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Thread Statistics | Show CCP posts - 1 post(s) |
DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 03:40:00 -
[1] - Quote
It's an extremely specialized weapon. This is because the Scrambler Rifle, Laser Rifle, Forge gun and even the Rail Rifle tend to displace it at most of its effective range. It is also very easy to die to either another Sniper Rifle or any of the weapons I mentioned because you have to be immobile to accurately fire the Sniper Rifle.
Now Sniper Rifles do a lot of damage when you get a head shot, but the problem is that most players fight in enclosed areas where it is difficult to Snipe because you either have to stay close the ground and get in range of everyone's weapons or get the highest point and make yourself a target that is easily spotted. In these areas, usually sockets, there is enough cover that most targets are usually seen for only a few seconds and even if they are shot they tend to have enough HP to run into safety.
Right now Sniping is obsolete.
I think that one way to reduce the situational nature of the Sniper Rifle is to allow the scope to settle while standing up not just when crouching.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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xavier zor II
180
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Posted - 2015.07.07 03:43:00 -
[2] - Quote
Rattati wanted this to be a tactical game, maybe why they made sniping only useful in certain situations.
xavier zor's alt
how to drop 35 orbital strikes in 1 minute
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.07 03:49:00 -
[3] - Quote
L o L
Official CPM Platform
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One Eyed King
Nos Nothi
10
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Posted - 2015.07.07 03:53:00 -
[4] - Quote
I think they could just leave all the stats and everything as is, and give the scopes some more oomph.
It is kind of sad sniping is such a useless role in the game.
Its the only thing that PS2 has over Dust without question.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 04:00:00 -
[5] - Quote
One Eyed King wrote:I think they could just leave all the stats and everything as is, and give the scopes some more oomph.
It is kind of sad sniping is such a useless role in the game.
Its the only thing that PS2 has over Dust without question. Indeed. The lack of zoom means that formerly viable positions are no longer viable. And now one has to decide between either staying far away and having few targets or coming closer to the action and increasing your risk greatly by coming into the range of other long range weapons.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Operative 1174 Uuali
True Companion Planetary Requisitions
880
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Posted - 2015.07.07 04:01:00 -
[6] - Quote
Oh it is certainly not obsolete, which seceral games recently have proven. However, it is more of a weapon with specialized use based on the maps and circumstances of gameplay.
MY CPM2 PLATFORM
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Panthrax Oblivion
367
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Posted - 2015.07.07 04:03:00 -
[7] - Quote
Obsolete?!?! Do You know how many kills I get daily with my militia sniper
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
Turbo controller sissies
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.07 04:07:00 -
[8] - Quote
I freaking love going after blue snipers in FW. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
506
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Posted - 2015.07.07 04:11:00 -
[9] - Quote
Increase Zoom across all snipers. Increase it a little more for the Officer Variants. |
DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 04:17:00 -
[10] - Quote
Panthrax Oblivion wrote:Obsolete?!?! Do You know how many kills I get daily with my militia sniper I'm curious.
I average about eleven kills per match with a Sniper Rifle. I rarely kill important targets. I usually kill scouts and militia users standing near their red line. They tend to walk around slowly, stand near their installations and they tend to stand still near no cover.
If these players were objects they would be wet matches in a dark room. There is no pride in killing them.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.07.07 05:01:00 -
[11] - Quote
You, foolish biped, obviously don't know the glory of the kalakkiota tac sniper and pro calmando. I've had the pleasure of watching a really good sniper first hand, when he got in the zone it didn't matter how long his window of opportunity was or how narrow his field of view I've seen him make impossible shots on people at full sprint while aiming between two metal struts an inch apart. Sniping takes time to get good at.
Master Skyshark rider
Kaalaka dakka tamer
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 05:10:00 -
[12] - Quote
Pvt Numnutz wrote:You, foolish biped, obviously don't know the glory of the kalakkiota tac sniper and pro calmando. I've had the pleasure of watching a really good sniper first hand, when he got in the zone it didn't matter how long his window of opportunity was or how narrow his field of view I've seen him make impossible shots on people at full sprint while aiming between two metal struts an inch apart. Sniping takes time to get good at. Or a mouse.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.07.07 05:12:00 -
[13] - Quote
Nope, he was playing with a controller, by first hand I mean we were in the same room.
