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61. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Nirwanda Vaughns wrote: Chunky Munkey wrote: Berserker007 wrote: Shield are just to weak, and the recharge is so slow/not enough to compared with that of armor. You can leave now. yeah comparing shield rech...
- by Berserker007 - at 2014.02.28 01:08:00
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62. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Bojo The Mighty wrote: Berserker007 wrote: like I said at the end, instead of just buffing extenders; add the types that were proposed as a 2nd tier; that'd be equal to your original plates of 50/75/100 (85/115/135), that have the current...
- by Berserker007 - at 2014.02.27 05:09:00
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63. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Israckcatarac wrote: Look's more like your trying to build the invincable caldari assaut. It's understandable every nerf/buff post is nothing more then the poster looking to gain the advantage in his/her prefrence of play. It's not a bad thing ...
- by Berserker007 - at 2014.02.27 04:41:00
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64. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Bojo The Mighty wrote: Berserker007 wrote: I would have to disagree. If the only thing changed is the hp amount (and possible pg costs), it doesnt change how plates would work. If your armor tank you have 3 options to choose from. I could u...
- by Berserker007 - at 2014.02.27 04:24:00
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65. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Bojo The Mighty wrote: Go ahead and buff shield tanking because all my SP is tied up in anti shield weaponry + I armor tank, fluxes don't hurt. Secondly if you're going to go around buffing Shield extenders you gotta give props to Ferros and ...
- by Berserker007 - at 2014.02.27 04:06:00
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66. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Kal Kronos wrote: Any buff to shields is good in my books, even with these values you're still only 2-3 viziam shots away from death... I especially like the increase to the lower level extenders, those things are worthless. agreed. One rea...
- by Berserker007 - at 2014.02.27 04:03:00
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67. To Make Shield Tanking Viable.... - in General Discussions [original thread]
damnn, I got a topic bump , cool :)
- by Berserker007 - at 2014.02.27 03:55:00
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68. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: what i don't get is that caldari have more regen than min suits and more shieldsGǪ.. honestly, id like a buff that went 44-58-72, as thats balanced and scaled with armor plates, min suits need higher regen and lower rege...
- by Berserker007 - at 2014.02.27 01:13:00
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69. To Make Shield Tanking Viable.... - in General Discussions [original thread]
The Infected One wrote: This would help my Minmatar suits as well! I like it! It could make speed taking viable as well, not having to sacrifice a minor speed boost for minor EHP boost, while still letting Caldari be the kings of shield tanking...
- by Berserker007 - at 2014.02.27 00:10:00
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70. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Killar-12 wrote: 50/75/100 is a bit high on the Comp, maybe 50/70/90? Base shield Regen needs a huge buff on min suits though, around 25-30 HP/S reason had the 50/75/100, was mainly b/c it still left a good amount of hp difference b/t that ...
- by Berserker007 - at 2014.02.27 00:08:00
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71. To Make Shield Tanking Viable.... - in General Discussions [original thread]
With all the current threads regarding armor vs shield; and with the hopes of a respect in 1.8; it got me thinking as to what EvE lore, and most people are saying about shields. Shields are the hit and run type suit; where armor is the run strai...
- by Berserker007 - at 2014.02.26 23:44:00
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72. A discussion about shields vs. armor - in General Discussions [original thread]
Disturbingly Bored wrote: Berserker007 wrote: Overall, in my personal opinion, to make shield be "closer balanced" to armor, shield extenders across the board need to 40-50% hp increase at the proto level and 100-120% increase at basic/advan...
- by Berserker007 - at 2014.02.24 20:47:00
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73. A discussion about shields vs. armor - in General Discussions [original thread]
at the moment, shield tanking is all but useless. As someone pointed out; basic and advanced extenders are 100% trash and worthless. If you look at the hp at the proto level; a complex plate gives 2x the amount of hp (but both have penalities now)...
- by Berserker007 - at 2014.02.24 20:13:00
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74. closed beta vets, lets talk about the good old days. - in General Discussions [original thread]
I remember the god of weapons, Creodron Breach AR; when it had 56 (I believe) round mag doing a base damage of 67. Killing everything including tanks with it. Then we have the free firing swarms, soooo much fun and lolz doing that. When AR's actua...
- by Berserker007 - at 2014.02.24 18:38:00
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75. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
hmm, cant argue with the illogical For those who had logical thought-out opinions and ideas. I congratulate you on that, as it isn't often I see that on here, especially since the game went 'live"
- by Berserker007 - at 2014.02.19 21:11:00
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76. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Godin Thekiller wrote: 1: Problem with that argument is that repps are passive. He just turned on the hardener. ALso, you could have jus waited until the hardeners went down and took him out. 2: swarms don't need a damage buff, and that lock...
- by Berserker007 - at 2014.02.19 20:41:00
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77. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Psychotic Shooter wrote: Hey I'm a pro tanker and have been since closed beta I agree with your statement us tanks currently own the maps I don't think the av nades should be returned to pre 1.7 because they should not be used as a primary we...
- by Berserker007 - at 2014.02.19 18:32:00
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78. Swarms vs Tanks. Video - in General Discussions [original thread]
Alena Ventrallis wrote: Video test of how much damage swarms do vs militia tanks. All militia tanks were as they come, nothing extra added. The Gunnlogi at the end was fitted with two basic hardeners and a complex heavy shield extender. Swarm u...
- by Berserker007 - at 2014.02.19 07:00:00
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79. Minmatar Medium Dropsuits - in General Discussions [original thread]
well, ive had the proto mini assault since 1.6 . It wasn't that bad then; but now it really struggles quite a bit. Ever weapon aside from MD & Flaylocks rip through shield no matter their efficiency % ; so you get ripped apart quite easily (li...
- by Berserker007 - at 2014.02.19 04:55:00
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80. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
noobsniper the 2nd wrote: Just specinto prof 5 forges all your problems will go away trust me These ideas are the problem here. This isn't a crying about tanks being OP, this is a way to fix things. Saying spec into something else isn't fix...
- by Berserker007 - at 2014.02.19 03:34:00
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