Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1161. [Suggestion] Vehicles Always Show on MiniMap - in Feedback/Requests [original thread]
Severus Smith wrote: Vehicles should have a huge scan signature (large enough that they are on TACNET for a significant portion of time). Wan't to be sneaky in a LAV / HAV then invest in some sensor dampeners. Don't want to waste the slots, t...
- by Bojo The Mighty - at 2013.01.12 01:35:00
|
1162. CPU/PG Programming for ISK - in Feedback/Requests [original thread]
No, that wasn't what I'm talking about. I'm talking about a NON module that is a costly upgrade to your systems that just reduces the CPU/PG of certain modules. I understand that skills can reduce CPU/PG but there's also shield extenders and shie...
- by Bojo The Mighty - at 2013.01.11 23:54:00
|
1163. CPU/PG Programming for ISK - in Feedback/Requests [original thread]
Hello, I'd like to see a market item for both dropsuits and vehicles that gives CPU/PG bonus reduction to certain types of modules and gear. An example to get my idea across would be like: A CPU/PG program that runs shield modules more efficien...
- by Bojo The Mighty - at 2013.01.11 23:41:00
|
1164. defenders need love too.. - in Feedback/Requests [original thread]
You need remote explosives.
- by Bojo The Mighty - at 2013.01.11 23:35:00
|
1165. [Suggestion] Vehicles Always Show on MiniMap - in Feedback/Requests [original thread]
Severus Smith wrote: Why not compromise and make vehicles scan radius larger (So they actually DO appear on TACNET when spotted) and have them stay on TACNET longer. Because yah, it 's just stupid when my futuristic scanner (which can pick up a...
- by Bojo The Mighty - at 2013.01.11 23:32:00
|
1166. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Nova Knife wrote: Something I haven't seen anyone mention : The one thing I want to see above all else for dropships, is that their engines stop being miraculously incapable of thrust if the dropship ends up on it's side. Too many times have I...
- by Bojo The Mighty - at 2013.01.11 01:13:00
|
1167. Request: Need to make new Corp Forum. Unable with EVE CEO - in Feedback/Requests [original thread]
Agreed if I ever have the same problem PS nice shotty scout
- by Bojo The Mighty - at 2013.01.10 19:24:00
|
1168. [Request] Tactical Sniper more catered for CQC - in Feedback/Requests [original thread]
Imp Smash wrote: There are midrange frontline combat snipers. Those of us that snipe but like to stay in the front with our squad. Shorter scope/magnification, higher rof, significantly lower damage, larger clip, faster stabilization, significa...
- by Bojo The Mighty - at 2013.01.10 19:10:00
|
1169. Very Future suggestion: Utility Vehicles and Modules - in Feedback/Requests [original thread]
Hell, bump
- by Bojo The Mighty - at 2013.01.10 18:42:00
|
1170. Closed beta participant only items or recognition. - in Feedback/Requests [original thread]
We're nothing special, just lucky we got a beta key when we did/ found out about dust. Really if you want to feel high and mighty you would dominate the new players like everyone else, and rub it in their faces on the score board.
- by Bojo The Mighty - at 2013.01.10 18:09:00
|
1171. Very Future suggestion: Utility Vehicles and Modules - in Feedback/Requests [original thread]
O gee I'm really embarrassed. I had this idea long ago, but only recently agreed to myself it was a good idea, but there's literally the exact same thread made not too long ago. Darn it. Link to Other thread. Super embarrassed. Could we merge ...
- by Bojo The Mighty - at 2013.01.10 06:07:00
|
1172. Very Future suggestion: Utility Vehicles and Modules - in Feedback/Requests [original thread]
So I see those indestructo carts with the cranes on the back a lot, especially in Line Harvest. I was wondering if CCP and the player community would be interested in being able to deploy things like bulldozers and excavating drills for a furthe...
- by Bojo The Mighty - at 2013.01.10 05:46:00
|
1173. [Request] Tactical Sniper more catered for CQC - in Feedback/Requests [original thread]
FTwelve wrote: The current tactical sniper rifle in my opinion still fires to slow for this type of fighting. Umm I use TSR for sniping and it is damn fast, people don't even have time to react before the second shot. I think what you are loo...
- by Bojo The Mighty - at 2013.01.10 05:27:00
|
1174. CCP's New SP Cap... - in Feedback/Requests [original thread]
I agree with rolling cap because I can't play on Mondays and Wednesdays and probably won't play some days neither, so it would benefit me to equalize the playing field. However, I feel like this SP cap is somewhat tolerable. It's slow, only beca...
- by Bojo The Mighty - at 2013.01.10 05:00:00
|
1175. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
Could a Biathlon come with this? Biathlon for those who don't know. Yes, add skis to Dust, and give us high speed marksmanship! Totally a good way to show off a merc's potential
- by Bojo The Mighty - at 2013.01.10 04:30:00
|
1176. swarm should lock on heavy - in Feedback/Requests [original thread]
Solo240 wrote: Play against me ill show u the n00b =] Tell me this...whos really scared of SL? Who got lvl5 SL? point was to get some use of the SL since they removed dumbfire and with the time it take to lock on thing with missiles hitting ro...
- by Bojo The Mighty - at 2013.01.10 04:20:00
|
1177. Jump Jets - in Feedback/Requests [original thread]
Can we had retractable wings to our back as well, so in free fall we can sort of glide with thrusters for extra lift/changing in vectors? Because if not, it looks similar to Planetside 2. But retractable wings would make scouts look extra cool.
- by Bojo The Mighty - at 2013.01.09 20:24:00
|
1178. swarm should lock on heavy - in Feedback/Requests [original thread]
You can dumbfire them! Why don't you guys get that!
- by Bojo The Mighty - at 2013.01.09 19:45:00
|
1179. [Request] Betting? - in Feedback/Requests [original thread]
In before SOON. Yeah it's planned, so is gladiator fights (i think)
- by Bojo The Mighty - at 2013.01.09 19:44:00
|
1180. swarm should lock on heavy - in Feedback/Requests [original thread]
semperfi1999 wrote: Fellow Dusters I just want to prepare you for this........... This thread is just a shadow of the things to come once this game goes into open beta. Every noob/newb with an idea will come on here and voice how they shoul...
- by Bojo The Mighty - at 2013.01.09 15:55:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |