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4521. The reson for no legion news - in General Discussions [original thread]
They'll pay a sub because the original plan was to integrate EVE, Legion and Valkyrie into your subbed account, making all three available on your character. So instead of playing a merc or pilot or capsuleer your character can shuffle between ea...
- by Breakin Stuff - at 2015.01.31 12:55:00
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4522. Aurum - in Feedback/Requests [original thread]
Besides respec and the merc quarters holo stripper only standard and militia bpos are aur only. Apex bpo come from faction warfare. CCP isn't likely to change aurum to a non pay commodity, ever.
- by Breakin Stuff - at 2015.01.31 12:37:00
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4523. Forge gun splash damage - in Feedback/Requests [original thread]
I disagree thoroughly that it is obsolete.
- by Breakin Stuff - at 2015.01.31 12:34:00
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4524. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Breakin, one point of contention. Are you sure your blaster damage is enough to stop shield regen? No point in any amount of dps if it can't do that. 800 dps will stop shield regen I'm pretty sure. What's the minimum ...
- by Breakin Stuff - at 2015.01.31 11:12:00
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4525. Arranging the Matchmaking System. - in Feedback/Requests [original thread]
And when you tack on things like my ability to glass cannon a quafe suit with a boundless HMG, Duvolle, viziam or IAFG things can get sharply buggered up. I don't do things like this often, but I do pull crap like this.
- by Breakin Stuff - at 2015.01.31 11:10:00
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4526. Arranging the Matchmaking System. - in Feedback/Requests [original thread]
Tiericide is the answer. You are also ignoring the effects of high SP characters. A 25m SP specialist using nothing but standard modules may as well be a prototype stomper. In fact most long term vets I know tend to use STD gear exclusively beca...
- by Breakin Stuff - at 2015.01.31 11:01:00
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4527. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Killing a tanked LAV is less than a second with a Blaster is just....not good. I want the Blasters to be good, but not a total rapefest. Blasters aren't the worst AV right now.. I rather them being mor...
- by Breakin Stuff - at 2015.01.31 10:56:00
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4528. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: While an individual raid's effect may be temporary the cumulative effect will be effectively permanent. Constant raiding will mean the districts never replenish, which will lead to no one holding districts and everyone just...
- by Breakin Stuff - at 2015.01.31 10:53:00
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4529. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can you sig it, so I can find it easier, back at ...
- by Breakin Stuff - at 2015.01.31 10:47:00
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4530. Rattati You Should Look Into This :) - in Feedback/Requests [original thread]
Considering that the amarr assault is one of the most solid performers in the game in the hands of someone who has both thumbs intact I'm going to say "no" to your desire to run like a scout or tank like a sentinel. Thank you drive through.
- by Breakin Stuff - at 2015.01.31 08:08:00
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4531. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: Breakin Stuff wrote: el OPERATOR wrote: steadyhand amarr wrote: Maybe a week was harsh. My point was it can't be risk free. Then again getting spanked and losing gear is still a loss. And if the big boys are worried...
- by Breakin Stuff - at 2015.01.31 06:29:00
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4532. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: steadyhand amarr wrote: Maybe a week was harsh. My point was it can't be risk free. Then again getting spanked and losing gear is still a loss. And if the big boys are worried about raids it means it's working as intented...
- by Breakin Stuff - at 2015.01.30 22:42:00
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4533. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
hey Tebu, why don't you have a look at a couple of the spreadsheets floating around in this thread? A couple of them address rails, and missiles, and blasters...
- by Breakin Stuff - at 2015.01.30 22:32:00
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4534. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: Breakin Stuff wrote: Operator, until DUST is open world creating a lopsided engagement is of no value. 8v8, 12v12 or 16v16. Raiders should not have to face more stiff losses than someone who invades to conquer land. Goo...
- by Breakin Stuff - at 2015.01.30 22:31:00
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4535. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: The-Errorist wrote: Breakin Stuff wrote: none of the heavy turrets should be higher than 1000 DPS before skills and mods. Not even a large missile turret? the large missile turret burst ...
- by Breakin Stuff - at 2015.01.30 22:19:00
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4536. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: Tesfa Alem wrote: I am Looking forward for future DHAV tankers thinking its going to be them running the battlefield. Anyone who actually believes DHAVs are going to rule the battlefield have b...
- by Breakin Stuff - at 2015.01.30 22:03:00
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4537. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: Breakin Stuff wrote: I'm going to be VERY honest with you, that's going to be impossible to predict until we start shooting at each other. Fair enough, let me reword the question then: What, in your opinion, should th...
- by Breakin Stuff - at 2015.01.30 21:37:00
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4538. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I'm going to be VERY honest with you, that's going to be impossible to predict until we start shooting at each other.
- by Breakin Stuff - at 2015.01.30 21:21:00
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4539. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
steadyhand amarr wrote: Maybe a week was harsh. My point was it can't be risk free. Then again getting spanked and losing gear is still a loss. And if the big boys are worried about raids it means it's working as intented. Fair points tbh ...
- by Breakin Stuff - at 2015.01.30 21:15:00
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4540. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: What do you guys thing about my solution to large blaster dispersion? I'm actually deliberately rigging turrets so they aren't as overpowering versus infantry so we don't hav...
- by Breakin Stuff - at 2015.01.30 21:00:00
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