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5001. Super Points - in Feedback/Requests [original thread]
Mina is about dead on with my intent. I usually deal and eat around 20,000-40,000 damage per match. That racks up quick if random hits matter or shots taken that drop you.
- by Breakin Stuff - at 2015.01.16 08:44:00
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5002. HMG overheat - in General Discussions [original thread]
Troll. All you have to do to make an HMG the satan bus of vengeance is turn on aim assist.
- by Breakin Stuff - at 2015.01.16 08:26:00
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5003. Super Points - in Feedback/Requests [original thread]
I would only award the points if you don't get dropped for 10 sec after sucking up significant damage. Have to respawn/get needled? None for you.
- by Breakin Stuff - at 2015.01.16 08:23:00
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5004. Large Missile Launcher Reload Skill - in Feedback/Requests [original thread]
CCP Rattati wrote: As part of the vehicle rebalance initiative, I will be posting a special thread on every turret, where we can discuss the details. I am also having trouble figuring out how to change the missile turret so it's not an auto-...
- by Breakin Stuff - at 2015.01.16 08:19:00
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5005. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
I talked to IWS about giving swarms a Db profile, the missiles, not the launcher, that can be detected 150m out. We also discussed dynamic profiles so forge gunners charging might be more detectable further out. He said he'd talk to rattati and ...
- by Breakin Stuff - at 2015.01.16 08:16:00
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5006. When are the next CPM elections going to happen? - in General Discussions [original thread]
Could have been worse. You could have elected me.
- by Breakin Stuff - at 2015.01.15 22:21:00
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5007. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Awesome, basically it's my proposal, only with vehicles buffed from the original numbers, and using current AV, of which only swarms would not be useless. You buffed the sagaris and surya. The two most powerful units ever, and you buffed them. B...
- by Breakin Stuff - at 2015.01.15 20:18:00
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5008. Swarms are OPness? - in General Discussions [original thread]
Soldner VonKuechle wrote: Embrace it. Make it your own. Become the TROLL! Only people with no class troll.
- by Breakin Stuff - at 2015.01.15 20:10:00
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5009. Free isk. - in General Discussions [original thread]
Gimmie the ISK chump
- by Breakin Stuff - at 2015.01.15 20:08:00
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5010. Why can swarms travel past lock on range? - in General Discussions [original thread]
True Adamance wrote: You'd be surprised how easy it is in other games with arguably shorter vehicle TTK to get away from a combat zone, get out, rep your vehicle, and return to the fight. that has more to do with weird core mechanics than ...
- by Breakin Stuff - at 2015.01.15 20:05:00
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5011. Sniping Sucks - in General Discussions [original thread]
use the charged rifle on fatties. they don't get out of the way as easy.
- by Breakin Stuff - at 2015.01.15 20:04:00
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5012. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
also depends on what kind of warheads are in play. But now we're getting into esotera. It's not a really bad idea, the problem is... it entirely eliminates the functional usefulness of the swarm launcher on the battlefield.
- by Breakin Stuff - at 2015.01.15 19:56:00
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5013. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: Atiim wrote: I fail to see why Light AV Weapons should be inferior to Heavy AV Weapon s . Unfortunately there's really no way to get around this statement. Light vehicles and medium vehicles are...
- by Breakin Stuff - at 2015.01.15 19:45:00
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5014. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Fox Gaden wrote: Swarm Missiles in the air within 100m: Flashing Yellow. Swarm Missiles in the air within 50m: Flashing Red. I also support a beep when someone has a lock on you. wonder if it would be possible to make the radar flash red wh...
- by Breakin Stuff - at 2015.01.15 19:30:00
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5015. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
feel free. Just bear in mind they need to change based on how your vehicles are set up.
- by Breakin Stuff - at 2015.01.15 19:10:00
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5016. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
fair enough. used the forge guns as the baseline because LOLswarms. at each level the Scrambler lance is only 50 DPS from the Assault forge at each level. the Autocannon is within 50 of the standard forge at each level the plasma mortar is wi...
- by Breakin Stuff - at 2015.01.15 18:50:00
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5017. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
you available in skype right now?
- by Breakin Stuff - at 2015.01.15 18:42:00
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5018. More Heavy Weapons - in Feedback/Requests [original thread]
Rattati said he wants to use existing art assets to make a plasma mortar, heavy autocannon and laser cannon. starting there might be neat.
- by Breakin Stuff - at 2015.01.15 18:39:00
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5019. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
awesome. in case you guessed I was more than a little tickled when Rattati said he'd like to do heavy racial parity with existing art assets. have you figured out the logic behind the numbers yet? they share a theme and consistency.
- by Breakin Stuff - at 2015.01.15 18:35:00
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5020. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well we'll figure something out. Just be aware that what I send has had zero thought in concerns to AV, and is entirely based around balancing between the HAVs and reworked modules, so if the values are wildly off don't be ...
- by Breakin Stuff - at 2015.01.15 18:27:00
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