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101. [MAP] New Dust 514 MAP Concept - in Feedback/Requests [original thread]
What are we gonna call it? "Scout farm"? In all seriousness large maps make way to strategy and epic gameplay. Close maps just make it heavy/logi/scout spam ftw. Great idea, but a little limited. Wish they would bring back the open 5 point tha...
- by Bradric Banewolf - at 2015.02.11 02:07:00
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102. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
I would just like to get the kill on the vehicle seeing as I've done all the dmg only to have the newb with the militia AR get +75 for incompetently shooting the ads the entire time. Dropship dmg registration is indeed a little wonky.
- by Bradric Banewolf - at 2015.02.10 01:24:00
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103. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Sir Dukey wrote: Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is ...
- by Bradric Banewolf - at 2015.02.10 01:19:00
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104. State gunlogi mandatory seats wtf?! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well then. How about your chill the **** out for a second. Secondly, check out the HAV rebalance thread stickied in this forum. It talks about addressing the issue you're so upset about. F*CKING RIGHT I'M UPSET! we've be...
- by Bradric Banewolf - at 2015.02.08 04:44:00
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105. State gunlogi mandatory seats wtf?! - in Feedback/Requests [original thread]
Why in God's name does it come with two militia rail turrets??? I don't want another troop in my tank ever. Especially random blue bums jumping in! With so many tankers and pilots complaining about clueless blues all over the forums it shocks me...
- by Bradric Banewolf - at 2015.02.08 04:21:00
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106. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
CCP Rattati wrote: These fittings, and in fact all of them, were based on the best advice from veteran players. Gallente screwed once more.
- by Bradric Banewolf - at 2015.01.23 02:55:00
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107. PC map changes? - in Feedback/Requests [original thread]
Open maps add a larger level of challenge, and gives way to new types of strategy. Also, some players play better in open maps. Transport techniques, tanking, LAV usage can all be added to these types of maps. Some diversity would be welcomed beca...
- by Bradric Banewolf - at 2015.01.23 02:46:00
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108. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
FFS we're still on this? I just assumed no one would listen to reason anyway so just let CCP inevitably nerf the thing since no one sees the need for tweaking. Last warning. If this rifle isn't tweaked by you, the playerbase, CCP will obliterate i...
- by Bradric Banewolf - at 2015.01.18 12:18:00
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109. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Anyhow. I'm out. This thread bores me. Its devolved into banter. That's what these guys come to every thread to do. If it's something they don't like they turn it into a pissed contest in hopes that no one pays attent ion ...
- by Bradric Banewolf - at 2015.01.16 08:15:00
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110. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
All Gucci wrote: Bradric Banewolf wrote: TooMany Names AlreadyTaken wrote: Oh shut up and leave it be... It's best to get it tweaked and balanced now rather than nerfed to oblivion later. The data is going to speak for it self. If the ...
- by Bradric Banewolf - at 2015.01.16 07:52:00
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111. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Oh shut up and leave it be... It's best to get it tweaked and balanced now rather than nerfed to oblivion later. The data is going to speak for it self. If the users don't get the balance done here in the fo...
- by Bradric Banewolf - at 2015.01.14 22:10:00
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112. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
taxi bastard wrote: 1v1 its a nice weapon, but it has its balance when the battle is drawn out. if i had to nerf it any way i would make heat build up per shot not over time. maybe 15 shots before the overheat This is the fix, but ccp won...
- by Bradric Banewolf - at 2015.01.14 22:00:00
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113. [Request] Fix random spawns - in Feedback/Requests [original thread]
Why do we spawn, on some maps, in the same exact spots? On other maps the spawn is somewhat random, but I can guess where the enemy will spawn 99% of the time. This isn't fair to any player. Specifically the lab! On A and B you will spawn in exa...
- by Bradric Banewolf - at 2014.12.29 01:38:00
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114. Amarr and gall heavy - in Feedback/Requests [original thread]
MEDICO RITARDATO wrote: Amarr is obviously superior, he has more hp, more stamina, (more reps), better resistence and more pg. My idea is to put a 2h/3l slot layout in both of them: amarr still has more armor but gallente has more reps. Di...
- by Bradric Banewolf - at 2014.12.21 17:29:00
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115. TacAR>ScR - in Feedback/Requests [original thread]
Scrambler has Been on Alpha mode for months! One weapon performs better, and everyone wants to jump off a cliff?! The lot of you are just mad that you all respec'd to Amarr assault and scrambler rifle cuz it was OP, and now there's a rifle that ca...
- by Bradric Banewolf - at 2014.12.19 08:26:00
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116. TacAR>ScR - in Feedback/Requests [original thread]
Lol scrambler kick
- by Bradric Banewolf - at 2014.12.19 08:18:00
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117. TacAR>ScR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Banjo Robertson wrote: Boo Frickin Hoo I'm glad to see you've found the new FotM as well. Its going to be nice padding my KRD for a few days before it catches on... That's the problem with the majority of the guys her...
- by Bradric Banewolf - at 2014.12.19 08:16:00
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118. New sentinels..... again! - in Feedback/Requests [original thread]
Pokey Dravon wrote: To be fair, not all Sentinels will be affected by the changes to armor plates. EDIT: Also, armor plate HP is not being changed, fyi https://forums.dust514.com/default.aspx?g=posts&t=184757&find=unread only strafe ...
- by Bradric Banewolf - at 2014.12.18 07:29:00
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119. No more strongboxes?! - in Feedback/Requests [original thread]
Got 282 strongboxes, and only 6 keys since this strongbox mania started. I'm good truly. Would rather have isk and SP. Thanks
- by Bradric Banewolf - at 2014.12.18 07:23:00
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120. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
el OPERATOR wrote: Bradric Banewolf wrote: Nocturnal Soul wrote: Average payout should be 300k and a good match should be 500-700k Exactly! The way I play I should see more matches that yield 1 mil isk payout potential. Sometimes I con...
- by Bradric Banewolf - at 2014.12.09 23:50:00
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