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161. Tank modules & other things - in General Discussions [original thread]
At just over 6mil into the vehicle trees and my alt is finally seeing some gains. Truely the fitting bonuses make a hell of a difference, taking on 'most' tanks is a foregone conclusion as long as i keep my head. Damage mod stacked Sica's are sti...
- by Billi Gene - at 2014.01.28 15:49:00
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162. Last nights Eve battle - in General Discussions [original thread]
cant be bothered sifting thru threads for it but CCP has stated that they would love to see Mercs doing insertions onto EvE ships. No word on what exactly such would entail, and as usual it comes with the caveate of "may never happen", but the ge...
- by Billi Gene - at 2014.01.28 15:19:00
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163. Game is unplayable - in General Discussions [original thread]
GLOBAL RAGE wrote: Aisha Ctarl wrote: I'm from America, East Coast, on American servers. same here, AT&T Silver Satin cat5e, Cisco router/firewall, with FIOS internet connection, sub 30ms google pings, -t no packet loss. CCP should ...
- by Billi Gene - at 2014.01.28 14:57:00
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164. Game is unplayable - in General Discussions [original thread]
just to put to rest any idea that this issue is isolated to WIFI: I got me a healthy serving of "WTF: Lag?" pie yesterday, and i am not using WIFI on my PS3 currently. the full blown shebang: -engaging mercs that suddenly float off along a horiz...
- by Billi Gene - at 2014.01.24 04:41:00
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165. Only small missiles are used on dropships - Is this intended? - in General Discussions [original thread]
Missiles make life easier. everything said above this post was truth... especially about the borked reticules and shite camera that worked really well for standard Drop Ships but is completely broken for ADS. Camera either needs to make the DS t...
- by Billi Gene - at 2014.01.24 04:12:00
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166. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
we just need signature radius and weapon resolution stats in the game ala EvE imagine a ping pong ball.... now standing back a bit.. shoot a sawn off shot gun at it!!! how many pellets hit the ping pong? signature radius is the size of the p...
- by Billi Gene - at 2014.01.18 15:27:00
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167. basic advice to logis and nanite injector users - in General Discussions [original thread]
it should go without saying, but there will always be newbies
- by Billi Gene - at 2014.01.18 15:21:00
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168. now all we need CCP... - in General Discussions [original thread]
is verification that each Player can only have 2 Drop uplinks, 2 Nanohives and 2 healing Nanohives out at any one time... regardless of how many suit changes they abuse or of any differences in item meta level. yes please CCP?
- by Billi Gene - at 2014.01.18 15:01:00
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169. Cant connect to my character - in General Discussions [original thread]
oh thank god its not just happening to me!!!...ahahahahhahahahah -_-" been searching on PSN forums for an answer (worst forums i've ever seen, unless you want to know "how to buy from the PSN Store!!").
- by Billi Gene - at 2014.01.18 14:14:00
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170. Has anyone else experienced poor shotgun hit detection? - in General Discussions [original thread]
feels like latency/lag for me
- by Billi Gene - at 2014.01.17 03:34:00
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171. An Evolution in Tanker Mentality - in General Discussions [original thread]
tanks are harder to kill which is as it should be. but AV did take various nerfs with this last patch..... so I'm just waiting for the return swing of the Pendulum. Cheap tanks, that is the problem atm.... i can fit a MLT for less than a proto ...
- by Billi Gene - at 2014.01.17 03:18:00
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172. What does not make since - in General Discussions [original thread]
what does not make sense to me, is why the number of uplinks and nanohives present within a complex causes my merc to lose his mind...... suddenly time seems to slow down and he is hit with sudden and unpredictable blackouts, enemies seems to tele...
- by Billi Gene - at 2014.01.17 02:53:00
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173. Bombers the cure for redlines rails? - in General Discussions [original thread]
If you want a cure for for something... try to simplify the problem to its core elements. in this case: the red line sniping little case for reply DS already have an extended redline, as long as they stay above the ground a certain distance. Ma...
- by Billi Gene - at 2014.01.15 16:18:00
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174. So Devs, from a lore aspect... - in General Discussions [original thread]
Pete B wrote: Billi Gene wrote: i can tell you exactly why, from a lore standpoint FW is FF and Pubs are not. but first... can you tell me, from a Lore standpoint, why is the game rendered in 780p? 720*. Its even worse than you though...
- by Billi Gene - at 2014.01.15 15:09:00
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175. If the Caldari Heavy gets 4 high slots... - in General Discussions [original thread]
Jacques Cayton II wrote: GET ATMESON wrote: Alldin Kan wrote: ...will it be the most lethal heavy? I would put 2 damage mods and 2 Complex Shield Energizers (if possible) for a shield regen of 64 HP (if base shield regen is 25). No bec...
- by Billi Gene - at 2014.01.15 14:08:00
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176. So Devs, from a lore aspect... - in General Discussions [original thread]
i can tell you exactly why, from a lore standpoint FW is FF and Pubs are not. but first... can you tell me, from a Lore standpoint, why is the game rendered in 780p?
- by Billi Gene - at 2014.01.15 13:37:00
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177. mlt tank spam and how it is stopped - in General Discussions [original thread]
Severance Pay wrote: I wonder how the military deals with tank spam in R/L... Oh right, there isn't tank spam in R/L, because tanks are expensive and AV is effective. I wonder why dictators don't cry about their tanks getting blown up all the t...
- by Billi Gene - at 2014.01.12 14:20:00
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178. AV Advice Please - in General Discussions [original thread]
get into a logi suit for the equipment slots, grab a nanohive, remote explosives and proximity mines. Grenade AV. If can spare a low slot for a profile dampener is nice. if its an amarr logi you can use a swarm in the weapon slot and a sidearm of...
- by Billi Gene - at 2014.01.12 14:08:00
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179. Red line rail tankers - in General Discussions [original thread]
NAV HIV wrote: Billi Gene wrote: NAV HIV wrote: Saw a Soma with a Proto Rail Almost one shotting everything.... i have a 100k advanced rail sica, and a 320k gunnlogi redline fit with a damage mod as well. (mostly for maps where i dare...
- by Billi Gene - at 2014.01.12 13:59:00
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180. Atiim I gotta hand it to ya....you were right - in General Discussions [original thread]
we really need bigger maps, with more players, so that there can be multiple 'theatres' with the rail tanks operating on the edge of their range to inhibit red vehicle movements ... type of thing... imho >.< limiting rail range would be a n...
- by Billi Gene - at 2014.01.10 09:52:00
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