Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
nicholas73
Glitched Connection
363
|
Posted - 2015.03.30 09:59:00 -
[1] - Quote
Here are a few points;
- Bring in new missions, I was pretty sure there was a huge discussion about this
- No same type of missions per day, i.e, no two missions that say "kill x enemies"
- Removal of activate instant booster mission, missions that are totally not do-able for some people should not be included at all.
- Removal of strongboxes as rewards; make strongboxes only salvagable and keys only through missions (better balance between them)
- Review of rewards; once I got cover 1000m for 40k ISK and cover 4000m for 20k ISK.
"Knowing more means having more shit to deal with, you know." - Hachiman (Oregairu)
|
Juno Tristan
Obscure Reference
487
|
Posted - 2015.03.30 10:16:00 -
[2] - Quote
Why would you not want the same type on the same day? it makes it so much harder to complete them all
ADS Ramming Revenge!
Plasma Cannon Rampage
|
ANAHEIM Darko
Corrosive Synergy Rise Of Legion.
121
|
Posted - 2015.03.30 10:23:00 -
[3] - Quote
I'm fine with all of them. Except vehicle kill assists. That does my nut.
CalAss Grunt. Former Eve Pilot.
--Cellar Door
|
nicholas73
Glitched Connection
363
|
Posted - 2015.03.30 10:33:00 -
[4] - Quote
Juno Tristan wrote:Why would you not want the same type on the same day? it makes it so much harder to complete them all Its easier of course but isn't it stupid in a way.
"Knowing more means having more shit to deal with, you know." - Hachiman (Oregairu)
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7759
|
Posted - 2015.03.30 11:56:00 -
[5] - Quote
nicholas73 wrote:Here are a few points;
- Bring in new missions, I was pretty sure there was a huge discussion about this
- No same type of missions per day, i.e, no two missions that say "kill x enemies"
- Removal of activate instant booster mission, missions that are totally not do-able for some people should not be included at all.
- Removal of strongboxes as rewards; make strongboxes only salvagable and keys only through missions (better balance between them)
- Review of rewards; once I got cover 1000m for 40k ISK and cover 4000m for 20k ISK.
Same kill x missions are building off each other. Removing the interplay is pointless
Removing the strongboxes means I don't get them. Rattati got gunshy and overnerfed the drop rate and since I didn't play during the feast of bawkses I actually acquire keys faster than unlocks.
There's no reason to buy keys if the drop rate doesn't exceed the daily rate of accrual. And as annoying as the ever present pay to unlock stuff is, I'd rather see CCP make some money.
AV
|
Artemis Kaiba
Shadow Broker Wet Squad
71
|
Posted - 2015.03.30 15:19:00 -
[6] - Quote
I only agree with the "Removal of activate instant booster mission". I don't like the "pay to complete objective" idea behind it. |
Ku Shala
UNITED MERCINARY AND PILOTS ALLIANCE Immortals of War
1332
|
Posted - 2015.03.30 18:47:00 -
[7] - Quote
vehicle kill assist need to include pilot kill assist too
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist x5)
Caldari Loyalist
22 million sp in drop suit upgrades
|
TooMany Names AlreadyTaken
Going for the gold
1027
|
Posted - 2015.03.30 20:43:00 -
[8] - Quote
nicholas73 wrote:- Removal of strongboxes as rewards; make strongboxes only salvagable and keys only through missions (better balance between them)
Uhh, no.
Strongboxes in salvage have actually become quite rare... I intensionally complete missions with strongbox rewards on my alts.
Found my favorite DJ - ATB
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9512
|
Posted - 2015.03.31 03:00:00 -
[9] - Quote
Artemis Kaiba wrote:I only agree with the "Removal of activate instant booster mission". I don't like the "pay to complete objective" idea behind it. The missions are supposed to be a challenge, and it is very challenging to pull out your wallet while playing Dust.
Honestly no clue how this "mission" type ever made it to the game. That and the ability to straight up buy a damage bonus immediately via the warbarge are definitely the two stinkers in an otherwise decent not-too-obtrusive microtransaction scheme.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
Maken Tosch
Dust University Ivy League
11308
|
Posted - 2015.03.31 03:28:00 -
[10] - Quote
Breakin Stuff wrote:nicholas73 wrote:Here are a few points;
- Bring in new missions, I was pretty sure there was a huge discussion about this
- No same type of missions per day, i.e, no two missions that say "kill x enemies"
- Removal of activate instant booster mission, missions that are totally not do-able for some people should not be included at all.
