Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
521. To those who want Forge Guns nerfed... - in General Discussions [original thread]
Why do you think the Amarr tanks are going to be hybrid? I am hoping for mainly low slots.
- by Blaze Ashra - at 2013.08.23 08:44:00
|
522. Has anyone else been having trouble getting their repairers to work? - in General Discussions [original thread]
Cy Clone1 wrote: Blaze Ashra wrote: I find that if I am on fire I am running in a doomed vehicle no matter how many times I use the repairer. I can't even make an escape and recall it. Am I the only one having this issue? Armor reps take ...
- by Blaze Ashra - at 2013.08.23 04:02:00
|
523. Has anyone else been having trouble getting their repairers to work? - in General Discussions [original thread]
I find that if I am on fire I am running in a doomed vehicle no matter how many times I use the repairer. I can't even make an escape and recall it. Am I the only one having this issue?
- by Blaze Ashra - at 2013.08.23 03:21:00
|
524. Dropship post (agian) - in General Discussions [original thread]
I would suggest getting the cloaking modules for a counter measure. If they can't see you they can't hi5 you and it would help out the weaker LAV's as well without being game breaking.
- by Blaze Ashra - at 2013.08.22 03:54:00
|
525. Spawn point - in General Discussions [original thread]
Get your own uplink and never put it in the open or easily accessible areas like the majority of bluedots do. Also a good idea to put the first one along the perimiter when starting a match so it's less likely to be crowded.
- by Blaze Ashra - at 2013.08.22 01:54:00
|
526. SMGs - in General Discussions [original thread]
A fun mind game you can play is dual wield an assault and breach SMG, ans strafe quickly with the assault and slowly with the breach in one on one fights.
- by Blaze Ashra - at 2013.08.21 06:38:00
|
527. New Toys Coming to Dust - in General Discussions [original thread]
This please
- by Blaze Ashra - at 2013.08.21 04:13:00
|
528. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Sky Dovahkiin wrote: Ren Ratner wrote: You lost all credibility when you started crying about needing to equip an Armor Repair Module. Shield tanking utilizes Shield Extenders, Shield Rechargers, and Shield Regulators. That's three differen...
- by Blaze Ashra - at 2013.08.21 03:43:00
|
529. if 1.4 is a bust - in General Discussions [original thread]
LCB Holdings wrote: It is kinda late for CCP from my perspective. DC Universe Online has demonstrated to be way more entertaining, therefore it has been getting my money and paying te subscription seems very tempting. In regards to Dust, I jus...
- by Blaze Ashra - at 2013.08.21 02:44:00
|
530. engineering skill for vehicles petition... - in General Discussions [original thread]
Cosgar wrote: 5% per level and give dropships the HP boost it never got. /signed Signed
- by Blaze Ashra - at 2013.08.21 02:17:00
|
531. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Wakko03 wrote: Ninjanomyx wrote: You, throwing away that 1 Suit, cost you a drop in the bucket. You cost that Tanker his Life Savings. Also, putting the 2 "Modes" you suggested is pure ignorance. There are Many-a-Infantry while there are ra...
- by Blaze Ashra - at 2013.08.20 22:50:00
|
532. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Delta 749 wrote: Takahiro Kashuken wrote: Delta 749 wrote: Not really, now do you actually have anyway to back up your claims or is it just going to be more "You are cause I say you are" and me pointing out how you are wrong? Because if...
- by Blaze Ashra - at 2013.08.20 22:14:00
|
533. What do we want forge guns to be like? - in General Discussions [original thread]
I honestly believe that if dropships had a bit more tank and the cloaking modules we would be able to surivie forge guns and rail tanks.
- by Blaze Ashra - at 2013.08.20 19:52:00
|
534. Let's Talk; Light Assault Vehicles - in General Discussions [original thread]
I would say the scout LAV's need an extra 400 cal shields or 500 gal armor. Since they're fixing the murder taxie problem I"m okay with LLAV's being near unkillable and the other being transports.
- by Blaze Ashra - at 2013.08.20 17:41:00
|
535. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
I like the upcoming changes and will love having ferroscale plates be competitive with shields.
- by Blaze Ashra - at 2013.08.20 01:32:00
|
536. Dropships: a new players perspective. - in General Discussions [original thread]
Adelia Lafayette wrote: my gorgan fit is an afterburner militia scanner. two voltic energized plates and a light efficient armor rep with two it was either adv or std scattered blasters. It does surprisingly well for a militia ship That's ex...
- by Blaze Ashra - at 2013.08.19 23:03:00
|
537. CCP Please remove Nanite injectors until you can code them properly. - in General Discussions [original thread]
Well if you would stop dying we wouldn't have to revive your ass. I'm not going to waste my suit if I can help it and jumping out of cover during a firefight sounds like a good way to die. If it's clear or there's a good chance you'll live though ...
- by Blaze Ashra - at 2013.08.19 22:04:00
|
538. So Amarr Speacialist - in General Discussions [original thread]
Poplo Furuya wrote: Blaze Ashra wrote: So which is the preferred turret for amarr weaponry seeing as how we don't have lasers? Railguns I suppose? Caldari are currently allies to the Amarr. Thanks, I guess I'll be red line sniping in my ...
- by Blaze Ashra - at 2013.08.19 01:28:00
|
539. So Amarr Speacialist - in General Discussions [original thread]
So which is the preferred turret for amarr weaponry seeing as how we don't have lasers?
- by Blaze Ashra - at 2013.08.19 01:12:00
|
540. [REQ]Prox mines need more explosive force - in General Discussions [original thread]
Yes please
- by Blaze Ashra - at 2013.08.16 05:43:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |