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181. change to swarm launchers good and bad - in General Discussions [original thread]
Atiim wrote: To answer the OP, We are changing to FGs in 1.7 because we don't think that our PRO weapons should do minimal damage to a vehicle We also are switching to FGs because it will take multiple people to destroy one vehicle. Which is...
- by Blaze Ashra - at 2013.11.28 21:24:00
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182. change to swarm launchers good and bad - in General Discussions [original thread]
Atiim wrote: Aww man. I wanted the big boys like Charlotte, Void, and Spkr to come out. Heck even 'Ol Ben would suffice. Why did the LOLTank Brigade send you of all people? This is more of a dropship user issue if you haven't noticed. We j...
- by Blaze Ashra - at 2013.11.28 21:17:00
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183. This just in - You are not safe Logi slayers - in General Discussions [original thread]
Remote explosives ftw.
- by Blaze Ashra - at 2013.11.28 12:41:00
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184. I never realized how powerful armor reps are O_O - in General Discussions [original thread]
Luk Manag wrote: I can confirm that logi friends with proto reppers can bestow god mode. Pro-tip -> target the logi first ! fixed.
- by Blaze Ashra - at 2013.11.27 11:46:00
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185. How IMHO swarm launchers should behave - in General Discussions [original thread]
@atim You should look at these https://www.youtube.com/watch?v=wZOTAdpFZpc https://www.youtube.com/watch?v=BPSPIsdAtVs
- by Blaze Ashra - at 2013.11.24 13:26:00
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186. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Or was I right when I said Teamwork for thee, but no teamwork for me... Such is the motto of pilots? The basic goal for us pilots is we want to be able to play as often as infantry. We want our investments to be seen as an asset...
- by Blaze Ashra - at 2013.11.24 11:44:00
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187. shifting the idea of AV to match future dust vehicles - in General Discussions [original thread]
I just hope the Heavy Aerial vehicles are going to be worth it the x million isk were going to need for a hull.
- by Blaze Ashra - at 2013.11.20 04:17:00
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188. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Kazeno Rannaa wrote: Blaze Ashra wrote: I don't like limiting people but, I'd agree to this if: You can't enter a vehicle without a CRU if you are not wearing a pilot suit and have the skills needed to operate it. Only logis and scouts have...
- by Blaze Ashra - at 2013.11.18 21:48:00
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189. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
I don't like limiting people but, I'd agree to this if: You can't enter a vehicle without a CRU if you are not wearing a pilot suit and have the skills needed to operate it. Only logis and scouts have equipment. Sniper rifles and plasma cannons g...
- by Blaze Ashra - at 2013.11.18 14:36:00
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190. A Question For ADS, LDS, LLAV, SLAV, and ENFORCER Pilots - in General Discussions [original thread]
It all depends for me. I don't mind playing as a gunship or using tanks or being a logi. I'm hoping they readdress the isk cost along with the balancing because that's the main problem with using vehicles, It''s impossible to not make a profit as...
- by Blaze Ashra - at 2013.11.17 21:15:00
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191. Not hating SCR. - in General Discussions [original thread]
Spectre-M wrote: Btw, what weapon in this game isn't 'spammed'? Plasma cannon. 1 shot + long reload means it's impossible.
- by Blaze Ashra - at 2013.11.17 09:35:00
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192. Amarr Logistics Dropsuit is God (Experience) - in General Discussions [original thread]
Basic I'd say minmatar are best logi. Advanced would be Amarr/minmatar Proto would be galantte or caldari. Just my opinion.
- by Blaze Ashra - at 2013.11.16 23:11:00
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193. Logibros - in General Discussions [original thread]
If I'm grinding for my next ADS, have set up uplinks and hives near objectives and have at least 3 people who move together on my team I'll do front line logi. .
- by Blaze Ashra - at 2013.11.16 20:04:00
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194. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Honestly I'd rather they leave it as is for now. This is dropships we're talking about and we should know by now how creative they are when it comes to nerfing dropships.
- by Blaze Ashra - at 2013.11.16 00:48:00
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195. vehicles amour tanks are better then shield tankers - in General Discussions [original thread]
Off topic, but I kind of think that the overdrives and boosters/after burners should be flipped. That way armor can negate the speed penalty and whield has more speed to compensate for the lower EHP.
- by Blaze Ashra - at 2013.11.15 01:04:00
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196. Atiim's Question To The Community - in General Discussions [original thread]
My role? As often as I can. Assault dropship/gunship pilot. Missile tanker. When I can't. Battlefield control (uplinks, hives, remote explosives and hacking installations/objectives) Millita Swarms (just until I get enough SP for the Plasma cann...
- by Blaze Ashra - at 2013.11.15 00:04:00
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197. YOU HAVE BEEN SCANNED - in General Discussions [original thread]
I smile every time I see a scanners are OP comment. Just glad they're not useless anymore.
- by Blaze Ashra - at 2013.11.14 22:05:00
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198. ...about teabagging... - in General Discussions [original thread]
LUGMOS wrote: How would you teabag in a tank? Imagine a dropship... Tea bagging in a tank is easy. Run them into a wall and then go back and forth. in a dropship? L2 + left stick forward, L1 + left stick back. It's fun to kill rooftop sn...
- by Blaze Ashra - at 2013.11.14 09:43:00
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199. Slayer warpoint ideas - in General Discussions [original thread]
It's not really feedback though, just ideas. Mostly was wondering what others would think of these.
- by Blaze Ashra - at 2013.11.01 20:28:00
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200. Slayer warpoint ideas - in General Discussions [original thread]
It's just a couple of ideas I had and decided to throw out there. It's not like any of it would be game breaking. I figure it would help lower the slayer vs everything drama.
- by Blaze Ashra - at 2013.11.01 19:48:00
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