Master Skyshark rider
Kaalaka dakka tamer
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 05:18:00 -
[14] - Quote
Pvt Numnutz wrote:Nope, he was playing with a controller, by first hand I mean we were in the same room. Impressive.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Scheneighnay McBob
Penumbra or something
7
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Posted - 2015.07.07 05:20:00 -
[15] - Quote
I agree a damage buff is due. Most maps are built around blocking a sniper's line-of-sight anyway, and with the past range nerf, it won't be an issue.
The anti-tunnel snake taskforce has assembled
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.07.07 05:24:00 -
[16] - Quote
Aztec is only trolling here by making his typical over the board statements.
He is a person to be ignored.
KERO-TRADER is my official Eve character for Dust trading.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.07.07 05:30:00 -
[17] - Quote
DeadlyAztec11 wrote:
Right now Sniping is obsolete.
What do you mean "right now"? It's never really been capable of engagements. Mostly you just fire at a target, and hope that they slide one pixel in the right direction to get a hit.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 05:32:00 -
[18] - Quote
KEROSIINI-TERO wrote:Aztec is only trolling here by making his typical over the board statements.
He is a person to be ignored. You should take your own advice if you are that interested in my opinion.
If you are trying to attack my character don't complain to others talk to me about it, KEROSIINI.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.07.07 05:34:00 -
[19] - Quote
DeadlyAztec11 wrote:Pvt Numnutz wrote:Nope, he was playing with a controller, by first hand I mean we were in the same room. Impressive. It's really quite a treat to watch him slay, its also quite terrifying. I seriously recommend skilling sniper prof to 5, calmando to 5 and rail rifles prof to 3-5 depending on how sadistic you are.
Master Skyshark rider
Kaalaka dakka tamer
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 05:40:00 -
[20] - Quote
Dovallis Martan JenusKoll wrote:DeadlyAztec11 wrote:
Right now Sniping is obsolete.
What do you mean "right now"? It's never really been capable of engagements. Mostly you just fire at a target, and hope that they slide one pixel in the right direction to get a hit. Sniper Rifles used to be able to attack from a farther range and therefore the spectrum of their effectiveness used to be greater. Now many old sight lines are too narrow to be effective from.
Snipers used to be protectors of objectives and guardians against heavies and Assaults. CCP changed many of the maps to eliminate many lines od sight and people tend to travel in vehicles to avoid snipers now.
The reasons I used to use a Sniper Rifle are diminishing.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.07 05:45:00 -
[21] - Quote
Pvt Numnutz wrote:DeadlyAztec11 wrote:Pvt Numnutz wrote:Nope, he was playing with a controller, by first hand I mean we were in the same room. Impressive. It's really quite a treat to watch him slay, its also quite terrifying. I seriously recommend skilling sniper prof to 5, calmando to 5 and rail rifles prof to 3-5 depending on how sadistic you are. Sniping is just a hobby for me. I am not usually part of a squad so most of the time I must be protecting and capturing objectives to help my team.
Though, sometimes I wonder how my gaming experience would be if I could be overwatch all the time instead of the clone fighting until the last swing of Nova Knives for victory.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Reign Omega
T.H.I.R.D R.O.C.K
1
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Posted - 2015.07.07 07:41:00 -
[22] - Quote
DeadlyAztec11 wrote:Pvt Numnutz wrote:You, foolish biped, obviously don't know the glory of the kalakkiota tac sniper and pro calmando. I've had the pleasure of watching a really good sniper first hand, when he got in the zone it didn't matter how long his window of opportunity was or how narrow his field of view I've seen him make impossible shots on people at full sprint while aiming between two metal struts an inch apart. Sniping takes time to get good at. Or a mouse.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
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PROPHET HELLSCREAM
LUSITANOS WARRIORS
16
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Posted - 2015.07.07 09:59:00 -
[23] - Quote
DeadlyAztec11 wrote:It's an extremely specialized weapon. This is because the Scrambler Rifle, Laser Rifle, Forge gun and even the Rail Rifle tend to displace it at most of its effective range. It is also very easy to die to either another Sniper Rifle or any of the weapons I mentioned because you have to be immobile to accurately fire the Sniper Rifle.
