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301. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Rail Guns use Rails, in exactly the same manner as magnetically driven trains. Sequential powering up of individual sections along the rail, driving the projectile along by magnetic force. Real World Rail Guns have been used to fire projectiles...
- by Billi Gene - at 2013.08.27 02:57:00
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302. One more thing ccp friendly fire please... - in General Discussions [original thread]
Alaika Arbosa wrote: I dealt with asshats TKing in MAG, I can deal with asshats TKing in Dust. So long as CCP implemented draconian autoboot requirements (say 1 TK in a Pub and gone, 2 in FW, player limited in the joke faucet) it couldn't be...
- by Billi Gene - at 2013.08.27 02:41:00
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303. There is a special place in hell.... - in General Discussions [original thread]
... for people that believe in such places...
- by Billi Gene - at 2013.08.26 23:02:00
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304. One more thing ccp friendly fire please... - in General Discussions [original thread]
to those with a hardon for the self titled hardcore: grow up, this isnt about you nor you epeen, this is about the entire playerbase and the very predictable repercussions of allowing FF in pub matches. You've seen the PS2 bombers at work on the...
- by Billi Gene - at 2013.08.26 22:48:00
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305. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Face it, tanks wanna solo the whole team, but want 3-4 people to take them down. Yet they don't want to use teamwork to counter AV. They also don't want to get out of the tank and counter the AVer. They simply want for...
- by Billi Gene - at 2013.08.26 22:21:00
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306. Why People SHOULD Be Banned - in General Discussions [original thread]
SoTah Pawp wrote: Oh - can I play this game too? Definition of EXPLOIT 2: to make use of meanly or unfairly for one's own advantage You only need the relevant use of the word. The other meanings.. are, well meaningless unless they ...
- by Billi Gene - at 2013.08.26 12:59:00
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307. Why People SHOULD Be Banned - in General Discussions [original thread]
Lance 2ballzStrong wrote: lowratehitman wrote: its not really cheating in all fairness, not saying that it is right. ex-+ploit verb gerund or present participle: exploiting /ik-êsploit/ 1. make full use of and derive benefit fr...
- by Billi Gene - at 2013.08.26 12:48:00
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308. Question to my fellow dusters - in General Discussions [original thread]
self interest is inherent to all healthy biological organisms. understanding this should allow for balanced responses, but continual monitoring is needed. and by healthy i mean not this....
- by Billi Gene - at 2013.08.26 00:59:00
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309. Why CoD Ghost, Destiny and BF4 will be good for Dust - in General Discussions [original thread]
GTA-V FTW wrote: Charlotte O'Dell wrote: Ncredible Beast wrote: So your saying with the 3-4k constant players those games are good for dust? I predict a dramatic drop in numbers and Dust will really b dead. Actually it will do better B...
- by Billi Gene - at 2013.08.26 00:42:00
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310. money sunk into invincible logic? - in General Discussions [original thread]
bravo peeps, name calling at a minimum! actual discussion, even heated discussion is a good thing. So let's recount (without quotes because i just got up ISK management is a vital game strategy, but to be brutally honest, doesn't fact...
- by Billi Gene - at 2013.08.26 00:34:00
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311. money sunk into invincible logic? - in General Discussions [original thread]
Seymor Krelborn wrote: I think the problem is team diversity. if you have one side with 2 or 3 tanks (and good pilots) and the other side has nobody with a proto or even ADV AV fit your gonna see a tanker do 30+/0. on the other side if you hav...
- by Billi Gene - at 2013.08.25 12:57:00
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312. money sunk into invincible logic? - in General Discussions [original thread]
Another Heavy SOB wrote: I must admit I can kind of see where the sentiment comes from. I have seen many tankers top 30 kills and No death's, Although admittedly they were smart and there was only a couple guys actually trying to take them do...
- by Billi Gene - at 2013.08.25 12:20:00
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313. ccp reduce the effectiveness of tanks on infantry by 80-90%...... - in General Discussions [original thread]
as far as game balance goes, i'd go for this. 80% might be a bit harsh though. I remember the AV nerf, and really there wasn't much reason to bother with AV, it was that useless... and that was just a -25% damage nerf.
- by Billi Gene - at 2013.08.25 11:59:00
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314. Tanks need to be banned from ambush. - in General Discussions [original thread]
Jason Pearson wrote: You're all so ******* adorable. Get the **** out. King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! gbghg wrote: CCP Rejavik CCP S...
- by Billi Gene - at 2013.08.25 11:52:00
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315. One more thing ccp friendly fire please... - in General Discussions [original thread]
bring in FF but flag TK's red. this would limit the amount of griefing and trolling to be had. Currently PC has FF and there it is acceptable, the team is usually working towards the same goal. FF in PUBS? :P only if Team Killers get flagged r...
- by Billi Gene - at 2013.08.25 11:48:00
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316. tanks are not supposed to be a crutch. - in General Discussions [original thread]
Dale Templar wrote: Purona wrote: Jathniel wrote: Very easy fix. Give tankers the invicibility they want (and deserve), and just give them limited ammo so they don't have unlimited persistence. The tank would be able to go in, and only s...
- by Billi Gene - at 2013.08.25 11:42:00
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317. money sunk into invincible logic? - in General Discussions [original thread]
Chances Ghost wrote: the only threads that exsist that suggest tankers want to spend money for invincability are those threads accusing tankers of wanting to spend money for invincability NOOOO!!?.. that is outrageous.. that can't be true? ...
- by Billi Gene - at 2013.08.25 11:30:00
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318. Tanks need to be banned from ambush. - in General Discussions [original thread]
DJINN leukoplast wrote: Alright tank turkeys, I'm out. Continue to bash me and my views cause you suck at infantry or like to use a crutch to win matches (or support loser tank players). Tanks = Losers of Dust who need an OP crutch to win. Di...
- by Billi Gene - at 2013.08.25 11:28:00
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319. Tanks need to be banned from ambush. - in General Discussions [original thread]
DJINN leukoplast wrote: I'll make a memo to never post a thread about loser tanks at this time, as obviously all the loser tankers (and loser tanker associates) are on the forums right now. LOL And the community wonders why this game is fail...
- by Billi Gene - at 2013.08.25 11:19:00
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320. Turret dmg based off driver or gunner - in General Discussions [original thread]
Chances Ghost wrote: Django Quik wrote: Okay, this is how you can quickly and easily test this: You need 3 players - 2 with turret skills, preferably different levels, even if just lvl 1 and lvl 2; and 1 with no turret skills. Get a militia...
- by Billi Gene - at 2013.08.25 11:14:00
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