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181. So CCP when do you give us keys to trade? - in General Discussions [original thread]
Im sure there are more then enough box opening addicts who want to open boxes. So how about it? Let us trade Strongboxes and keys? Sounds like a win-win situation to me. People who have more keys then boxes could trade one key for like 30~50 stron...
- by Bright Cloud - at 2015.07.12 13:05:00
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182. Why I think ROF mods are unnecessary. - in General Discussions [original thread]
Singleshot rifles in dust: Scrambler rifle and TAC AR, both are weapons utilised by ARMOR tanked suits which have DAMAGE MODS in their highslots. So they wont need ROF mods to begin with.
- by Bright Cloud - at 2015.07.12 00:40:00
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183. Damage Reduction mods - in General Discussions [original thread]
Erm how about you fit a plate or extender? thats what they are there for to increase your survivability.
- by Bright Cloud - at 2015.07.11 21:05:00
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184. Damage mods penalty - in General Discussions [original thread]
The fitting window is more then likely to be bugged. the maximum that you can get with tripple damage mods is a ~18% increase of damage. That is with tripple complex damage mods and stacking penaltys included. And yes this is correct cause damage ...
- by Bright Cloud - at 2015.07.11 20:46:00
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185. 4, 8 and 16 man squad discussion/feedback - in General Discussions [original thread]
I think ive given it enough time so people could figure it out so lets discuss the benefits of each different squad and general game mechanics: 4 man squads: all members of your pub squad now can fit into a single assault dropship
you st...
- by Bright Cloud - at 2015.07.11 16:37:00
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186. Buff Commando Cpu/Pg - in General Discussions [original thread]
Meee One wrote: CCP Rattati wrote: The replies about ROF mods were mostly "I don't like change" Will ROF mods effect rep tools and nano hives? Erm what does equipment has to do with that? Stop it with nonsensical arguments, ROF mods affe...
- by Bright Cloud - at 2015.07.10 13:39:00
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187. Ah heavies - in General Discussions [original thread]
I dont know what pills you throw in but the caldari sentinel never had 5 highslots. If it would had them then there would be a riot from the amarr heavys.
- by Bright Cloud - at 2015.07.10 13:37:00
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188. To the minmandos and their swarms: - in General Discussions [original thread]
Swarms would aswell have a more reasonable damage profile. At the moment we have +/-20% with the change done to swarms it would be +/-10%. It would become worse vs armor but better vs shields. Maybe buff the breach massdriver into the AV role as c...
- by Bright Cloud - at 2015.07.10 13:28:00
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189. Buff Commando Cpu/Pg - in General Discussions [original thread]
Ratatti you should put the rate of fire module into lowslots. That way armor tankers keep their damage mods and shields have something "shiny and new" for them to put into their lowslots.
- by Bright Cloud - at 2015.07.10 13:25:00
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190. On RoF mods: - in General Discussions [original thread]
Breakin Stuff wrote: DeathwindRising wrote: Arkena Wyrnspire wrote: On most automatic weapons the effect of the second two factors would be negligible. On the base assault rifle, for instance, there is no/negligible refire delay because ...
- by Bright Cloud - at 2015.07.10 10:23:00
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191. On RoF mods: - in General Discussions [original thread]
If you want to discuss ROF modules do it here: https://forums.dust514.com/default.aspx?g=posts&t=207815&find=unread Ive adressed the charge up time aswell so that weapons like forgeguns benefit from those modules too.
- by Bright Cloud - at 2015.07.10 10:20:00
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192. Buff Commando Cpu/Pg - in General Discussions [original thread]
CCP Rattati wrote: The replies about ROF mods were mostly "I don't like change" More like "i dont like competition from shield suits".
- by Bright Cloud - at 2015.07.10 10:15:00
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193. To the minmandos and their swarms: - in General Discussions [original thread]
Darth-Carbonite GIO wrote: I can't wait for this change. It'll give me something to do with my Cal Mando other than snipe. It's also "Lore Correct" which is always a bonus Yeh cant wait till the caldari stops the production of explosives m...
- by Bright Cloud - at 2015.07.10 09:53:00
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194. To the minmandos and their swarms: - in General Discussions [original thread]
Terry Webber wrote: Link please. No link cause ya had to talk to the man himself.
- by Bright Cloud - at 2015.07.09 22:20:00
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195. To the minmandos and their swarms: - in General Discussions [original thread]
Your days are numbered and it is time to return the weapon to the suit where it belongs to. #GM Archduke #CCP Ratatti #Swarms= Kinetic damage confirmed
- by Bright Cloud - at 2015.07.09 20:51:00
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196. A idea to minimise frame drop on the Gallente Research facility. - in General Discussions [original thread]
We all experienced it the horrendeus frame rate drops when playing on a map that has the Gallente Reasearch Facility . My idea on how to fix the map is to take on the exact same approach that CCP did with the Caldari Production Facility . The Ca...
- by Bright Cloud - at 2015.07.09 15:41:00
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197. picking or choosing the right scout - in General Discussions [original thread]
Dont undervalue the caldari scout. He can have a decent scan precision of 37.44 DB at a scan range of 51m. That is if you fit a range amplifier and a scan precision module. Basically you detect everything from assaults and bigger from afar. Can be...
- by Bright Cloud - at 2015.07.09 15:35:00
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198. Buff Commando Cpu/Pg - in General Discussions [original thread]
CCP Rattati wrote: Instead of PG/CPU, there will be a commando skill, bonus to fitting light weapons On top of the reload and damage bonus?
- by Bright Cloud - at 2015.07.09 11:33:00
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199. just wondering how would ccp - in General Discussions [original thread]
Dzago Sevatarion wrote: Mejt0 wrote: Very game hurting glitch//bug : no reaction from CCP Bug that allows you to claim aurum item : panic in CCP basement, immediately plans of fixing. CCP is sooo professional. It's not just any old aurum...
- by Bright Cloud - at 2015.07.08 13:04:00
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200. just wondering how would ccp - in General Discussions [original thread]
CCP Rattati wrote: jonny battles wrote: Get rid of the serpintene scout being that some people actually bought theres from trading we can track all players that used the claim function and track all trades of that item from that person to...
- by Bright Cloud - at 2015.07.08 11:28:00
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