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2781. Fighting as a Caldari Aint easy - in General Discussions [original thread]
Henrietta Unknown wrote: Breakin Stuff wrote: Caldari most effective picking off people at long ranges where they can't easily fight back? Working as intended. And an optimal competing with that of the Scr? Damage output is so low that ...
- by Breakin Stuff - at 2014.12.29 17:43:00
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2782. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
Bethhy wrote: fault? Confused CCP had balanced peripherals..... then they added AA... Now a Mouse with an Emulator using Aim assist is completely unbalanced.. And a Controller stuck using AA regardless if it is turned off in the menu versus...
- by Breakin Stuff - at 2014.12.29 15:27:00
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2783. Fighting as a Caldari Aint easy - in General Discussions [original thread]
Caldari most effective picking off people at long ranges where they can't easily fight back? Working as intended.
- by Breakin Stuff - at 2014.12.29 15:14:00
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2784. Play Only One Role == Boring - in General Discussions [original thread]
The only role locking should be because you, the player, make a cost-benefit judgment call. Do you want the deployables of a logi? If so, stay logi. Do you want main battle line versatility? If so stay assault. Do you want a sentinel's firepowe...
- by Breakin Stuff - at 2014.12.29 15:10:00
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2785. No recoil with turbo controller (video). CCP fix this!!! - in General Discussions [original thread]
Unfortunately again, CCP can't legally regulate home hardware Because for Sony to acknowledge cheating it has to be a modified client or a modified PS3 hardware. Is it scrubby? Yeah, yeah it's scrubby. Can CCP do anything other than try to mitiga...
- by Breakin Stuff - at 2014.12.29 13:02:00
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2786. Bossfights - in General Discussions [original thread]
mag514yolo wrote: Big Burns wrote: Mr. Zitro irrelevant since chromosome. Killed him solo in his marauder. Not a boss fight.
- by Breakin Stuff - at 2014.12.29 10:48:00
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2787. pro strafing - in General Discussions [original thread]
For a DS3 rotate the movement stick in a rapid circle along the guide or do the stick in a figure 8 pattern to dodge the slower 180 degree direction shift. It's easier on the DS3 because you benefit from aim assist while shooting which means a KB...
- by Breakin Stuff - at 2014.12.29 08:45:00
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2788. Remember Panda Uzimaki? - in General Discussions [original thread]
Ah panda. The one sperg I have blocked in comms because he won't shut the hell up and listen before he tries to drown you out by talking louder and faster. He's a pain in the ass and annoying. That being said I hope his RL issues are not seriou...
- by Breakin Stuff - at 2014.12.28 03:13:00
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2789. As much would like to deny - in General Discussions [original thread]
calvin b wrote: generic doomsaying It also says no one will know when the end comes. It will be as a thief in the night. Quit this crap. Every new year. EVERY GODDAMN NEW YEAR! Knock it off.
- by Breakin Stuff - at 2014.12.26 12:38:00
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2790. Bring up all the new players to 10mil sp - in General Discussions [original thread]
While I sympathize with the OP I believe a better solution would be to hotrack new characters with 3 125% active and passive skill boosters for three months. That way they earn SP faster to ease into the game and they have the option of buying ful...
- by Breakin Stuff - at 2014.12.26 10:49:00
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2791. HMG DPS needs to be toned down generously. - in General Discussions [original thread]
Goddammit I went back and looked at the old bluetag posts on the matter. No, the HMG is not on the list excluded. I'm baffled why it wasn't. Because common sense! But no, I use an non-AA mouse primarily because trhe DS3 is unforgivably sluggish.
- by Breakin Stuff - at 2014.12.26 05:35:00
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2792. Reply to Heavy Nerf Threads - in General Discussions [original thread]
Bethhy wrote: HMG's have ALWAYS had AA. HMG has never had AA. Both it and the Forge Gun were on the list of weapons excluded from the feature.
- by Breakin Stuff - at 2014.12.26 05:20:00
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2793. No possibility for "change name" - in General Discussions [original thread]
CCP has made it clear on numerous occasions. Name change will NEVER be a feature in DUST 514, Legion, or EVE. Because of the potential for betrayal, scamming and reputation, you are not allowed to change a name unless it violates the ToS
- by Breakin Stuff - at 2014.12.25 19:43:00
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2794. HMG DPS needs to be toned down generously. - in General Discussions [original thread]
Bethhy wrote: Breakin Stuff wrote: Bethhy wrote: Assert Dominance III wrote: u havent ran into me The only problem with HMG is that it has Aim assist. Same with the shotgun. We got this large generalized circle for a crosshair. U...
- by Breakin Stuff - at 2014.12.25 16:32:00
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2795. HMG DPS needs to be toned down generously. - in General Discussions [original thread]
Bethhy wrote: Assert Dominance III wrote: u havent ran into me The only problem with HMG is that it has Aim assist. Same with the shotgun. We got this large generalized circle for a crosshair. Use it. Having a program actively helping...
- by Breakin Stuff - at 2014.12.25 08:32:00
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2796. Reply to Heavy Nerf Threads - in General Discussions [original thread]
The sentinel community has learned from the mistakes of the ADS community and are currently brainstorming options that will result in reasonable changes rather than OMGLOLWTFHITMENERFHAMMER!!! We figure if we hash out reasonable changes to counte...
- by Breakin Stuff - at 2014.12.24 18:10:00
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2797. Are Commandos really that bad? - in General Discussions [original thread]
Flint Beastgood III wrote: LUGMOS wrote: -Plasma Cannon-Good AV choice, but only in CQC range unless you have 1337 skillz Mhmm. I love my Galmando with AR/PLC combo. EDIT: Unfortunately, as I found out recently, it doesn't do AV as well ...
- by Breakin Stuff - at 2014.12.24 12:20:00
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2798. I just realized that Commandos have the worst sensors in the game - in General Discussions [original thread]
Two light weapons isn't a major advantage.
- by Breakin Stuff - at 2014.12.23 11:13:00
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2799. Shot down down by a forge gun firing a shot every second - in General Discussions [original thread]
It's called "talking guns." Two forge gunners alternate fire at set intervals. It works best with an IAFG and creates an illusion that you're getting hammered by a single gunner. Real world military tactic that works phenomenally in DUST. Also ...
- by Breakin Stuff - at 2014.12.22 15:37:00
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2800. Freakin devs say something!! - in General Discussions [original thread]
This is CCP vacation time. We ain't hearing squat till around the 8th to the 10th if the pattern holds unless Rattati puts down the eggnog long enough to post on the forums.
- by Breakin Stuff - at 2014.12.21 21:44:00
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