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1241. For peer review: - in General Discussions [original thread]
Tebu Gan wrote: True Adamance wrote: TL;DR it for me please.... what is the more central axis of balance based around. Only allowing one hardener per fit, buffing forge gun with faster ROF (which I think is a solid idea). Reducing hardene...
- by Breakin Stuff - at 2015.08.19 21:20:00
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1242. For peer review: - in General Discussions [original thread]
Tebu Gan wrote: With hardener cycles up, a single tanks should not be solo'ed (with just the main weapon) by one infantry. Your proposal, while not fully pushing it to that point, would bring it very close. For this to work, costs would HAVE ...
- by Breakin Stuff - at 2015.08.19 19:45:00
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1243. For peer review: - in General Discussions [original thread]
Devadander wrote: You missed a spot. Remotes and proxies. These used to be fearsome to me. Those are the items I'm actually not familiar enough with to do writeups. Plus the packed came out long before I wrote this. it predated the changes...
- by Breakin Stuff - at 2015.08.19 15:51:00
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1244. For peer review: - in General Discussions [original thread]
Fox Gaden wrote: Adipem Nothi wrote: Breakin Stuff wrote: AV/V proposal: Looking for comment and critique. Seems like a solid framework. New content/assets might be a stretch; do you have a backup version of the framework without these...
- by Breakin Stuff - at 2015.08.19 14:45:00
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1245. questions to ADS KB/M users - in General Discussions [original thread]
The only viable M/KB setup is a GIMX or XIm. You have to emulate the controller for it to be viable. Or you have to hate yourself and not care.
- by Breakin Stuff - at 2015.08.19 11:46:00
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1246. Is that ... - in General Discussions [original thread]
Death Shadow117 wrote: Yeah it on the video you watch when first starting dust. But why would they make it and then not implement it. PS3 memory allocation. No, that's not NDA, yes, someone told me about it fracking months ago.
- by Breakin Stuff - at 2015.08.18 23:12:00
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1247. Dust x86 looks nice. Recent art dump on Art Station. - in General Discussions [original thread]
xxwhitedevilxx M wrote: Moochie Cricket wrote: xxwhitedevilxx M wrote: Just sayin', but we'll never play with such a level of detail, at least not in the near future. These images took a while to render, like 2-3 minutes each on a very go...
- by Breakin Stuff - at 2015.08.18 23:07:00
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1248. Dust x86 looks nice. Recent art dump on Art Station. - in General Discussions [original thread]
Sequal's Back wrote: Breakin Stuff wrote: I-Shayz-I wrote: https://www.artstation.com/artwork/minmatar-weapon "I forgot what this weapon was called : ) " *facepalm -_- That's a rep tool Did you read the description of the picture Br...
- by Breakin Stuff - at 2015.08.18 23:04:00
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1249. Should there be aim assist in PC? - in General Discussions [original thread]
Aim assist can be toned down if core hit detection issues are corrected. Hit detection problems necessitate AA for most people, not some mythical skill or lack thereof.
- by Breakin Stuff - at 2015.08.18 11:45:00
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1250. [IDEA] Strategy!!! - in Feedback/Requests [original thread]
Add: DO NOT RUN IN FRONT OF A FIRING HMG regardless of who is wielding it. I cannot count the number of times a blueberry has jumped in front of me to steal a kill in FW. Fair warning, once the finger is on the trigger, the finger does not often...
- by Breakin Stuff - at 2015.08.18 11:42:00
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1251. What should I work on next? - in Feedback/Requests [original thread]
I would suggest projects that Pokey can get the actual equations and numbers for. To date I don't think that the CCP match payout algorithm is publically known. Further, the amarr assault bonus is not the source of scram problems. It's the balan...
- by Breakin Stuff - at 2015.08.18 10:04:00
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1252. Dust x86 looks nice. Recent art dump on Art Station. - in General Discussions [original thread]
I-Shayz-I wrote: https://www.artstation.com/artwork/minmatar-weapon "I forgot what this weapon was called : ) " *facepalm -_- That's a rep tool
- by Breakin Stuff - at 2015.08.18 09:48:00
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1253. For peer review: - in General Discussions [original thread]
AH. I'm just the opposite. I think if I had reduced sensitivity I'd lose my mind. But I'm not a fan of features that would make it easier to track and blap infantry. This would help with fast snap fire forge sniping.
- by Breakin Stuff - at 2015.08.18 07:51:00
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1254. HAHAHAHA... LMFAO Pokey!! - in General Discussions [original thread]
Soldner VonKuechle wrote: WE LOVE ReGnUM wrote: Soldner VonKuechle wrote: Gloat on a main or gtfo. This acc is probably older then yours I sincerely doubt it, im from Mordu's Trials. Can't tell if you're dustuser or cusetown... ...
- by Breakin Stuff - at 2015.08.17 21:13:00
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1255. [suggestion] PERMISSION BUTTON FOR TANKS - in Feedback/Requests [original thread]
Chosokabe Ite wrote: I LIEK BLOWING UP TANKS! WHO DOESN'T???
- by Breakin Stuff - at 2015.08.17 20:43:00
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1256. The Bastion - in The Locker Room [original thread]
Georgia Xavier wrote: Breakin Stuff wrote: Respect? Most of the community thinks I'm an a**hole! but now you're an a$$hole AND a CPM. Congratulations!!! The CPM the community deserves.
- by Breakin Stuff - at 2015.08.17 19:02:00
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1257. The Bastion - in The Locker Room [original thread]
Respect? Most of the community thinks I'm an a**hole!
- by Breakin Stuff - at 2015.08.17 18:48:00
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1258. The "Said no one ever" thread. - in General Discussions [original thread]
No, seriously TANKS AREN'T EXPENSIVE ENOUGH
- by Breakin Stuff - at 2015.08.17 18:02:00
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1259. The "Said no one ever" thread. - in General Discussions [original thread]
I'm amazed at all of the prompt and timely information we recieve!
- by Breakin Stuff - at 2015.08.17 17:45:00
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1260. CPM2 Corp Representation - in General Discussions [original thread]
Void Echo wrote: *Looks at new cpm, walks away singing it's the end of the world as we know it And I feel fiiiiiine
- by Breakin Stuff - at 2015.08.17 17:38:00
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