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281. Concerning the ScR - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: You can't use a Modded controller with it. If you really, really want to fix it. Convince the Devs to put a cap or a Max Rate of Fire to prevent it being shot like an assault rifle and to increase the damage ever...
- by Bright Cloud - at 2015.06.29 18:38:00
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282. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
deezy dabest wrote: Nocturnal Soul wrote: All I see are people posting the extreme negatives on both sides. While I see the negatives in platoon syncs in FW it will ultimately improve the organization of serious players looking for a fight o...
- by Bright Cloud - at 2015.06.29 18:33:00
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283. Null cannons should fire twice as fast.. - in General Discussions [original thread]
if you capture all objectives in skirmish. This way boring redline matches end significantly quicker. Exception should be domination cause there is only one objective.
- by Bright Cloud - at 2015.06.29 17:10:00
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284. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Some people are ignorant and defending the solo players. You wont fill the missing spots of a q-sync with solo players or small squads cause if a sync fails guess what happends? The players who came together in a single chat are leaving the match ...
- by Bright Cloud - at 2015.06.29 17:08:00
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285. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
No-one-ganks like-Gaston wrote: The problems I see with letting platoons into FW are: 1. When you've got a full 16 man team, or even a not quite filled 12-15, there isn't really room for anyone else to get in on that faction fight. You're lock...
- by Bright Cloud - at 2015.06.29 15:27:00
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286. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Jammer Jalapeno wrote: Maybe if we say pretty please they will listen hahah!!! No we need to overcome the obstacle thats in our way and that is Soraya Xel and Iron Wolf Saber. They obviously are not interested that the majority wants.
- by Bright Cloud - at 2015.06.29 14:15:00
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287. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
Shadowed Cola wrote: You guys arguing for this change - do you even PC? Do you do something with your time other then play against the worst players in this game and tell CCP how to make changes through it? This is the reality: When this mech...
- by Bright Cloud - at 2015.06.29 12:14:00
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288. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
FW with team deploy would be a nice way to train up aswell some people who ar not used to advanced tactics and aswell have a training ground for people who want to lead PC matches. Cause currently there is no way to train people into leadership ro...
- by Bright Cloud - at 2015.06.29 12:07:00
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289. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
The reason why Gallente is getting smacked in FW currently is because people are like sheeps. They saw that good corps q-synced for caldari which was at the time when the caldari where a utter joke and considered to be the worst faction out off al...
- by Bright Cloud - at 2015.06.29 10:54:00
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290. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Vrain Matari wrote: I'm agnostic on Team deploy for FW. The desire is certainly there but the potential for imbalance is high, so dunno, tbh. Regarding fairness in Pubs, 4 man squads are welcome but shared scans bear a huge chunk of the respon...
- by Bright Cloud - at 2015.06.29 09:59:00
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291. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kevall Longstride wrote: It isn't time to rip off the band aid just yet. We need to get the scaling right on the OB's. FW OB support is different from other OB's because the Eve pilots get faction LP. Full teams will gain the OB's faster mean...
- by Bright Cloud - at 2015.06.29 09:52:00
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292. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Soraya again beeing useless as expected. Do you know whats going to happend with 8 man squads? Do you? OBVIOUSLY NOT! What you seem to forget that there is a negative impact for FW if you dont give us team deploy. The people that did q-syncing wil...
- by Bright Cloud - at 2015.06.29 09:07:00
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293. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over districts for ISK and the perception of power. OP's point is that ...
- by Bright Cloud - at 2015.06.29 08:57:00
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294. CCP Ratattis job description: - in General Discussions [original thread]
thor424 wrote: Bright Cloud wrote: A while ago i was in a rather funny conversation, one included what CCP Ratatti is doing to keep this game healthy and running. It came basically down to this: CCP Ratattis job is to sit at his desk and ho...
- by Bright Cloud - at 2015.06.28 20:57:00
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295. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
You will still need to have all 16 players pay full attention. Cause if the sync fails then you need those players to back out on their own. While with team deploy all 16 players deploy into the same match, at the same time and you only need 1 per...
- by Bright Cloud - at 2015.06.28 18:58:00
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296. CCP Ratattis job description: - in General Discussions [original thread]
A while ago i was in a rather funny conversation, one included what CCP Ratatti is doing to keep this game healthy and running. It came basically down to this: CCP Ratattis job is to sit at his desk and hold down a button to keep the server opera...
- by Bright Cloud - at 2015.06.28 18:47:00
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297. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
thor424 wrote: Sota, I think you are not seeing the big picture. For most PC corps they don't have enough players to generate enough CP to hold more than a handful of districts. Unless they just want to hold them for the heck of it. With te...
- by Bright Cloud - at 2015.06.28 18:36:00
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298. Militia nanite injector - in General Discussions [original thread]
tffvbhb wrote: I decided it would be a good idea to buy 100,000 of them And i have a infinite supply of them cause i have a militia nanite injector BPO (which i bought for 30AUR in the beta).
- by Bright Cloud - at 2015.06.28 17:11:00
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299. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
Heimdallr69 wrote: You could make unique dropsuits as well, weapons, vehicles..give them a cool color and maybe an extra slot for modules or another sidearm or something like inbetween officer and proto or make it have higher CPU and PG...make ...
- by Bright Cloud - at 2015.06.28 17:09:00
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300. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
Most vets dont care about ISK cause they allready have more then enough. The main appealing factor will be what you can get from that specific store. If there is no content that people desire then the interest in that will not be high enough. For ...
- by Bright Cloud - at 2015.06.28 11:22:00
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