Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
501. Time Bomb! - in Feedback/Requests [original thread]
I think it's about time
- by Bojo The Mighty - at 2013.09.19 22:40:00
|
502. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Also can we get the Proto version? PLEEEEEEAAAAASSSSSEEEE
- by Bojo The Mighty - at 2013.09.18 00:42:00
|
503. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
DJINN Marauder wrote: Bojo The Mighty wrote: DJINN to be fair can you throw in some Amarr Heavy frame info? We don't want to push scouts beyond heavies. You mean like make a new thread to help the heavies out? Or put em in this post to co...
- by Bojo The Mighty - at 2013.09.17 17:03:00
|
504. Idea! Security Status for fittings - in Feedback/Requests [original thread]
Alright, take all the gear in the game, all of it. Assign Security status to weapons and gear but assign different values. For instance, Prototype modules are higher security status than prototype weapons and dropsuits. So basically fitting Sec...
- by Bojo The Mighty - at 2013.09.17 16:54:00
|
505. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Fracture Road Alpha: Attacking Alpha is semi-suicidal. It's sunken in (grenade trap), it's open like the dickens (spells doom), and there is no road from the North west so it is fairly protected from vehicles thus giving advantage to the Blue Tea...
- by Bojo The Mighty - at 2013.09.17 05:40:00
|
506. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Research Outpost Logic Loop I applaud adding a multi-level map. I love the ability to get above, below, etc. However, when you are underground, I have found myself running in circles. Sometimes, when the enemy has blocked an exit from above, I ge...
- by Bojo The Mighty - at 2013.09.17 05:22:00
|
507. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Serpentis Corporation Search and Find Extra Loot for the duration. You guys can come with your own cool backstory. Would be a good event to introduce a new loot table system.
- by Bojo The Mighty - at 2013.09.17 02:52:00
|
508. [Request] Automatic Scrambler Pistol - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1272861#post1272861
- by Bojo The Mighty - at 2013.09.17 02:44:00
|
509. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
DJINN to be fair can you throw in some Amarr Heavy frame info? We don't want to push scouts beyond heavies.
- by Bojo The Mighty - at 2013.09.16 19:50:00
|
510. [Suggestion] - If scanners will be earning WP soon.. - in Feedback/Requests [original thread]
WP for active scanning is a no-no in my book but what could I do to stop it other than cry out. If scanners will be earning WP soon then nerf their damn precision or buff scout profiles. It takes a lot of SP to hide from them and they are already...
- by Bojo The Mighty - at 2013.09.16 18:57:00
|
511. Scanning mechanic information and feature request - in Feedback/Requests [original thread]
Reav next time lets do a thorough test using Faction Warfare.
- by Bojo The Mighty - at 2013.09.16 03:20:00
|
512. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
Removing objective spawning: Sure. (Just don't remove ground base) Removing Drop Uplinks: No, it definitely needs to have heavy limitations but probably a lower profile as well, to prevent spam but make it worth the haul to carry one and place str...
- by Bojo The Mighty - at 2013.09.15 22:54:00
|
513. Scanning mechanic information and feature request - in Feedback/Requests [original thread]
Me too! I've asked and got no response. It's important to know how passive works so I can actually fit accordingly. I know that Passive has the perk of always being on but having less range. But what else?
- by Bojo The Mighty - at 2013.09.15 19:31:00
|
514. Feedback: RoF vs. Kill - in Feedback/Requests [original thread]
I have no problem with my breach AR and I do understand that I am indeed sometimes out-DPS'd to death. However when I have been pounding this heavy to death for at least 4 seconds and an SMG comes in and manages to put 2 shots in between my suppo...
- by Bojo The Mighty - at 2013.09.14 18:40:00
|
515. Feedback: RoF vs. Kill - in Feedback/Requests [original thread]
I just want to say that a damage system really needs to be put in place. A lot of the times, when I am using a weapon with slow RoF but high damage (Breach AR) kill steals sort of occur when some one pops up with SMG or Vanilla AR, they get the ...
- by Bojo The Mighty - at 2013.09.14 17:43:00
|
516. Time Bomb! - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Are they cookable? No Not a Grenade. I was thinking of Battlefield Vietnam though, where you can adjust the time to anywhere from 1-10 seconds. Maybe a variant could be like that.
- by Bojo The Mighty - at 2013.09.14 01:20:00
|
517. Time Bomb! - in Feedback/Requests [original thread]
The Request What some people need is a middle ground between grenades and remote explosives. But first, let me explain why the time bomb should be most powerful set explosive there is. Grenades are short fuse thrown bombs. They are time bomb...
- by Bojo The Mighty - at 2013.09.13 21:06:00
|
518. Fixing the dropships - in Feedback/Requests [original thread]
Bojo's Magic Solution Wait until 1.5 because in 1.5 Dropships will be getting Health Buff and WP for transport as well as option to remove small turrets. Besides they aren't as bad as people make them out to be. I can fit a gorgon up to ar...
- by Bojo The Mighty - at 2013.09.13 19:05:00
|
519. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
Yeah I've been asking for stuff like this as well. It should include skill bonuses as well so I know, EXACTLY, what I am getting.
- by Bojo The Mighty - at 2013.09.13 18:56:00
|
520. [feedback] plasma cannon needs improvement - in Feedback/Requests [original thread]
Jack McReady wrote: the final skill in the skill tree also reduces CPU. I dont think fitting is a problem considering it cost zero PG. the swarm also gets alot more than 200 through advanced and proto. each higher tier adds an additional miss...
- by Bojo The Mighty - at 2013.09.13 14:50:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |