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581. SP formula - in General Discussions [original thread]
Guess, this is a Q for the gms/dev if they are allowed to answer. I have been curious lately as to how you determine the amount of SP a player earns per match. I know there is the normal decrease for grinding, but i find it annoying how i can go ...
- by Berserker007 - at 2012.08.06 18:06:00
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582. Player you thought was most beneficial, and your worst enemy... - in General Discussions [original thread]
Most beneficial : Omni Zitro ; work well as a team, b/t cover fire, arming, tanking, etc Rival: Omni Zitro; as no matter what, if im against him, somehow he is the ONLY person who ends up killing me ... stop finding me, lol
- by Berserker007 - at 2012.08.05 15:13:00
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583. Repair Systems Skill - in General Discussions [original thread]
Ahhh, tnx for the info, guess i wont progress the skill anymore past lv2 then, as im not a tanker Guess id like to see a variant for it, that is like plus 3% for vehicles, and plus 5% for ds, as then might make a difference or something
- by Berserker007 - at 2012.08.03 23:51:00
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584. Repair Systems Skill - in General Discussions [original thread]
Ive been curuius as u need to lv that up to get the higher tier armor reps for ds, so am curious as to what it affects, or if it even works at moment
- by Berserker007 - at 2012.08.03 23:24:00
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585. Repair Systems Skill - in General Discussions [original thread]
as title says; i am curious about this skill. Does it work like the shield management one (at increase recharge, like proto assault is 25, am makes it close to 29-32 when upgraded), or does it only affect the repair tool, as im debating if i wana ...
- by Berserker007 - at 2012.08.03 22:57:00
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586. Your Most Awesome Kill - in General Discussions [original thread]
not sure is awesome, but last week, i got a 6 kills by using a militia warm launcher by taking out a dropship ... then about 5 min later, i did it again getting 4 kills
- by Berserker007 - at 2012.08.03 21:06:00
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587. Million SP/Isk Question - in General Discussions [original thread]
well, i will stick up for Scottsman, asi wrote in; and they recheck the log and it showed i played; and they manually added the isk/sp ; so im happy, not just the i received the reward, but they held up their word in checking
- by Berserker007 - at 2012.08.03 10:34:00
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588. PLEASE enough with the wipes...resets - in General Discussions [original thread]
ditto my friend Doc ; i wish i knew the 30 day boosters would of been given back; as id have the same SP :( ; guess i know now, haha
- by Berserker007 - at 2012.08.03 00:46:00
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589. Million SP/Isk Question - in General Discussions [original thread]
guess be good to get a Dev/GM to comment as what the intended meaning of "beta period" meant; and thusly figure out how the 1mil SP/ISK should go; as it seems some received it, while most others havent ; as i know myself like many others played du...
- by Berserker007 - at 2012.08.02 21:06:00
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590. [PRO TIP] Label your dropsuits with pricetags! - in General Discussions [original thread]
Not a bad idea, but it really isnt hard to memorize or set a avg price per dropsuit in your head ... as isnt that big to me, as got 22mil saved, and thats after i spent 17mil last weekend on proto suits and stuff
- by Berserker007 - at 2012.08.02 16:03:00
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591. Million SP/Isk Question - in General Discussions [original thread]
Checjed email, said "1mil sp/isk during next beta period". That could be up for interpretation meanings, from : event, weekend, wipe/reset
- by Berserker007 - at 2012.08.02 14:24:00
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592. Lets talk game mechanics. - in General Discussions [original thread]
Is has unfortunately, but that is also where a good portion of the $$ is, granted i dont want it catered there. CCP needs to find a good middle ground b/t the casuals and the elite
- by Berserker007 - at 2012.08.01 00:25:00
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593. Lets talk game mechanics. - in General Discussions [original thread]
Crimson, i agree with you 100%, but it will be hard to figure what will be a good medium; as some will be for and against the builds. Maybe next build will be a good medium. As is it, this is a business, so for they will want to cater to a good p...
- by Berserker007 - at 2012.08.01 00:09:00
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594. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: Berserker007 wrote: Crimson MoonV wrote: Berserker007 wrote: Omnipotent lilmamaj wrote: You gotta understand where I'm coming from. I'm an fps shooter that wants skill over everything else in the game. Most experi...
- by Berserker007 - at 2012.07.31 23:44:00
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595. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: Berserker007 wrote: Omnipotent lilmamaj wrote: You gotta understand where I'm coming from. I'm an fps shooter that wants skill over everything else in the game. Most experienced shooters will agree that it is harder t...
- by Berserker007 - at 2012.07.31 23:31:00
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596. 1 Million SP from Last Weekend - in General Discussions [original thread]
Maken Tosch wrote: Berserker007 wrote: Seeing as we stuck if its this week, or after the next build ... this week will go to smg and other stuff (as have 2mil saved), if for next build, i wana see how/if they change logi suits and i might pu...
- by Berserker007 - at 2012.07.31 21:33:00
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597. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: You gotta understand where I'm coming from. I'm an fps shooter that wants skill over everything else in the game. Most experienced shooters will agree that it is harder to hit someone when they are moving faster, ther...
- by Berserker007 - at 2012.07.31 21:30:00
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598. 1 Million SP from Last Weekend - in General Discussions [original thread]
Seeing as we stuck if its this week, or after the next build ... this week will go to smg and other stuff (as have 2mil saved), if for next build, i wana see how/if they change logi suits and i might put it into that stuff then
- by Berserker007 - at 2012.07.31 21:14:00
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599. Why does KDR matter so much to people? - in General Discussions [original thread]
Kdr means differ things to people, for me, since im not elite, i simply look at kdr to judge how i am playing. If good then i play the same, if i notice its going down then i figure im doing something wrong and try to change my playstyle to be mor...
- by Berserker007 - at 2012.07.31 19:47:00
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600. Lets talk game mechanics. - in General Discussions [original thread]
fred orpaul wrote: Noc Tempre wrote: Damage grows faster than health and has a higher ceiling. So skill up is in fact the answer. Prototype vs prototype fights end faster than militia vs militia. not for smgs those things are way up again...
- by Berserker007 - at 2012.07.31 19:41:00
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