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141. We need categorys for sending items! - in General Discussions [original thread]
CCP Rattati wrote: the plan is to have the same categories as the loadout ui yay.
- by Bright Cloud - at 2015.07.16 15:28:00
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142. Team Deploy Please - in General Discussions [original thread]
Thor Odinson42 wrote: The negative to the 8 man squad is that a failed sync leads to the other 8 man squad being down 8 until 8 more people queue in. There would be zero change in the competitiveness of the matches, just less hassle. Not ju...
- by Bright Cloud - at 2015.07.16 15:27:00
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143. Is now a good time to use the caldari assault? - in General Discussions [original thread]
Scrambler>Shields. You might aswell commit suicide when you encounter anything that looks like it belongs to the amarr.
- by Bright Cloud - at 2015.07.16 15:24:00
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144. We need categorys for sending items! - in General Discussions [original thread]
Since we have now a big bunch of items that can be traded i think its time that we get categorys on the tradable items. Cause if we get everything avaible to be traded i certainly dont want to scroll down for 3 minutes till ive found the item i wa...
- by Bright Cloud - at 2015.07.16 12:59:00
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145. You can now trade militia BPO's - in General Discussions [original thread]
Militia vehicle module BPO's are not tradable, only dropsuit modules, weapons and equipment. Cause if they where you could charge 100mil ISK for a militia heavy shield extender/plate BPO due to the fact that you cannot buy them from the market.
- by Bright Cloud - at 2015.07.16 12:48:00
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146. You can now trade militia BPO's - in General Discussions [original thread]
Yup you can now trade your militia BPO modules and weapons. Some basic suits have aswell beeing added to the tradable items. Sadly you cannot trade BPO LAV's or Quafe weapons.
- by Bright Cloud - at 2015.07.16 12:34:00
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147. Team Deploy Please - in General Discussions [original thread]
Since its so ridicoulusly easy to q-sync two squads of 8 why dont we go ahead and implement team deploy? Last night ive played FW and 95% of the q-syncs worked. So how about it? We cant break FW if we allready can get 16 people at will into a matc...
- by Bright Cloud - at 2015.07.16 11:33:00
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148. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
JONAHBENHUR wrote: Bright Cloud wrote: Oh noes they have ordered Pizza. Everyone we have a code yellow, i reapeat code yellow. **** is about to get real. BRIGHT CLOD ARE U DARK CLOUDS EVIL TWIN !! Oh no hes the evil one not i.
- by Bright Cloud - at 2015.07.15 20:23:00
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149. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
Oh noes they have ordered Pizza. Everyone we have a code yellow, i reapeat code yellow. **** is about to get real.
- by Bright Cloud - at 2015.07.15 20:11:00
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150. Nerf impenetrable Madrugars already - in General Discussions [original thread]
We wouldnt have this issue if we could fire our weapons from the passanger seat in a dropship. Ya know like you can do in battlefield. If you can keep chasing tanks until they are dead that would be a plus.
- by Bright Cloud - at 2015.07.15 19:25:00
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151. I hope they give another free booster out for the inconvience... - in General Discussions [original thread]
File a support ticket to get the wasted time on your boosters back. Ive did it cause the server issue basically wasted 3X1 day FW boosters.
- by Bright Cloud - at 2015.07.15 19:20:00
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152. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
Dewie Cheecham wrote: Did they go home for the evening? It's been an hour since the last update. CCP Falcon wrote: 17:00 UTC - INVESTIGATIONS STILL ONGOING - NO ETA ON SERVER UPTIME Taken from the Eve online forum
- by Bright Cloud - at 2015.07.15 17:16:00
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153. Militia/Standard Uplinks Are Pure Evil - in General Discussions [original thread]
Ghost Kaisar wrote: DRT 99 wrote: why were they ever nerfed in the first place? they used to only be 10s. They were nerfed because the old proto links were 3 SECONDS . They didn't want uplinks to be better than spawning on objectives, ...
- by Bright Cloud - at 2015.07.15 17:13:00
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154. A way to check the server status - in General Discussions [original thread]
If you dont want to stare at your PS3 the whole ay long you can aswell go onto this site: http://eve-offline.net/ and keep refreshing the page to see if the server is up or not.
- by Bright Cloud - at 2015.07.15 16:55:00
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155. Server still down? - in General Discussions [original thread]
Raven-747 wrote: What's going? Any word from ccp? If you want to know if the server is up or not without needing to get onto a PS3 you can allways look up the server status on this site: http://eve-offline.net/ If you are impatient you co...
- by Bright Cloud - at 2015.07.15 16:54:00
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156. Scan prec falloff ranges - in General Discussions [original thread]
The skill "range apmlification" adds a whopping +50% on all ranges and is a must have.
- by Bright Cloud - at 2015.07.15 16:52:00
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157. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
Terran Hearth wrote: The only Problem I have with This is If its not Fixed in a 24 hour Period we lose our Daily Log in Bonus. Then again Its not Like it was a HUGE Bonus or any thing. Eh. Holy crap everyone man the battlestations we are a...
- by Bright Cloud - at 2015.07.15 16:44:00
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158. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
Im gonna go ahead and file a support ticket for my tripple CFW boosters that are beeing wasted due to this. Cause i have a feeling turning the server on and off wont cut it.
- by Bright Cloud - at 2015.07.15 16:34:00
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159. Social skills for FW - in General Discussions [original thread]
Could we get a lineup of social skills that increase the standing gain towards specific factions? I was thinking about stuff like this: Gallente Military Connections
Caldari Military Connections
Minmatarr Military connections
AmarrMil...
- by Bright Cloud - at 2015.07.15 14:22:00
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160. Subsystem modules for lvl6,7 and 8 on the Warbarge - in General Discussions [original thread]
Was thinking about possible subsystems for the warbarge (cause you can upgrade it to lvl8), To be fair it should be nothing like additional damage bonuses (cause i think that one is really bad). So lets get this started: Strongbox decryption ...
- by Bright Cloud - at 2015.07.15 14:17:00
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