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1901. The new commando changes: - in General Discussions [original thread]
Mina Longstrike wrote: Breakin Stuff wrote: If I may offer, Rattati: The primary failures of the cal/ammando have been the absolute lack of compatible weapon choices. There's really only the RR, sniper and bolt pistol for the calmando, and ...
- by Breakin Stuff - at 2015.07.07 14:23:00
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1902. The Sniper Rifle is Obsolete - in General Discussions [original thread]
The KTM DuKe wrote: CCP Rattati wrote: I have no objection to increasing Zoom. Give me feedback. What about two sights? One for "CQC " sniping and one for long range, maybe snipers can start leave red line or have a role on the battlefield...
- by Breakin Stuff - at 2015.07.07 11:57:00
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1903. The new commando changes: - in General Discussions [original thread]
If I may offer, Rattati: The primary failures of the cal/ammando have been the absolute lack of compatible weapon choices. There's really only the RR, sniper and bolt pistol for the calmando, and scramber rifle, laser rifle and scram pistol. Fur...
- by Breakin Stuff - at 2015.07.07 11:50:00
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1904. The Sniper Rifle is Obsolete - in General Discussions [original thread]
In my opinion the sniper rifle primarily suffers because of poor framerates and hit detection. So far the most promising avenue to fix seems rattati's splitting SKINS and the power cores reducing the dropsuit visual assets to 20. It's very possi...
- by Breakin Stuff - at 2015.07.07 10:06:00
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1905. The new commando changes: - in General Discussions [original thread]
CCP Rattati wrote: We will start with slots. I plan to normalize PG/CPU per Faction and Size, and make the differences with Fitting bonuses. Can you keep us posted on what things you want us to pay attention to? I, at least would like to hel...
- by Breakin Stuff - at 2015.07.07 09:54:00
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1906. When will modded controller exploit be fixed? - in General Discussions [original thread]
Hilariously the turbo users are the least likely to stick around an actually fight when confronted with an actual fight. You hear the "stutterstutter" and you repeatedly kill them? "Cruchscrub has left the battle."
- by Breakin Stuff - at 2015.07.07 09:48:00
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1907. The new commando changes: - in General Discussions [original thread]
It works, but the amssault always did the job better. Higher DPS with longer sustained fire
- by Breakin Stuff - at 2015.07.07 09:44:00
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1908. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
CCP Rattati wrote: Georgia Xavier wrote: Why doesn't the commando follow Sent Layout? and also what s with the PG of amarr logi? its still crap So many questions..... "If" I said "the same layout" as sentinels, I meant same number of slo...
- by Breakin Stuff - at 2015.07.07 07:57:00
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1909. When will modded controller exploit be fixed? - in General Discussions [original thread]
Omega Nox wrote: The Eristic wrote: Weapon seize after perfectly symmetrical input detection at a sufficiently granular level (especially over time) would do the trick in theory, unless maybe there's some legal thing with Sony that prevents/...
- by Breakin Stuff - at 2015.07.07 07:49:00
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1910. The new commando changes: - in General Discussions [original thread]
This is why it is critical we give rattati good feedback.
- by Breakin Stuff - at 2015.07.07 07:44:00
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1911. The new commando changes: - in General Discussions [original thread]
VikingKong iBUN wrote: VAHZZ wrote: Commandos better be actual commandos. They should just change the name to something else. As long as they're big, fat and slow they will never be actual commandos. Berserker class armor?
- by Breakin Stuff - at 2015.07.06 22:28:00
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1912. @CCP Rattati: For saying Mordu's Legion SKIN would be boring >... - in General Discussions [original thread]
Just give us a mordus boring scheme and use MS paint to scrawl a bloody 514 on the chest plate. Making it look like blood fingerpaint is strictly optional, but awesome
- by Breakin Stuff - at 2015.07.06 22:26:00
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1913. @CCP Rattati: For saying Mordu's Legion SKIN would be boring >... - in General Discussions [original thread]
Just give us a mordus boring scheme and use MS paint to scrawl a bloody 514 on the chest plate.
- by Breakin Stuff - at 2015.07.06 22:25:00
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1914. The new commando changes: - in General Discussions [original thread]
MrShooter01 wrote: Tomorrow afternoon I will preform a historical reenactment of the fate of the dinosaurs with a dropship, level 5 minmando, 3 complex light damage mods, and an Agimus' mass driver ... ... ... ...Approved.
- by Breakin Stuff - at 2015.07.06 22:19:00
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1915. when we start getting more skins... - in General Discussions [original thread]
Dzago Sevatarion wrote: Breakin Stuff wrote: Nocturnal Soul wrote: Oh hell no!!! If we're going to get any Royal Family skin its going to be the Khanid Kingdom!!! I just want my "I too banged her before she was empress special SKINs." ...
- by Breakin Stuff - at 2015.07.06 22:08:00
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1916. bpo trading. iso answers - in General Discussions [original thread]
until it happens, assume that NO skins and BPOs except those specifically listed shall be tradable
- by Breakin Stuff - at 2015.07.06 22:06:00
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1917. The new commando changes: - in General Discussions [original thread]
looks like I actually will get all of the heavy suits to 5
- by Breakin Stuff - at 2015.07.06 22:01:00
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1918. Net worth stat - in Feedback/Requests [original thread]
That'd be interesting to find out. Pretty sure I'd pop up witha truly obnoxious ISK worth in assets. Anyone wanna buy like 80 tanks?
- by Breakin Stuff - at 2015.07.06 21:40:00
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1919. when we start getting more skins... - in General Discussions [original thread]
Sarum Skins. NOW
- by Breakin Stuff - at 2015.07.06 21:32:00
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1920. The new commando changes: - in General Discussions [original thread]
Joel II X wrote: Sentinels aren't for door-kicking. They're for door-holding. They may not be FOR it, but GODDAMN they're good at it.
- by Breakin Stuff - at 2015.07.06 21:31:00
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