- Removal of strongboxes as rewards; make strongboxes only salvagable and keys only through missions (better balance between them)
- Review of rewards; once I got cover 1000m for 40k ISK and cover 4000m for 20k ISK.
Same kill x missions are building off each other. Removing the interplay is pointless Removing the strongboxes means I don't get them. Rattati got gunshy and overnerfed the drop rate and since I didn't play during the feast of bawkses I actually acquire keys faster than unlocks. There's no reason to buy keys if the drop rate doesn't exceed the daily rate of accrual. And as annoying as the ever present pay to unlock stuff is, I'd rather see CCP make some money.
I agree with the goon here.
The number of strong boxes I have right now (300+) was only the result of the initial flooding of the boxes. But all that has changed now that we have a guaranteed free key a day and boxes seem to have been toned down from salvage quite a lot. I still have over 300 boxes left over from the Great Biblical Box Flood but I don't get anymore boxes as often as I use to now.
I have an alt that I didn't use for a while until after the boxes and keys have been balanced. Now it's having difficulty getting enough boxes to match the keys that it gets.
As for the instant booster missions, I say let them stay and so far they seem to have been toned down as well. I want them to stay because CCP is a business first and we all need Dust to make more money if we want to convince the CEO to have it ported over to the PS4 or at least devote more hands to help Rattati.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
|
Maken Tosch
Dust University Ivy League
11308
|
Posted - 2015.03.31 03:32:00 -
[11] - Quote
Artemis Kaiba wrote:I only agree with the "Removal of activate instant booster mission". I don't like the "pay to complete objective" idea behind it.
I'm ok with those because Dust needs to show it can make more money. The only time I don't like them is when a special event is going on involving Daily Missions and the grand prize happens to require (for example) 8 completed missions but only 7 are AUR-free.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
Harpyja
2369
|
Posted - 2015.03.31 04:36:00 -
[12] - Quote
Maken Tosch wrote:Artemis Kaiba wrote:I only agree with the "Removal of activate instant booster mission". I don't like the "pay to complete objective" idea behind it. I'm ok with those because Dust needs to show it can make more money. The only time I don't like them is when a special event is going on involving Daily Missions and the grand prize happens to require (for example) 8 completed missions but only 7 are AUR-free. Perhaps maybe CCP can just add some code that checks for the grand prize requirement of X out of ten missions, then makes the maximum possible number of missions that require AUR to complete be 10 - X.
"By His light, and His will"- The Scriptures, 12:32
|
Cross Atu
OSG Planetary Operations Covert Intervention
4195
|
Posted - 2015.03.31 13:23:00 -
[13] - Quote
Harpyja wrote:Maken Tosch wrote:Artemis Kaiba wrote:I only agree with the "Removal of activate instant booster mission". I don't like the "pay to complete objective" idea behind it. I'm ok with those because Dust needs to show it can make more money. The only time I don't like them is when a special event is going on involving Daily Missions and the grand prize happens to require (for example) 8 completed missions but only 7 are AUR-free. Perhaps maybe CCP can just add some code that checks for the grand prize requirement of X out of ten missions, then makes the maximum possible number of missions that require AUR to complete be 10 - X. That is a very elegant solution, I'll pass it along and see if that can be done.
Cheers, Cross
See a cool idea thread? Mail me the title and I'll take a look =)
|
Regis Blackbird
Dust University Ivy League
685
|
Posted - 2015.03.31 15:55:00 -
[14] - Quote
My only grievance with the Salvant (AUR) missions are the lacluster rewards for said missions. When the reward is basically worth exactly what you would pay in the store, I don't see the point apart from the minuscule extra SP / ISK you might get as a "bonus"
For example: "Activate instant booster x2" and receive 1 key (plus small bonus). The minimum AUR to activate instant booster twice is 2x400=800 AUR. This is exactly the same price as one key on the market. OK, one can argue that you DO get the small bonus on top, and the extra SP for activating instant booster in the first place, but it is not a goal I actively reach for. If I wanted keys I just buy the 10 key bundle and get each key for 600 AUR instead.
Ps: I think the key / box ratio is much much much better now, so kudos on that
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |