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1. I've stopped spending money on DUST 514 since...... - in General Discussions [original thread]
A combination of the Merc Pack kerfuffle and the overall lack of progress. The general lack of acknowledgement of the substandard state of the game combined with the crass nonstop BUY AURUM voiceovers pretty much hardened my opinion that there a z...
- by Bogon Vdemotch - at 2013.05.27 19:54:00
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2. What part of CCP actually works? - in General Discussions [original thread]
Iron Wolf Saber wrote: The map team had to redo all the maps all over again for uprising, They were getting a map a done a month. The are also working on LOD issues with the graphical team to ensure proper fidelity and that low lod doesn't caus...
- by Bogon Vdemotch - at 2013.05.27 19:34:00
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3. [Feedback] Exit Interview - in Feedback/Requests [original thread]
I said I'd give Uprising a week... Yeah, that's not happening. Positives: Depth Potential Graphics improved on each build. Modular maps were cool. However, both these positives are outweighed by severe negatives: Poor FPS mechanics-aiming and f...
- by Bogon Vdemotch - at 2013.05.16 06:56:00
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4. Standard LAVs now require five Packed AV Grenades to kill. - in General Discussions [original thread]
They may as well rebrand to Bumpercars 514 at this point...
- by Bogon Vdemotch - at 2013.05.16 06:16:00
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5. I want my AUR refunded - in General Discussions [original thread]
Gunner Nightingale wrote: calisk galern wrote: yay...these ass hats are going to force a server wipe...thanks for that >.> Yay and ass hat over here prefers to bury their head in the sand rather then acknowledge CCP screwed up. ht...
- by Bogon Vdemotch - at 2013.03.27 23:01:00
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6. To the cynics... - in General Discussions [original thread]
Another great example: Tribes 2 launched in 2001. And it is way better than Dust is now with regard to execution, framerate, sci-fi feel, ect.. It's one thing to pay for early access. I paid for Minecraft and MechWarO and have been largely satisf...
- by Bogon Vdemotch - at 2013.03.25 01:02:00
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7. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Sloth9230 wrote: Bogon Vdemotch wrote: Personally, If there isn't a respec at release, CCP can forget ever getting another dime out of me. Either we're in beta and testing different elements of the game, or were released and decisions have c...
- by Bogon Vdemotch - at 2013.03.13 14:37:00
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8. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Personally, If there isn't a respec at release, CCP can forget ever getting another dime out of me. Either we're in beta and testing different elements of the game, or were released and decisions have consequences. Pick one; You cannot have both.
- by Bogon Vdemotch - at 2013.03.12 18:28:00
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9. 0/10, 0WP - Why Keep Playing? - in General Discussions [original thread]
In its current state, the game is too flawed, too imbalanced and just not fun. That's why people are complaining. I'm quickly moving out of the persuadable column. The game is clearly pay-to-win, and even if its isk not real currency, good luck fi...
- by Bogon Vdemotch - at 2013.03.06 17:47:00
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10. Segregate players by Regions - in General Discussions [original thread]
END APARTHEID NOW!
- by Bogon Vdemotch - at 2013.03.05 12:16:00
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11. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
The short answer is without scarcity, the whole attempt at economic warfare is moot.
- by Bogon Vdemotch - at 2013.03.05 11:04:00
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12. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
Hagintora wrote: I don't really understand what you mean by "real logistical limitations", could you explain that further? In real wars, you're inherently limited by what you brought with you. You cannot order up tanks from space, or buy n...
- by Bogon Vdemotch - at 2013.03.05 08:15:00
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13. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
Hagintora wrote: If you want to add another win condition to the game, then I'm all for it, but there shouldn't be only one way to win a match. Now adding that when they release the Commander Role wouldn't be bad (again, as long as they kept cl...
- by Bogon Vdemotch - at 2013.03.05 07:38:00
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14. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Actually,I think it does behoove them to simplify, and more importantly, focus. There's really no call for 3 different scanning skills; that's not depth, that's just being needlessly fiddly with your skill system (doubly so as the scanning skills ...
- by Bogon Vdemotch - at 2013.03.05 07:32:00
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15. [Feedback] Ditch clone count - in Feedback/Requests [original thread]
Clone count as a victory condition should be dumped in favor of total ISK destroyed. This is the only way to create an appropriate risk/reward balance for calling in expensive eq.
- by Bogon Vdemotch - at 2013.03.05 07:07:00
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16. [Feedback] Scanning oriented skills give no noticeable benefit - in Feedback/Requests [original thread]
I have a nonscanner char and a character with levels in all of the scan related skills. There is no perceptible difference in enemy detection either in view (red tris) or on the the mini map (red dots) Is this feature implemented? If not, why are...
- by Bogon Vdemotch - at 2013.03.05 04:53:00
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17. Will CCP reset all of our stats and SP when the full game releases? - in General Discussions [original thread]
No skill reset an the fact that the game has been released to 100% of potential customers. Clearly this game is sill in beta. /s
- by Bogon Vdemotch - at 2013.03.03 07:08:00
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18. Am I the only one losing interest here? - in General Discussions [original thread]
I came in in the PS+ wave. I then paid for a merc pack because I was sold on the concept. So far there's been an all around failure to execute. The basic game is a vanilla modern shooter with sci fi trappings, adding exactly 0% new ideas. Gameplay...
- by Bogon Vdemotch - at 2013.02.28 04:32:00
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19. long overdue subject... DropShips - in Feedback/Requests [original thread]
Exactly why i ditched my DS pilot. Even air to air collision kills don't net you any WPs, so in the words of a sage "frak that noise" Given that tankers at the same SP and ISK go 30+/0, and can mount a cru, god knows why anyone would stick with d...
- by Bogon Vdemotch - at 2013.02.15 02:27:00
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20. So when will the game be worth playing? - in General Discussions [original thread]
I share the OP's misgivings. Right now Dust has some real ambition on the strategic meta level, but none of that is implemented. The tactical gameplay (i.e. actual shooty bits) is half realized, blandly relying on established tropes with mediocre ...
- by Bogon Vdemotch - at 2013.02.13 16:41:00
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