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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.29 17:10:00 -
[1] - Quote
if you capture all objectives in skirmish. This way boring redline matches end significantly quicker. Exception should be domination cause there is only one objective.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Moochie Cricket
Fatal Absolution Negative-Feedback
1
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Posted - 2015.06.29 17:52:00 -
[2] - Quote
Bright Cloud wrote:if you capture all objectives in skirmish. This way boring redline matches end significantly quicker. Exception should be domination cause there is only one objective. I always liked the idea where nullcannons would fire faster the longer they went without being hacked.
Caldari Tribute Montage
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Victor Knyce
Negative-Feedback. Negative-Feedback
19
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Posted - 2015.06.29 18:01:00 -
[3] - Quote
A null cannon operators suit that grants rof bonus while on the terminal. Just watch out for shotgunners... |
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Her Chosen
Grade No.2
336
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Posted - 2015.06.29 19:29:00 -
[4] - Quote
Or, the more cannons you hold the damage each missile does goes up, maybe 10%.
So you capture 5 points, each missile does 40% more damage.
1 Null - 100% 2 Null - 110% 3 Null - 120% 4 Null - 130% 5 Null - 140% damage per missile
That dark cloud
Latest Upload
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Joel II X
Bacon with a bottle of Quafe
8
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Posted - 2015.06.29 21:18:00 -
[5] - Quote
Actually, they shouldn't fire at all, being NULL Cannons.
Scouts United
Gk.0s & Quafes all day.
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Mejt0
Dead Man's Game
1
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Posted - 2015.06.29 22:38:00 -
[6] - Quote
When your team redlines and stomps the other team... you stay in such a ****** battle?
Loyal to The State
Member of State Protectorate //
Belongs to Patriots power bloc
Civire Bloodline
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Koldy Lyte Marven
duna corp
85
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Posted - 2015.06.30 02:55:00 -
[7] - Quote
Mejt0 wrote:When your team redlines and stomps the other team... you stay in such a ****** battle? This happens mostly because we get 10v16 kind of games
( -í° -£-û -í°)
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IAmDuncanIdaho II
Nos Nothi
3
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Posted - 2015.07.23 17:22:00 -
[8] - Quote
Victor Knyce wrote:A null cannon operators suit that grants rof bonus while on the terminal. Just watch out for shotgunners...
Was thinking something similar but along the lines of, the speed an objective was hacked dictates rate-of-fire.
Pick a base hack speed that equates to the current RoF (suggest 1.25x to keep the status quo we have now assuming lots of vets with Systems Hacking Level V), and then increase RoF on a linear scale up to the highest possible hack multiplier.
[edit] Of course this means ten second hacks slow the RoF from what it is now...longer games for lower SP games...not sure if good or bad, but certainly tweakable. |
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.23 17:34:00 -
[9] - Quote
Yes!
Shoot scout with yes. - Ripley Riley (for CPM2)
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Dreis ShadowWeaver
Corrosive Synergy No Context
5
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Posted - 2015.07.23 18:40:00 -
[10] - Quote
I remember Rattati suggesting this, but I suppose he must have forgotten about it or something.
Creator of the 'Nova Knifers United' channel
My Minja Blog
The PLC saved my soul
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IceShifter Childhaspawn
Rebels New Republic The Ditanian Alliance
731
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Posted - 2015.07.23 18:51:00 -
[11] - Quote
Why not have a secondary hack interface, so after the objective is already claimed a clone could man the cannon to increase rof.
As was previously stated. Watch out for shotgunners.
It's hard to beat up hundreds of armor piercing bullets using only your face...
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