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201. Racial Weapon Synergy - in Feedback/Requests [original thread]
With two of the same weapon types and therefore profiles using using racial weapons results in a damage loss any chance you could add a synergy bonus to assault and commando suits to if not over take the deficiency then to decrease it? Just a thou...
- by Blueprint For Murder - at 2014.10.17 20:44:00
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202. Changing suits should not restore HP and give invincibility. - in Feedback/Requests [original thread]
I made a post for this last week I think, but yea it just happend to me 5min ago some *** sent at 5% health because my ******* ion pistol jammed not over heated but jammed; that god dam reload bug gets me killed all the time. It fills me full of s...
- by Blueprint For Murder - at 2014.10.17 16:09:00
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203. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Auris Lionesse wrote: the problem with the combat rail rifle is the fire rate is way to high for the assault variant and the standard variant does more dps than a scrambler rifle. its too powerful for the role its supp...
- by Blueprint For Murder - at 2014.10.17 11:59:00
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204. Future dropsuit BPO bundles - in Feedback/Requests [original thread]
That would not be fair to all the people that already bought theirs.
- by Blueprint For Murder - at 2014.10.16 18:46:00
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205. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
I do hope they remove the directional indacator though from passive
- by Blueprint For Murder - at 2014.10.16 18:29:00
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206. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
The sentinel bonuses make a great deal of difference for each sentinel, but this bonus doesn't effect any other class I used it only as an example to scale from... But woots! Sentinel info having a hard time choosing look below lol. Disparity bet...
- by Blueprint For Murder - at 2014.10.16 17:11:00
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207. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Good call. Mobius I did not -+ for the suit bonuses only weapon profiles so the numbers for the sent suits will be different the rest of the suits will still scale with the current numbers posted. I will post a correction when finished. Thank you.
- by Blueprint For Murder - at 2014.10.16 15:09:00
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208. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
If the minmitard bonus was changed to explosive dmg it would fix the current situation, but that wouldn't exactly be fair to any minmitard. As the state of the game is the CR is not fair to any player for the reasons stated above. The ck with the ...
- by Blueprint For Murder - at 2014.10.16 14:28:00
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209. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
FIRST OFF THOSE ******* QUAFE SUITS ARE THE MOST OP THING IN THE GAME INSTA STUN EVERY TIME I GAZE UPON SUCH BEAUTY!!! I am not sure who is whining, but I personally don't think the RR is the strongest weapon I think it should be since it has mec...
- by Blueprint For Murder - at 2014.10.16 13:47:00
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210. BPO exchange program - in Feedback/Requests [original thread]
I would think BPOs would be BOP anyway
- by Blueprint For Murder - at 2014.10.16 07:46:00
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211. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Damage Types: Explosive: +20% damage bonus to armor. -20% damage penalty to shields. Hybrid (Gallante): +10% damage bonus to shields. -10% damage penalty to armor. Hybrid (Caldari): +10% damage bonus to armor. -10% damage penalty to shields. Laser...
- by Blueprint For Murder - at 2014.10.16 07:05:00
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212. Simply a different point of view - in Feedback/Requests [original thread]
**** yea! https://www.youtube.com/watch?v=W-ac87-6n3I
- by Blueprint For Murder - at 2014.10.15 14:21:00
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213. [SUGGESTION]breaching charge - in Feedback/Requests [original thread]
It's not the size of your toolbox , but how you use it. XD
- by Blueprint For Murder - at 2014.10.15 12:54:00
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214. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Ice Royal Glantix wrote: You do realize that your proposal for the CR would be a significant buff, right? -15/+15 is great because it leaves the CR with a weakness. -5/+5 means the weapon will have no real trouble dealing with anything. Sure...
- by Blueprint For Murder - at 2014.10.15 08:35:00
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215. CPM input request: Commandos - in Feedback/Requests [original thread]
el OPERATOR wrote: Another heavy in an LAV? And vehicle surfing only works in pubs. And since both of those are compensating for the lack of speed that a heavy would need if they are to be buffed to fulfill a role then they should receive all...
- by Blueprint For Murder - at 2014.10.15 07:59:00
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216. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
True Adamance I understand that is how it is meant to be but it isn't how it works out in game and as shown above there is an obvious Imbalance. Now I understand that there is going to be a lot of push back because many players use these weapons ...
- by Blueprint For Murder - at 2014.10.15 07:12:00
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217. CPM input request: Commandos - in Feedback/Requests [original thread]
el OPERATOR wrote: Its a problem if the unit doesn't have the speed to deliver the package. Your scoutsuit is much, much faster than a Commando. I am well aware of the speed difference, my scout also can't one or two shot a tank with a R...
- by Blueprint For Murder - at 2014.10.14 22:01:00
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218. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
I have not noticed it with the SrcR so much, but man that CR it is less then one second and you are dead.
- by Blueprint For Murder - at 2014.10.14 18:48:00
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219. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
The lore/mechanics you bring up are faulty as the min are not either shield or armor tankers more balanced which would fit the profile changes suggested and negate your argument as laser are more of a counter for Caldari which are allies of the Am...
- by Blueprint For Murder - at 2014.10.14 15:36:00
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220. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
The RR (Rail Rifle) mimics large caliber weaponry, but the mechanics meant to balance the weapon are largely ineffective even more so in the assault variant. The charge time might as well not exist it is so insignificant and the recoil is progress...
- by Blueprint For Murder - at 2014.10.14 13:10:00
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