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101. Logi Amarr will be useless. - in General Discussions [original thread]
Losing the logi regen. That sucks a bit. Losing the Armor repair buff, It's nice but not that big of a deal. Gaining the PG/CPU reduction. as long as they don't do anything stupid like nerf our stats including PG/CPU this is awesome. +10 to spawn...
- by Blaze Ashra - at 2014.01.08 15:41:00
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102. Amarr Assault Ruined Without Laser Bonus - in General Discussions [original thread]
What if the Amarr Assault had 5% damage mod efficiency per level? Anyways, I'm just hoping that I don't have a bigger SP sink after the changes are made.
- by Blaze Ashra - at 2014.01.08 15:15:00
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103. WTH Blueberries!!! - in General Discussions [original thread]
TheDarthMa94 wrote: Dumb blueberries will always be dumb.... Well, I can dream.
- by Blaze Ashra - at 2014.01.08 14:54:00
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104. WTH Blueberries!!! - in General Discussions [original thread]
How the hell did your AI get worse? Seriously? Don't remember? I'm not surprised at all. Well let me refresh your memory. We were running ambush and the enemy took the CRU and was locked into that corner. I put 3 uplinks, in cover over looking th...
- by Blaze Ashra - at 2014.01.08 14:40:00
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105. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I was just wondering about this and like I thought , the Caldari bonuses SUCK !!!! The caldari logi bonus does not suck. They can become domination gods by reviving, triaging and resupplying there t...
- by Blaze Ashra - at 2014.01.08 13:03:00
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106. adios - in General Discussions [original thread]
Sana Rayya wrote: The passive regen was pretty important to Caldari/Minmatar since it meant we didn't have to equip healing nanos or reppers. The 5HP/s was enough when armor was only around 100-300 HP. Now, since dampening is pretty much inval...
- by Blaze Ashra - at 2014.01.07 15:23:00
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107. How to buff AV - in General Discussions [original thread]
Mobius Wyvern wrote: Charlotte O'Dell wrote: Specialize FG to kill tanks Specialize SL to kill DS and LAV Change AV grenades Increase forge charge time by 1.8 seconds, but increase its damage by 1300 at all levels so it won't OHK tanks...bu...
- by Blaze Ashra - at 2014.01.06 15:58:00
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108. [Feedback] How to balance Swarm Launchers - in General Discussions [original thread]
Boost the damage on standard swarms and range on assault swarms. That way if you want to deal damage you have to work for it and if you just want to out range them you can. Before it was just a 1 clip win and that was BS.
- by Blaze Ashra - at 2014.01.06 13:06:00
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109. I used to kill tanks - now I AM the tank (honeyed lamb inside) - in General Discussions [original thread]
I like this thread but I have one issue.Vehicle modules affect all vehicles, not just HAV's. Nerfing the hardeners would effect LAV's and dropships as well, and we don' t have anywhere near as large a PG/CPU pool as HAV's.
- by Blaze Ashra - at 2014.01.06 12:11:00
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110. Make Vehicles cost Warpoints to call in. [brainstorm] - in General Discussions [original thread]
Spkr4theDead wrote: CommanderBolt wrote: Guys keep moaning about how they think its not right that tankers can call in another tank, swap tanks, do it all over again etc.... Well guys - lets not even get started on swapping for a different ...
- by Blaze Ashra - at 2014.01.06 11:38:00
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111. How much SP do you have? - in General Discussions [original thread]
I'll have 5 million soon, definitely after Wednesday.
- by Blaze Ashra - at 2014.01.06 11:15:00
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112. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
RKKR wrote: Meh, last week I tried to run as far away/behind enemy lines to drop uplinks. Guess how many blues spawned over there? Maybe 2 or so... Judging from this it might be better to completely remove uplinks, but you will still spawn ne...
- by Blaze Ashra - at 2014.01.06 10:35:00
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113. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
Arkena Wyrnspire wrote: https://forums.dust514.com/default.aspx?g=posts&m=1686464#post1686464 Also, what about this? I like that idea also.
- by Blaze Ashra - at 2014.01.06 10:27:00
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114. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
Sinboto Simmons wrote: Blaze Ashra wrote: Sinboto Simmons wrote: Can......can you explain that a bit clearer. The basic idea is to prevent getting spawned camped for the first part of a mach because a blueberry decided to drop an upli...
- by Blaze Ashra - at 2014.01.06 09:42:00
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115. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
Sinboto Simmons wrote: Can......can you explain that a bit clearer. The basic idea is to prevent getting spawned camped for the first part of a mach because a blueberry decided to drop an uplink before checking the surroundings, giving easy...
- by Blaze Ashra - at 2014.01.06 09:28:00
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116. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
Borne Velvalor wrote: How about being able to choose whether or not you "smart" deploy or use an uplink? I don't get why smart deploy is mapped to uplinks in the first place. I just had that same idea and agree completely.
- by Blaze Ashra - at 2014.01.06 09:22:00
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117. Adding a small, 10 - 30 second delay to uplinks at the start of ambush - in General Discussions [original thread]
So the idea is that this will give everyone enough time to deploy or move out before being forced to spawn in one area, leading to the occasional spawn raping til a redberry destroys the uplink. So basically if the match is over 14:50 or 14:30 sec...
- by Blaze Ashra - at 2014.01.06 09:16:00
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118. CoD 514: Tank Expansion Pack - in General Discussions [original thread]
It's not even 500 sp to become a tanker, if you think that the fotm guys won't just spend it then you're going to be disappointed.
- by Blaze Ashra - at 2014.01.04 23:46:00
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119. Starwars vs EVE - in General Discussions [original thread]
I'm pretty sure that ghost in the shell and macross/robotech are waaaaaaaaaaaay more advanced than either.
- by Blaze Ashra - at 2014.01.04 11:43:00
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120. Logistics Are NOT Overpowered. - in General Discussions [original thread]
Atiim wrote: Blaze Ashra wrote: How dare you forget remote explosives. Also why do you get so little WP's? Having REs doesn't make you a competent logi. It makes you a crazed psychopath who enjoys seeing +150s fly on the screen while al...
- by Blaze Ashra - at 2014.01.02 09:42:00
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