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261. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Is the average age of PSN users 27 Howard?
- by Beast Beastlington - at 2012.09.18 23:05:00
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262. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Maken Tosch wrote: Beast Beastlington wrote: Jin Robot wrote: Beast Beastlington wrote: Sha Kharn Clone wrote: I really dont want to sound mean but maybe watching TV would be more you. Dont take away the only shooter that needs a l...
- by Beast Beastlington - at 2012.09.18 21:10:00
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263. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
woess wrote: "Too much depth and complexity?" this is why i like dust... the complexity and depth is an "idiot filter" for this game also i like games whitch have a learning curve If you are going to use terms like "idiot filter" and be a...
- by Beast Beastlington - at 2012.09.18 21:02:00
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264. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Maximus Stryker wrote: TL;DR all they need to do to bring along casuals is launch the game with arena battles ARENA BATTLES -8v8 -Smaller maps / close quarters maps -Capture The Flag / King of The Hill / Team Death Match -Everyone uses Mili...
- by Beast Beastlington - at 2012.09.18 15:25:00
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265. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Jin Robot wrote: Beast Beastlington wrote: I'd like to thank you guys who gave genuine replies and left defensiveness to one side. We all want Dust to be the best game it can possible be. I think it's foolish to ignore what the most popula...
- by Beast Beastlington - at 2012.09.18 15:16:00
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266. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
I'd like to thank you guys who gave genuine replies and left defensiveness to one side. We all want Dust to be the best game it can possible be. I think it's foolish to ignore what the most popular games are doing and I also think it'd be foolis...
- by Beast Beastlington - at 2012.09.18 15:07:00
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267. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Sha Kharn Clone wrote: Beast Beastlington wrote: That's what I'm asking. How does that differ from a game of Conquest in BF3? I'm talking about the core gameplay. You could have said this 4 pages ago ..faceplam No idea this is my fi...
- by Beast Beastlington - at 2012.09.18 14:58:00
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268. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Jin Robot wrote: Core shooter gameplay will always be the same. Do you want to have to not point and shoot? Are you asking to roll dice or play a match game, its a shooter. That's exactly my point. Aside from the economy it's still an FPS....
- by Beast Beastlington - at 2012.09.18 14:56:00
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269. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Cyn Bruin wrote: Beast Beastlington wrote: Still waiting for all the elitists to give a detailed explanation as to how the core mechanics of Dust are more complex than BF3 or any other FPS. I don't understand why we have to "prove" why...
- by Beast Beastlington - at 2012.09.18 14:53:00
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270. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Jin Robot wrote: SoLJae wrote: Beast Beastlington wrote: Sleepy Zan wrote: The game is still in beta and it will grow in complexity even after release Explain how. Will I have to do a handstand while pressing L1, R1 to get a kill? L...
- by Beast Beastlington - at 2012.09.18 14:48:00
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271. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Jin Robot wrote: Beast Beastlington wrote: Sleepy Zan wrote: The game is still in beta and it will grow in complexity even after release Explain how. Will I have to do a handstand while pressing L1, R1 to get a kill? Learn tree surgery...
- by Beast Beastlington - at 2012.09.18 14:42:00
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272. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Sha Kharn Clone wrote: Dude your not worth it sorry just move on or hang around and be a troll either is fine with me. Just write somthing like "see no one has said anything detailed and I am right your all wrong" and bam you win the internets...
- by Beast Beastlington - at 2012.09.18 14:39:00
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273. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Sleepy Zan wrote: The game is still in beta and it will grow in complexity even after release Explain how. Will I have to do a handstand while pressing L1, R1 to get a kill? Learn tree surgery to be able to capture a null cannon? Still wait...
- by Beast Beastlington - at 2012.09.18 14:24:00
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274. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Jin Robot wrote: Beast Beastlington wrote: Sha Kharn Clone wrote: I really dont want to sound mean but maybe watching TV would be more you. Dont take away the only shooter that needs a little thinking now and again. Explain to me wha...
- by Beast Beastlington - at 2012.09.18 13:59:00
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275. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Sha Kharn Clone wrote: I really dont want to sound mean but maybe watching TV would be more you. Dont take away the only shooter that needs a little thinking now and again. Explain to me what "thinking" is required for this game. Explain...
- by Beast Beastlington - at 2012.09.18 13:31:00
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276. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Ire's thug wrote: Kill this thread. You dumb this down me and all my friends quit. LOL
- by Beast Beastlington - at 2012.09.18 13:26:00
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277. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Phantomnom wrote: It's barely complex, just inaccessible to newbies. You have to dig for relevant information towards anything you want to look in to and would be completely overwhelming to people looking at their first taste of this game. Oh ...
- by Beast Beastlington - at 2012.09.18 13:20:00
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278. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Maken Tosch wrote: I'm sorry but you are wrong to try to suggest making DUST into just another COD. Games that do that are the very reason why I don't play any other cookie cutter game that tries to be cod. DUST is not meant to be a cookie cutt...
- by Beast Beastlington - at 2012.09.18 12:58:00
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279. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Ieukoplast wrote: I dunno, as it stands now, I can't imagine the masses adopting to this game very well. There is just too much complexity and complications, most people simply want to relax and have fun when playing online... not to eat, sleep...
- by Beast Beastlington - at 2012.09.18 12:48:00
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280. New build, New testing by us. - in General Discussions [original thread]
Cinder Integ wrote: Beast Beastlington wrote: Moonracer2000 wrote: I agree that the core shooter mechanics need a lot of work. I think looking at popular AAA FPS games for examples and inspiration is wise. Lots of people on here seem to l...
- by Beast Beastlington - at 2012.09.17 23:04:00
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