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3401. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Francois Sanchez wrote: Breakin Stuff wrote: Francois Sanchez wrote: . ScR has more DPS than HMG whatever crack you're smoking has to be awesome. You need to share. Pure math, multiply the damage per shot by the shots per second STD...
- by Breakin Stuff - at 2015.03.30 22:07:00
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3402. The cloak - in Feedback/Requests [original thread]
i use uncloaked scout suits and rifles to kill people. I can usually pick off two or three before I have to respawn each time till they wise up fully.
- by Breakin Stuff - at 2015.03.30 22:01:00
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3403. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: 35% means two stack for roughly 58%. Currently second hardener at 66% effectiveness, totals for 66 current. Nearly a 10% gap. 2 35%=54.25% 2 40%=60.86 2 30%=48.25% And I actually wrote a goddamn KILL TIMELINE for Rattati's...
- by Breakin Stuff - at 2015.03.30 21:54:00
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3404. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: Tebu Gan wrote: And I would rather not see a one of this only restriction. What I do want to see, is a double repped hardened fit actually be viable without being overwhelmingly OP. mathematica...
- by Breakin Stuff - at 2015.03.30 20:00:00
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3405. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: And I would rather not see a one of this only restriction. What I do want to see, is a double repped hardened fit actually be viable without being overwhelmingly OP. mathematically this will require a significant baselin...
- by Breakin Stuff - at 2015.03.30 19:10:00
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3406. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tesfa Alem wrote: Reps hasnt changined with Hot fix Echo native armor regen at 40. other than that, in my opinion, every statement you have made is correct.
- by Breakin Stuff - at 2015.03.30 18:07:00
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3407. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: wiki swarms could *slightly* but they lose all the headway the instant you have to reload. the problem isn't inherently the reps. Giving leeway for reload is exactly what longer cycles does. I thin...
- by Breakin Stuff - at 2015.03.30 18:06:00
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3408. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Lady MDK wrote: Mass driver should be made viable AV in my opinion. No You would have to make mass drivers 140% damage to vehicles for it to have a prayer of killing an H...
- by Breakin Stuff - at 2015.03.30 17:11:00
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3409. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: Tebu Gan wrote: Breakin Stuff wrote: I find the idea of simply taking the gun without any consideration as the sole point of balance to be the worst possible way. There's a reason why I included a...
- by Breakin Stuff - at 2015.03.30 17:01:00
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3410. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Ripley Riley wrote: Wanting evidence that supports the claim that the ScR is overperforming is not a crime, Breakin. I'm also having a hard time believing that a ScR nerf is necessary. Could it have been stated better? Maybe. Also, seeing CR...
- by Breakin Stuff - at 2015.03.30 15:39:00
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3411. Update the daily missions - in Feedback/Requests [original thread]
nicholas73 wrote: Here are a few points; Bring in new missions, I was pretty sure there was a huge discussion about this
No same type of missions per day, i.e, no two missions that say "kill x enemies"
Removal of activate instant booste...
- by Breakin Stuff - at 2015.03.30 11:56:00
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3412. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I demand evidence and comparisons to all the other rifles. I want to see K/S, usage, market data, ect. Also I want to see what suit the ScR is most equipped to. Not that I need the evidence to know that it is the Amassault b...
- by Breakin Stuff - at 2015.03.30 11:50:00
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3413. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Francois Sanchez wrote: . ScR has more DPS than HMG whatever crack you're smoking has to be awesome. You need to share.
- by Breakin Stuff - at 2015.03.30 11:46:00
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3414. Assault swarms - in Feedback/Requests [original thread]
Text Grant wrote: Breakin Stuff wrote: Increasing the impact of any AV WEAPONS will badly screw vvehicles. Period. I have bounced dropships off of buildings (routinely) and if you shoot the nose or aft end of a dropshop mid-high-speed maneu...
- by Breakin Stuff - at 2015.03.30 11:42:00
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3415. Weapon Slots - in Feedback/Requests [original thread]
This is a holdover of the idea that a ranged heavy is somehow inherently unfair. And it's dumb. A heavy rocking a light weapon is about equal to an assault. Tested this. While entertaining, putting a rail rife, combat rifle or assault rifle on a...
- by Breakin Stuff - at 2015.03.30 09:58:00
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3416. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Spkr4theDead wrote: Lady MDK wrote: Mass driver should be made viable AV in my opinion. No You would have to make mass drivers 140% damage to vehicles for it to have a prayer of killing an HAV who sits still. If you mass fire them. Utt...
- by Breakin Stuff - at 2015.03.30 09:52:00
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3417. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: I find the idea of simply taking the gun without any consideration as the sole point of balance to be the worst possible way. There's a reason why I included asstons of tables for each weapon to show th...
- by Breakin Stuff - at 2015.03.30 08:16:00
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3418. Assault swarms - in Feedback/Requests [original thread]
Increasing the impact of any AV WEAPONS will badly screw vvehicles. Period. I have bounced dropships off of buildings (routinely) and if you shoot the nose or aft end of a dropshop mid-high-speed maneuver you can send them irreirrevocably oyt of ...
- by Breakin Stuff - at 2015.03.30 07:56:00
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3419. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: Thaddeus Reynolds wrote: Tebu, Breakin never said that they should be expected to win a 1 on 1 engagement with their primary weapon, just that they should have a fighting chance...that with difficul...
- by Breakin Stuff - at 2015.03.29 10:24:00
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3420. Assault swarms - in Feedback/Requests [original thread]
One Eyed King wrote: Breakin Stuff wrote: Let us read from the book of NO. Chapter NO. Verse NO. "And the voices concerned with keeping balanced and engaging game play looked down from on high, and thus did they sayeth: NO." So you th...
- by Breakin Stuff - at 2015.03.29 03:46:00
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