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921. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Aeon Amadi wrote: Beren Hurin wrote: Great work so far, maybe you could add the scrambler rifle from Delta Iddon's graphs here: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread I'm pretty sure the SR is just th...
- by Beren Hurin - at 2013.09.12 13:48:00
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922. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Great work so far, maybe you could add the scrambler rifle from Delta Iddon's graphs here: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread I'm pretty sure the SR is just the ASR + 5m I'd eventually like to see a da...
- by Beren Hurin - at 2013.09.12 13:43:00
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923. Base pay: 300 isk/sec for a win (150/sec for a loss) - in General Discussions [original thread]
DJINN MUSTARD wrote: You can get 60-100k just sitting in MCC! I spawned into a game with 20 seconds left on the clock and got 200k. Dropped one link under MCC! The mechanics are broken! You will never figure out an actual pay per minute scale! ...
- by Beren Hurin - at 2013.09.12 13:30:00
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924. Faction Warfare: I'd say we won! - in General Discussions [original thread]
Arx Ardashir wrote: CCP FoxFour wrote: Arx Ardashir wrote: As a 4 year FW veteran, let me tell you this: You don't win FW. Only CCP wins. The Caldari not too long ago swept their warzone and owned every system (meaning the Gallente owned...
- by Beren Hurin - at 2013.09.12 11:57:00
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925. Base pay: 300 isk/sec for a win (150/sec for a loss) - in General Discussions [original thread]
So I got spawned into a domination match last night with just my squad against 2 snipers. I could have said, "screw this" and quit, instead, I saw it as a research opportunity and my squad and I proceeded to figure out if we could deduce some inf...
- by Beren Hurin - at 2013.09.12 11:53:00
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926. Faction Warfare: I'd say we won! - in General Discussions [original thread]
Racro 01 Arifistan wrote: Mavado V Noriega wrote: Aeon Amadi wrote: Caldari have 2 districts Amarr have 3 districts Long live the Federation! Long live the Republic! Dont think most ppl care until FW is actually meaningful and actual...
- by Beren Hurin - at 2013.09.12 11:36:00
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927. Faction Warfare: I'd say we won! - in General Discussions [original thread]
CCP FoxFour wrote: This is actually a problem as it means everyone queueing for just Gallente or Minmatar (or both those) will get the Scotty message since there is no district for them to attack... I think the code changelist description actua...
- by Beren Hurin - at 2013.09.12 11:31:00
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928. Faction Warfare: I'd say we won! - in General Discussions [original thread]
CCP FoxFour wrote: This is actually a problem as it means everyone queueing for just Gallente or Minmatar (or both those) will get the Scotty message since there is no district for them to attack... I think the code changelist description actua...
- by Beren Hurin - at 2013.09.12 11:21:00
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929. Heavy suits should resist small arms fire and low grade explosives - in General Discussions [original thread]
Well, the way shields and explosives work, shields are the buffer against most explosives. Having no shields will make you vulnerable. I'd be okay with a reduction of side-arm damage to heavies.
- by Beren Hurin - at 2013.09.11 20:29:00
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930. PENALTY FOR SUICIDE? - in General Discussions [original thread]
Aisha Ctarl wrote: TheAmazing FlyingPig wrote: IT HURTS YOUR K/D RATIO! WHY WOULD YOU DO ANYTHING DETRIMENTAL TO YOUR K/D RATIO?! Pretty much this....if your K/D declines, you're automatically seen as less of a man by everyone....could ev...
- by Beren Hurin - at 2013.09.11 19:57:00
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931. You had this coming Amarrians.... - in General Discussions [original thread]
2 districts left or 2 FW systems left?
- by Beren Hurin - at 2013.09.11 19:42:00
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932. STUN LOCKING - in General Discussions [original thread]
What about popping and locking?
- by Beren Hurin - at 2013.09.11 17:38:00
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933. Prediction: Combat Rifle will change the game even more - in General Discussions [original thread]
Rogatien Merc wrote: Beren Hurin wrote: Minmatar fighting style revolves around hitting your opponent fast, avoiding damage rather than tanking it, and controlling when and where you fight so as to minimize risk. Yeah! The same way US Army...
- by Beren Hurin - at 2013.09.11 17:34:00
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934. Aim Assist Works As Intended - in General Discussions [original thread]
King Kobrah wrote: it doesn't surprise me a no-name with terrible aim would be vehemently defending the built in aimbot. I dropped the mouse entirely because they ruined the aiming on it, no auto-aim like the controller and the ADS is faster t...
- by Beren Hurin - at 2013.09.11 16:30:00
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935. Aim Assist Works As Intended - in General Discussions [original thread]
I'll reinterpret: King Kobrah wrote: aim assist has ruined the game for me. See below: CCP hasn't designed a new system for the controller + mouse combination that lets me exploit the best of both controls. I've been using a mouse since chr...
- by Beren Hurin - at 2013.09.11 16:01:00
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936. top 20 of each class - in General Discussions [original thread]
King Kobrah wrote: Best assault controller+mouse user reporting in WTF? This is why your aiming is messed up.
- by Beren Hurin - at 2013.09.11 15:55:00
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937. Aim Assist Works As Intended - in General Discussions [original thread]
Long Evity wrote: Beren Hurin wrote: Long Evity wrote: Really? You believe hip-firing needs AA and AA should track? How about you explain THAT reasoning? Taking away all skill in this game and replacing it with a do-all aim system is the ...
- by Beren Hurin - at 2013.09.11 15:10:00
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938. Prediction: Combat Rifle will change the game even more - in General Discussions [original thread]
Oh yeah, the other bonus to projectile weapons in Eve at least is how easy they are to fit compared to the other close range weapons. To give you an idea, I just read that, "flying Minmatar ships is like riding a wheelchair down a staircase while...
- by Beren Hurin - at 2013.09.11 14:40:00
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939. Aim Assist Works As Intended - in General Discussions [original thread]
Long Evity wrote: Really? You believe hip-firing needs AA and AA should track? How about you explain THAT reasoning? Taking away all skill in this game and replacing it with a do-all aim system is the dumbest thing I've ever heard. Aim Assist s...
- by Beren Hurin - at 2013.09.11 14:07:00
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940. Aim Assist Works As Intended - in General Discussions [original thread]
Ydubbs81 RND wrote: Korvin Lomont wrote: My biggest concern is AA is to powerfull at distance shots. Hell its easier to kill someone at 40 to 60m with hipfire than with ads. And this seems a bit weired to me.... The further you go out, th...
- by Beren Hurin - at 2013.09.11 13:39:00
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