Now Sniper Rifles do a lot of damage when you get a head shot, but the problem is that most players fight in enclosed areas where it is difficult to Snipe because you either have to stay close the ground and get in range of everyone's weapons or get the highest point and make yourself a target that is easily spotted. In these areas, usually sockets, there is enough cover that most targets are usually seen for only a few seconds and even if they are shot they tend to have enough HP to run into safety.
Right now Sniping is obsolete.
I think that one way to reduce the situational nature of the Sniper Rifle is to allow the scope to settle while standing up not just when crouching.
Or at least taking less time... and sniping is not obsolete! Go snipers!
Hobby: Headshot on cloaked units
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.07 10:06:00 -
[24] - Quote
In my opinion the sniper rifle primarily suffers because of poor framerates and hit detection.
So far the most promising avenue to fix seems rattati's splitting SKINS and the power cores reducing the dropsuit visual assets to 20.
It's very possible with that optimization we might see the memory resources become less choked and more usable.
So if we get better framerate, snipers won't be dealing with as much animation skipping and such. And the ps3 might choke less on hit detection.
Realistically had someone not pointed out the prerendering graphical load, we probably wouldn't have this happening.
But the resource cost in play seems to be the primary reason Rattati drcided to push the butan. That's my interpretation anyway.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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xavier zor II
185
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Posted - 2015.07.07 10:12:00 -
[25] - Quote
If i ever start sniping i use a mouse, it is so easy using KB/M.
xavier zor's alt
how to drop 35 orbital strikes in 1 minute
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CCP Rattati
C C P C C P Alliance
25
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Posted - 2015.07.07 10:30:00 -
[26] - Quote
I have no objection to increasing Zoom. Give me feedback.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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jordy mack
WarRavens D.E.F.I.A.N.C.E
609
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Posted - 2015.07.07 10:35:00 -
[27] - Quote
yes please more zoom, damage is good i think.
Less QQ more PewPew
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The KTM DuKe
0uter.Heaven
405
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Posted - 2015.07.07 10:36:00 -
[28] - Quote
CCP Rattati wrote:I have no objection to increasing Zoom. Give me feedback. What about two sights? One for "CQC " sniping and one for long range, maybe snipers can start leave red line or have a role on the battlefield, dont know if this is possible though
The official commando points farmer of 0uter.Heaven . Dont mind me, i play solo but my squadmates carry me.
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saxonmish
T.H.I.R.D R.O.C.K
1
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Posted - 2015.07.07 10:45:00 -
[29] - Quote
DeadlyAztec11 wrote:It's an extremely specialized weapon. This is because the Scrambler Rifle, Laser Rifle, Forge gun and even the Rail Rifle tend to displace it at most of its effective range. It is also very easy to die to either another Sniper Rifle or any of the weapons I mentioned because you have to be immobile to accurately fire the Sniper Rifle.
Now Sniper Rifles do a lot of damage when you get a head shot, but the problem is that most players fight in enclosed areas where it is difficult to Snipe because you either have to stay close the ground and get in range of everyone's weapons or get the highest point and make yourself a target that is easily spotted. In these areas, usually sockets, there is enough cover that most targets are usually seen for only a few seconds and even if they are shot they tend to have enough HP to run into safety.
Right now Sniping is obsolete.
I think that one way to reduce the situational nature of the Sniper Rifle is to allow the scope to settle while standing up not just when crouching.
wait wait wait i have a new video coming out which will make your argument obsolete.
SAXON ON A MISH - My Youtube Channel :)
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.07 10:57:00 -
[30] - Quote
If we take Thales into account then it's not. And since Thale is a sniper, then snipers are not obsolete.
Loyal to The State
Member of State Protectorate //
Belongs to Patriots power bloc
Civire Bloodline
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