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561. Dust Player Intelligence - Getting smarter? - in General Discussions [original thread]
Masta Logi wrote: Bormir1r wrote: Patrick57 wrote: Well, there's no way the community could get any dumber, so anything from here on out is pure progress. Touche. touch* lol idiet There's a reason why you're stupid.
- by Bormir1r - at 2014.02.27 03:15:00
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562. Enhanced racial roles in 1.8 - in General Discussions [original thread]
Good ideas. (Especially that Minja bonus! XP)
- by Bormir1r - at 2014.02.27 03:12:00
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563. Dust Player Intelligence - Getting smarter? - in General Discussions [original thread]
Patrick57 wrote: Well, there's no way the community could get any dumber, so anything from here on out is pure progress. Touche.
- by Bormir1r - at 2014.02.27 03:09:00
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564. heavies need more HP and dmg. assaults need more range - in General Discussions [original thread]
Awry Barux wrote: No. Provide an actual argument and I'll provide an actual response. Until then, just no. ^This. But I'll be a little lenient and give you an appropriate response. First off heavies are already getting a health buff in add...
- by Bormir1r - at 2014.02.27 03:08:00
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565. Suggestion: nova knife ADS - in General Discussions [original thread]
mollerz wrote: One of the worst aspects to nova knifing is the horrendous FOV. Currently, there is no ADS functionality. I was thinking it would be cool to add some functionality. 1- Aiming down sight, commonly invoked by pressing the L1 butto...
- by Bormir1r - at 2014.02.27 03:02:00
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566. Dust Player Intelligence - Getting smarter? - in General Discussions [original thread]
I have noticed, as of recently, that players are gradually becoming, and when I mean gradually, I mean extremely slowly. While playing on my scout (minja) I was inside of one of the buildings on a map where Alpha is (this map has 4 objectives with...
- by Bormir1r - at 2014.02.27 02:59:00
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567. Shotguns are underpowered - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Bormir1r wrote: Gavr1lo Pr1nc1p wrote: Cat Merc wrote: They simply don't do enough damage. A proto shotgun with a complex damage mod is just barely good enough to take down an STD suit in one shot. Shotguns NEED...
- by Bormir1r - at 2014.02.26 03:52:00
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568. Shotguns are underpowered - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Cat Merc wrote: They simply don't do enough damage. A proto shotgun with a complex damage mod is just barely good enough to take down an STD suit in one shot. Shotguns NEED the one shot killing power, since their DPS ...
- by Bormir1r - at 2014.02.26 03:14:00
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569. Hacking speed. - in General Discussions [original thread]
jhon hartigan wrote: I was trying to math how fast a minscout will Hack an objective but I dont know how to calculate it. A minscout has a 1.1 hacking speed. With 5 in minscout it is =1.375. With 5 in the hacking speed skill it is=1.718 So? Ho...
- by Bormir1r - at 2014.02.26 02:56:00
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570. Shotguns are underpowered - in General Discussions [original thread]
Shutter Fly wrote: Let me start of by saying, honestly, I don't think I have a clue what exactly is wrong with the shotgun. Since about 1.6, my opinion on it has changed almost on a week to week basis. It seems like one day I'll be going into ...
- by Bormir1r - at 2014.02.26 02:46:00
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571. Shotguns are underpowered - in General Discussions [original thread]
Ares 514 wrote: Considering logis count as medium frames it's pretty damn hard to take down a proto medium frame in one shot if they tank much. Usually 2 good shots will do it but if they have that trusty CR you'll be dead before you get your s...
- by Bormir1r - at 2014.02.26 02:20:00
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572. One of the weirdest logi mk.0 fits I've ever seen - in General Discussions [original thread]
This my friend, is a "wanna-be" Minmatar scout.
- by Bormir1r - at 2014.02.25 17:30:00
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573. Scout Registry / Killboard - in General Discussions [original thread]
That would be cool. I wonder when lunging with NKs will come to light, it reminds me a lot of Halo with the swords.
- by Bormir1r - at 2014.02.25 03:19:00
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574. To all the people crying about remotes - in General Discussions [original thread]
Matticus Monk wrote: ^ Excellent words, B. BTW - your signature is so fitting it's as if the gods themselves penned it into the signature block. Maybe I am a God? =P
- by Bormir1r - at 2014.02.25 02:51:00
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575. Minmatar VS Gallante Scout 1.8 - in General Discussions [original thread]
Ghost Kaisar wrote: True Adamance wrote: [quote=Smooth Assassin]So... i've been thinking to skill into minmatar since they're gonna get that 0.01 more speed than gallante in 1.8 and now that cloak is coming, that dampening will clearly be us...
- by Bormir1r - at 2014.02.25 02:25:00
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576. Minmatar VS Gallante Scout 1.8 - in General Discussions [original thread]
Smooth Assassin wrote: So... i've been thinking to skill into minmatar since they're gonna get that 0.01 more speed than gallante in 1.8 and now that cloak is coming, that dampening will clearly be useless. Even if i put 2 shields and 4 kinetic...
- by Bormir1r - at 2014.02.25 02:18:00
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577. To all the people crying about remotes - in General Discussions [original thread]
Currently REs are one of the best AV counters and have seen an increase due to the nerfed roles of the swam launchers and AV nades. Don't blame REs for the increase in kills because it's not their fault because vehicles are much harder to counter....
- by Bormir1r - at 2014.02.25 02:16:00
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578. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: what would you guys feel about racial shotguns to complement the new racial scouts? Wouldn't be bad, but it wouldn't be really necessary either, I mean what would be beneficial of having it? I understand Racial NK but ...
- by Bormir1r - at 2014.02.25 02:04:00
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579. Killed by remote explosive used as a grenade - in General Discussions [original thread]
Zephyr Redbane wrote: Patrick57 wrote: And the problem with this is ___________? Heh, well it's the first time it's happened to me in over 10 months of playing. Sorry if I'm re-hashing old stuff. But seems a bit unfair to just "drop and ...
- by Bormir1r - at 2014.02.25 00:18:00
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580. AI opponents - in General Discussions [original thread]
The Terminator T-1000 wrote: Why cant Dust have AI controlled people? Other FPS like Titanfall have it. Then you dont need as many players to fill a match and it also makes new players feel good by getting some kills against AI players that are...
- by Bormir1r - at 2014.02.24 17:30:00
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