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3681. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Foundation Seldon wrote: But that's a different argument entirely, my point was that the change to the fitting doesn't make up for the huge hit they took from their HP pools. I agree that unfitted LAVs were too effective but if the LAVs in and...
- by Breakin Stuff - at 2015.03.06 00:09:00
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3682. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Foundation Seldon wrote: Breakin Stuff wrote: Bright Cloud wrote: Could i get a explaination why max AV grenades carried goes from 2 to 3 and LAV's are getting nerfbatted to crap at the same time? I mean common the saga was allready a rol...
- by Breakin Stuff - at 2015.03.05 23:54:00
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3683. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: And again as I said, the majority of the kills you're seeing in PC are focused around people standing still at hack points and being blown off the panel. The amount of kills that happen outside of that specific situation are...
- by Breakin Stuff - at 2015.03.05 23:46:00
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3684. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Bright Cloud wrote: Could i get a explaination why max AV grenades carried goes from 2 to 3 and LAV's are getting nerfbatted to crap at the same time? I mean common the saga was allready a rolling deathtrap but with the AV grenade buff on top o...
- by Breakin Stuff - at 2015.03.05 23:37:00
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3685. Thorium burst shells (low slot HAV) - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: Low slot item. -50% damage to HAVs. 3m splash. 225 base splash. Primarily intended for the UHAV. ....... why not turret that does this using the ...
- by Breakin Stuff - at 2015.03.05 23:18:00
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3686. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
shaman oga wrote: Silly question: With ROF nerf wouldn't it be better to rename assault HMG in Breach HMG? details on naming can be hashed out later. Fix guns, then nitpick.
- by Breakin Stuff - at 2015.03.05 23:17:00
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3687. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Balistyc Farshot wrote: Breakin Stuff wrote: Balistyc Farshot wrote: Breakin Stuff wrote: the reload time of the HMG is 8 seconds. If you're spending more time reloading than anything else overall there's a defect in design. We all ...
- by Breakin Stuff - at 2015.03.05 22:57:00
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3688. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Stefan Stahl wrote: Breakin Stuff wrote: Pre-release assessment: Heavy Machinegun [...] This is going to make the Sentinels cluster even tighter into the CQC maps and roam a lot less. Given the nature of the maps they're going to cluster up ...
- by Breakin Stuff - at 2015.03.05 22:37:00
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3689. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Balistyc Farshot wrote: Breakin Stuff wrote: the reload time of the HMG is 8 seconds. If you're spending more time reloading than anything else overall there's a defect in design. Ok, not attacking you Breakin Stuff, but you aren't regula...
- by Breakin Stuff - at 2015.03.05 22:29:00
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3690. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pre-release assessment: Heavy Machinegun looking at them, we're either going to see 5m loss in optimal and effective both, or a simple ten meter loss in optimal. This is going to make the Sentinels cluster even tighter into the CQC maps and roam...
- by Breakin Stuff - at 2015.03.05 22:04:00
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3691. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
wrong thread. need to remember to sh*tpost in the appropriate threads.
- by Breakin Stuff - at 2015.03.05 22:01:00
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3692. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Sir Dukey wrote: Shield tanks being nerfed to a point where they are equal to todays armor tanks. Armor tanks being buffed to hell. God, with every little stupid hotfix by rattati, I regert speccing into what every he tries to balance. ...
- by Breakin Stuff - at 2015.03.05 21:39:00
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3693. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Ok just crunched the numbers for the proposed Assault HMG. First impression? Scary as sh*t. Vs. infantry at about 40m assuming the numbers listed in the echo spreadsheet are max effective. For Av? the weapon's likely to have an extremely hard ti...
- by Breakin Stuff - at 2015.03.05 21:36:00
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3694. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
more or less I'm hoping the profiles aren't removed. If they do that, then we can likely kiss racial heavy weapons (even using recycled art assets) goodbye.
- by Breakin Stuff - at 2015.03.05 21:09:00
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3695. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Sgt Kirk wrote: Are you guys under the assumption that the shield variants would have the same base damage as the normal variant? No that's obviously terrible. The correct thing to do which I thought was obvious is to adjust damage accordingl...
- by Breakin Stuff - at 2015.03.05 20:55:00
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3696. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Sir Dukey wrote: Listen dude, weapons that have to 20+/20- bonus towards shield absolutely destroy them to bits. This is already a thing in infantry. My 640 shield Cal Assaults shields get vaporized by a standard ScR in under a second. Not to...
- by Breakin Stuff - at 2015.03.05 20:43:00
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3697. Tanks only game contracts - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: The problem is that the idea sounds great on the surface. However I guarantee you that the people who will agree with you the most loudly are currently foaming at the mouth over the module that will ...
- by Breakin Stuff - at 2015.03.05 20:38:00
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3698. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
el OPERATOR wrote: Breakin Stuff wrote: el OPERATOR wrote: If the AV damage normalization thing is going to happen at the same time as this patch I strongly recommend rethinking the PLC damage buff you have listed. The PLC doing flat dama...
- by Breakin Stuff - at 2015.03.05 20:34:00
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3699. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
the reload time of the HMG is 8 seconds. If you're spending more time reloading than anything else overall there's a defect in design.
- by Breakin Stuff - at 2015.03.05 20:30:00
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3700. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
el OPERATOR wrote: If the AV damage normalization thing is going to happen at the same time as this patch I strongly recommend rethinking the PLC damage buff you have listed. The PLC doing flat damage to vehicle shields or armor really is a...
- by Breakin Stuff - at 2015.03.05 20:25:00
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