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481. Should scouts take less fall damage? - in General Discussions [original thread]
+1 I hate lossing all my shields jumping off a platform to ninja kill someone on the ground
- by Beck Weathers - at 2014.01.21 14:59:00
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482. I'm sorry, does this look like fun to you? - in General Discussions [original thread]
the other day our squad leader put us into a Ambush to kill time as one of our squad had to do an arrand, and it was actualy quite enjoyable, both sides spawned on oposing sides of the city, no tanks where called in and it was a good over all fire...
- by Beck Weathers - at 2014.01.21 14:58:00
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483. Who going to make a new alt and stomp Acadamy when 1.8 arives? - in General Discussions [original thread]
Ludvig Enraga wrote: Man, I love this thread - shows all the 14 yo would be beardnecks. Bragging about stomping the academy... just wow... this speaks for itself. I see any of you on my team in FW, I am team killing you - oh wait, you don't pla...
- by Beck Weathers - at 2014.01.21 00:55:00
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484. Who going to make a new alt and stomp Acadamy when 1.8 arives? - in General Discussions [original thread]
Jack Kittinger wrote: what do you mean by new alt? didn't you make enough alts the first time? I have a tank alt and a heavy alt and thats it. Will need more, tho most will be deleted after a week of testing, to many alts is a hassle
- by Beck Weathers - at 2014.01.21 00:30:00
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485. I want to feel like this when I use my AR... - in General Discussions [original thread]
The Shotgun would actualy be closest to a blaster in EVE, anout the same equivilant range and all that quick 1 2 punch power.
- by Beck Weathers - at 2014.01.21 00:27:00
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486. Scouts GATHER - Before 1.8 Share your BEST fits! - in General Discussions [original thread]
Proto Minmatar scout 3x complex shield extender 1x advanced regulator 1x proto profile Dampener 1x Specialist shotgun Used it for Flanking, Countless times I would come up behind the enemy line where they would be so focused on shooting my team t...
- by Beck Weathers - at 2014.01.21 00:02:00
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487. Keep heavies balanced - in General Discussions [original thread]
Yeah If there was an actual delay on letting people enter and exit vehicals it would be nice, would also stop people jumping out of tanks last milisecond a thing.
- by Beck Weathers - at 2014.01.20 23:38:00
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488. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
The Ion Pistol, for when you really want to charge shot someone with a Scambler rifle but not all the time. :D
- by Beck Weathers - at 2014.01.20 23:19:00
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489. Tanks are 100% balanced right now - in General Discussions [original thread]
Rail turret need a mag reduction to 5 shots, 9 is far to many
- by Beck Weathers - at 2014.01.20 23:07:00
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490. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
Likewise feel that redline isues need worked on before snipers. I have ran into a few snipers that moved around the battle field, and while they are easy to kill when they are in tunnel vision mode I have mad respect for them. I think If they was...
- by Beck Weathers - at 2014.01.20 23:04:00
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491. Who going to make a new alt and stomp Acadamy when 1.8 arives? - in General Discussions [original thread]
Vicious Minotaur wrote: Based on what I heard, I'll get to run around in militia suit variants before I spend any SP. So I'll skill into things on my main accounts after I get acquainted with the militia versions.. As I said having no skill...
- by Beck Weathers - at 2014.01.20 22:57:00
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492. Who going to make a new alt and stomp Acadamy when 1.8 arives? - in General Discussions [original thread]
Makuta Miserix wrote: If you stomp then you are doing nothing but hurting the playerbase. I honestly don't like being in the Academy when using a new character, (because knowledge is power) but unfortunately there isn't an option too skip it....
- by Beck Weathers - at 2014.01.20 22:38:00
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493. Who going to make a new alt and stomp Acadamy when 1.8 arives? - in General Discussions [original thread]
Not really going to do it to stomp on the new berrys, but I always find I get the best feel for a weapon, or suit when using it on a new clone with no SP. I will likely make an alt for each of the new scout suits, and also skill them into some of...
- by Beck Weathers - at 2014.01.20 22:27:00
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494. People outstrafing my CQC hipfire rail. - in General Discussions [original thread]
Im told its harder for people to out strafe you shots if you turn your Aim assist off. The AA magnitisum starts draging your cross hairs one way then when they quickly go the Otherway a few time your AA cant keep up and will actualy work aginst yo...
- by Beck Weathers - at 2014.01.20 22:18:00
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495. Most OP HAV ever, please send ISK - in General Discussions [original thread]
How will scouts ever hide from THREE stacked scanners?! OP!
- by Beck Weathers - at 2014.01.20 22:06:00
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496. The races, as defined by action. - in General Discussions [original thread]
Amarr would Teach it about the holy emperess and apoint it a dog preist to go and spread the word to all space dog kind. Galente would Shoot it full of drugs so it forgot how hungry it was and then watch it starve to death saying it was free to t...
- by Beck Weathers - at 2014.01.20 22:04:00
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497. I hear the LR is getting a buff. - in General Discussions [original thread]
Bethhy wrote: Sinboto Simmons wrote: Regnier Feros wrote: nooo the fotm chasers will be after my baby! Now you know how I feel about REs. We all are kinda RE chasers after markof22... i actually hated him for months because he owned ...
- by Beck Weathers - at 2014.01.20 21:18:00
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498. Equalize the scout bonuses - in General Discussions [original thread]
Magnus Amadeuss wrote: Chunky Munkey wrote: TheD1CK wrote: u say minmatar has 4 free modules.... hacking/novaknife dmg bonuses are what you mean So we get put inside everyones optimal range to perform our role making it the toughest scout...
- by Beck Weathers - at 2014.01.20 20:47:00
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499. Question about mechanics of shield tanks passive reps - in General Discussions [original thread]
Well It would be nice to know the exact number of damage needed to stop shield regen first, inda hard to guestimate without it.
- by Beck Weathers - at 2014.01.20 20:26:00
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500. 1.8 Sentinel Effective HP Calculations - in General Discussions [original thread]
Good stuff +1
- by Beck Weathers - at 2014.01.20 20:24:00
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