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1. Why so much laaaag? - in General Discussions [original thread]
Jak Teston wrote: The latency is bad enough, but the framerate drops really get me. It's just unnecessary to run high quality textures when the framerate suffers from it. I'd love to have a texture quality slider in the preferences menu so I ca...
- by Bosse Ansgar - at 2012.10.15 18:33:00
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2. Why so much laaaag? - in General Discussions [original thread]
Sclab wrote: Lag issues that I know of: - Entire game lags for a few moments then resumes - Framerates drop to crap when around multiple players - Sometimes my character will be movement impaired and my guy will only be able to walk in certa...
- by Bosse Ansgar - at 2012.10.15 16:16:00
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3. Why so much laaaag? - in General Discussions [original thread]
Same here on both points, horrible lag and at times severe framerate issues. I know others are having lag issues because I see players lag jumping from spot to spot at times, and often see people spawn in and stand around, even when spawning into ...
- by Bosse Ansgar - at 2012.10.15 13:38:00
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4. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Re-FLeX wrote: When was ever stated that the passive system has to take you that much longer as opposed to the active skill system? Exactly, Re-FLeX nailed it. When has anyone said that the passive system won't supply the same SP that casual...
- by Bosse Ansgar - at 2012.10.12 01:28:00
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5. Classic Circle Strafing thread - in General Discussions [original thread]
Illuminaughty-696 wrote: Mavado V Noriega wrote: the game needs a strafe boost only ppl that complained about strafing were the ppl that were extremely bad at tracking targets strafing adds skill, being able to keep ur aim on someone for a ...
- by Bosse Ansgar - at 2012.10.11 18:30:00
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6. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Re-FLeX wrote: Daxxis KANNAH wrote: Re-FLeX wrote: Corban Lahnder wrote: Re-FLeX wrote: Please just scrap this hybrid Skill point system you guys currently have in the beta of Dust514, as some of you might know the Skill planning in...
- by Bosse Ansgar - at 2012.10.11 18:24:00
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7. Am I missing something... - in General Discussions [original thread]
Zekain Kade wrote: it would be replication all over again. lock on fire ???? profit. There is no way for infantry to dodge swarm missiles. There is not enough cover, infantry are slow, Swarms are god like when tracking things, and they have ...
- by Bosse Ansgar - at 2012.10.10 11:08:00
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8. Am I missing something... - in General Discussions [original thread]
Zero Harpuia wrote: Question. You say that the suits have a high power output to lock on to, but the counterargument is that they can mask that output with the same kind of futuretech that produces it... so why has no one brought that up? Beyo...
- by Bosse Ansgar - at 2012.10.09 12:02:00
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9. Am I missing something... - in General Discussions [original thread]
Bosse Ansgar wrote: Then would any of you be willing to have an alt-fire option available for the swarm launcher? As it is the AV units have to get in close and spray buckshot-like fire from an SMG to have a hope of surviving an encounter with ...
- by Bosse Ansgar - at 2012.10.09 06:21:00
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10. FF ON. - in General Discussions [original thread]
Threvis Valan wrote: Bosse Ansgar wrote: Threvis Valan wrote: some of you need to reevaluates to go about your desire for a hardcore game. FF is basic and fundamental. teamkillers? VTK them. griefing? EVE is griefing. more importantly, it...
- by Bosse Ansgar - at 2012.10.09 01:19:00
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11. Am I missing something... - in General Discussions [original thread]
Then would any of you be willing to have an alt-fire option available for the swarm launcher? As it is the AV units have to get in close and spray buckshot-like fire from an SMG to have a hope of surviving an encounter with either a sniper, AR, or...
- by Bosse Ansgar - at 2012.10.08 23:39:00
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12. Where those suit nerfs really necessary? - in General Discussions [original thread]
How about Suit bonuses that reward you for playing your role on the battlefield?? Scout 5% SP bonus for CQB & Sniping kills per lvl Logi 5% SP bonus for tool usage and hacking per lvl Assault 5% SP bonus for light weapon and grenade kills p...
- by Bosse Ansgar - at 2012.10.08 23:24:00
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13. FF ON. - in General Discussions [original thread]
Regis Mark V wrote: Bosse Ansgar wrote: When and where did they say this is supposed to be hardcore? All I've heard from the beginning is that this is supposed to be an accessible FPS MMO that anyone can play. That is not the definition of h...
- by Bosse Ansgar - at 2012.10.08 22:48:00
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14. FF ON. - in General Discussions [original thread]
The Robot Devil wrote: A bounty system and security status. The lower your security status the lower sec only and a bounty system where extra ISK and WP for killing bounty, no matter what team or squad. What sense does a bounty system make ...
- by Bosse Ansgar - at 2012.10.08 22:22:00
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15. FF ON. - in General Discussions [original thread]
When and where did they say this is supposed to be hardcore? All I've heard from the beginning is that this is supposed to be an accessible FPS MMO that anyone can play. That is not the definition of hardcore to my recollection.
- by Bosse Ansgar - at 2012.10.08 22:18:00
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16. FF ON. - in General Discussions [original thread]
Threvis Valan wrote: some of you need to reevaluates to go about your desire for a hardcore game. FF is basic and fundamental. teamkillers? VTK them. griefing? EVE is griefing. more importantly, it allows moles and traitors to go about the busi...
- by Bosse Ansgar - at 2012.10.08 22:05:00
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17. Am I missing something... - in General Discussions [original thread]
I'm taking a realism view here, not a balance one. It makes no sense the way it works now. You can always make swarm damage vs. dropsuit reduced. Also, the swarms have been softened up quite a bit. If you simply add in very slight delay while the ...
- by Bosse Ansgar - at 2012.10.08 21:51:00
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18. Am I missing something... - in General Discussions [original thread]
or is there a reason that swarms cannot lock onto dropsuits? Both dropsuits and vehicles have a power output that can be locked onto, and both's signatures can be dampened, yet only vehicles can be locked on to. Is there a reason? It would keep yo...
- by Bosse Ansgar - at 2012.10.08 20:58:00
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19. FF ON. - in General Discussions [original thread]
G Dubya Bush wrote: Bosse Ansgar wrote: G Dubya Bush wrote: Well if we want to make it analogous to EVE, then we should have autokicks for TK in high sec (like getting concorded), then vote to kick in low/nullsec. Maybe autokick in low se...
- by Bosse Ansgar - at 2012.10.08 20:42:00
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20. FF ON. - in General Discussions [original thread]
Terram Nenokal wrote: Just spitballing, but here are some suggestions to get the ball rolling: Sec status loss: Enough FF will net you permanent duty in lowsec and below until you grind enough sleeper missions to regain highsec access
Se...
- by Bosse Ansgar - at 2012.10.08 19:52:00
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