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1401. Counter Against Nanohive Users - in General Discussions [original thread]
Michael Arck wrote: Yea I noticed that trend too. Really, alot of stupid crap is happening lately and it's because of the players. I got one counter, most of those players will be in school shortly so that should slow down. Just in general, I...
- by Beren Hurin - at 2013.08.19 02:12:00
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1402. The battle is fought with lowslots... - in General Discussions [original thread]
Thor McStrut wrote: Beren Hurin wrote: The impact damage for LAVs are getting nerffed in either 1.4 or 1.5. They have said it is actually not working as designed and they are hitting you a bunch of times a second to kill you and they want y...
- by Beren Hurin - at 2013.08.19 02:07:00
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1403. The battle is fought with lowslots... - in General Discussions [original thread]
Thor McStrut wrote: Taeryn Frost wrote: My tacnet already can't see shotgun scouts and heavies. LAVs can run up from behind without making any radar pings. Tanks could be on the other side of a wall and not show up on tacnet either. So yeah....
- by Beren Hurin - at 2013.08.19 01:53:00
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1404. The battle is fought with lowslots... - in General Discussions [original thread]
Poplo Furuya wrote: I would like to see what you're envisioning and actually have it pushed for, I just don't think it will actually turn out that way on most maps. Should really learn the names, sometime... that map with the two buildings at...
- by Beren Hurin - at 2013.08.19 01:42:00
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1405. The battle is fought with lowslots... - in General Discussions [original thread]
Oswald Rehnquist wrote: I actually don't think scan profile should be provided Our profile sig is a very sensitive piece of information to give out considering the stat is suppose to keep information away from hostiles. This stat may be novel ...
- by Beren Hurin - at 2013.08.19 01:32:00
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1406. Consequences of the Armor Buff - in General Discussions [original thread]
Having more speed as armor users will help significantly with avoiding explosives. Even if more people are going explosive, that won't be an end to armor. MD users with mostly shield will be just as vulnerable to scramblers/flux/lasers.
- by Beren Hurin - at 2013.08.19 01:28:00
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1407. The battle is fought with lowslots... - in General Discussions [original thread]
Poplo Furuya wrote: Problem is most of the maps aren't entirely suited to pressing sensor advantages against enemies who are being cautious and keeping their eyes peeled. Modules also offer an overwhelming health boost when used as the suit's f...
- by Beren Hurin - at 2013.08.19 01:19:00
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1408. The battle is fought with lowslots... - in General Discussions [original thread]
Especially with the incoming scanning changes, the utility of lowslots will be MUCH more important. There will basically be 3 viable tanking strategies as there are in EVE. They are speed, stealth (low sig), and tank. All of these effectively are...
- by Beren Hurin - at 2013.08.19 00:52:00
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1409. Where are the dev's...where is iron wolf saber.... - in General Discussions [original thread]
gbghg wrote: Beren Hurin wrote: Croned wrote: I hear there's a dev blog due Monday regarding a new echo sound effect and some other stuff (I believe terrain fixes, if I remember correctly). Don't believe everything you read on IRC. ...
- by Beren Hurin - at 2013.08.18 16:54:00
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1410. Where are the dev's...where is iron wolf saber.... - in General Discussions [original thread]
Croned wrote: I hear there's a dev blog due Monday regarding a new echo sound effect and some other stuff (I believe terrain fixes, if I remember correctly). Don't believe everything you read on IRC.
- by Beren Hurin - at 2013.08.18 14:30:00
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1411. How to make the MD less of a noob toob - in General Discussions [original thread]
The way you stop making it a noob toon is by not lemming into it or running in closely packed squad.
- by Beren Hurin - at 2013.08.17 19:34:00
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1412. So, the active scanner... - in General Discussions [original thread]
Charlie 'Chaplin' Pennock wrote: Paladin Sas wrote: Id like to ask, if i may, how many meters are the ticks on the mini map at? ive always wondered so i can get a better idea of the distance between me and my enemy, but im usually to busy ge...
- by Beren Hurin - at 2013.08.17 01:27:00
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1413. Strange images received from an informant. - in General Discussions [original thread]
We are getting a canyon or crater map this release though.
- by Beren Hurin - at 2013.08.17 00:36:00
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1414. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
hydraSlav's wrote: Beren Hurin wrote: Hydra, I think your formula for calculating duration should change. It changes based on the endurance amount of a suit. I think its just staying the same. Also I"m looking forward to the repairs over t...
- by Beren Hurin - at 2013.08.16 18:38:00
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1415. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Hydra, I think your formula for calculating duration should change. It changes based on the endurance amount of a suit. I think its just staying the same. Also I"m looking forward to the repairs over time graphs.
- by Beren Hurin - at 2013.08.16 17:31:00
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1416. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
Davy Headhunter wrote: Cross Atu wrote: Davy Headhunter wrote: I know this topic is dead, but i could not find the answer anywhere else. When, and Why did they change the Nanohive limit on the field? i mean. few weeks ago we could deploy...
- by Beren Hurin - at 2013.08.16 17:07:00
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1417. How do you think Aim Assist will passively affect DUST? - in General Discussions [original thread]
Mid range weapons like the SCR will be more lethal
- by Beren Hurin - at 2013.08.15 14:51:00
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1418. heads up for some armour and movement updates - in General Discussions [original thread]
Epicsting pro wrote: Ya I can have 521 armor and still heal at 20/s. you could also have 700 something armor and have a freindly/nanohive heal you the same.
- by Beren Hurin - at 2013.08.15 14:32:00
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1419. heads up for some armour and movement updates - in General Discussions [original thread]
The Tunski wrote: Pandora Mars wrote: Don't misunderstand, I'm happy with better Armor plates, but... ... I thought Plates give you more HP because they slow you down also. A STD Plate gives you more HP than a PRO Extender. (Armor-Shield...
- by Beren Hurin - at 2013.08.15 03:21:00
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1420. heads up for some armour and movement updates - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: Wolfman - Are you happy with armor repair speeds as they currently stand? Or are you wanting to see how the current changes pan out first? Repair speed is still very slow currently, and this issue will be exacerba...
- by Beren Hurin - at 2013.08.15 03:15:00
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