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81. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
BMSTUBBY wrote: Beast Beastlington wrote: The current guy must be hard of hearing because the weapons sound absolutely atrocious. If you had beefy sounding Assault Rifles and Shotguns it might go a long way towards hiding the woeful gun-pl...
- by Beast Beastlington - at 2013.02.07 04:48:00
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82. Is Dust finding an audience? - in General Discussions [original thread]
Not one person on my friends list is playing it. CIRCUMSTANTIAL EVIDENCE!
- by Beast Beastlington - at 2013.02.01 14:36:00
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83. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
You'd better take that up with CCP then hadn't you? Or does the "it's a beta" line not apply when it's something that pisses you off about the game?
- by Beast Beastlington - at 2013.02.01 14:24:00
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84. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
DeathStalker Synchro wrote: BMSTUBBY wrote: Beast Beastlington wrote: The current guy must be hard of hearing because the weapons sound absolutely atrocious. If you had beefy sounding Assault Rifles and Shotguns it might go a long way t...
- by Beast Beastlington - at 2013.02.01 09:23:00
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85. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
BMSTUBBY wrote: Beast Beastlington wrote: The current guy must be hard of hearing because the weapons sound absolutely atrocious. If you had beefy sounding Assault Rifles and Shotguns it might go a long way towards hiding the woeful gun-pl...
- by Beast Beastlington - at 2013.02.01 09:22:00
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86. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
After this latest "update" where sound is all but gone, I hope we can all see the importance of audio in video games. I think we've learned a very important lesson today.
- by Beast Beastlington - at 2013.01.31 18:10:00
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87. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Well, that update was a slight disappointment. Better though, at least it sounds like the gun is pushing some air now. 'zomgz its in space u noon stfu and go back to cod!!!111!!!'
- by Beast Beastlington - at 2013.01.31 02:17:00
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88. Sound improvement. - in General Discussions [original thread]
:D It's better than the "scratching the dawg" sound it used to be though.
- by Beast Beastlington - at 2013.01.30 21:07:00
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89. CCP's roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: Beast Beastlington wrote: You are just doing your utmost to obfuscate. You aren't answering the question, a tactic I notice you are particularly good at. Now, let's assume that Planetside 2 closes in 5 minutes. Who...
- by Beast Beastlington - at 2013.01.30 20:45:00
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90. CCP's roadmap - in General Discussions [original thread]
You are just doing your utmost to obfuscate. You aren't answering the question, a tactic I notice you are particularly good at. Now, let's assume that Planetside 2 closes in 5 minutes. Whoopee...no one really cares. How does that have anythi...
- by Beast Beastlington - at 2013.01.30 14:49:00
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91. CCP's roadmap - in General Discussions [original thread]
Another Steam graph. Fantastic. Only 695 people on EVE at the moment. Probably time to shutter that game eh?
- by Beast Beastlington - at 2013.01.30 14:46:00
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92. CCP's roadmap - in General Discussions [original thread]
Just checked the steam stats now. Today's peak log-in for EVE online is 1.092 players. That puts it below War-Z, Euro Truck SImulator, DC Universe Online, APB Reloaded and Farming Simulator 2013. From this data I can conclude that EVE Online is ...
- by Beast Beastlington - at 2013.01.30 14:35:00
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93. CCP's roadmap - in General Discussions [original thread]
In any case, lets assume that Planetside is dead and will go out of business tomorrow. How does that affect the fact that CCP are incredibly poor at outlining where Dust is headed?
- by Beast Beastlington - at 2013.01.30 14:04:00
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94. CCP's roadmap - in General Discussions [original thread]
Posts meaningless stats on a game that's available from more than one place as a means to show the game is dying and then says "duh" when he's shown that not everyone uses Steam to log in. Is that you Dolan Duck?
- by Beast Beastlington - at 2013.01.30 13:46:00
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95. CCP's roadmap - in General Discussions [original thread]
You posted STEAM stats for Planetside, spud!
- by Beast Beastlington - at 2013.01.30 13:27:00
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96. My first experience with DUST 514 - in Feedback/Requests [original thread]
TREY Trey wrote: Better graphics may lead to poor gameplay. Keep in mind that unlike other PS3 titles with high graphics, this game is a multiplayer title with large number. More graphics mean more the PS3's limited hardware has to do. Which le...
- by Beast Beastlington - at 2013.01.30 12:41:00
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97. CCP's roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: http://img805.imageshack.us/img805/6703/fefwefwfef.png This probably explains where the full platoons went... Today's peak login 9,981 Vs Team Fortress 2 at 53,407 players which is years old Or Borderlands 2 15,000 pl...
- by Beast Beastlington - at 2013.01.30 12:34:00
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98. CCP's roadmap - in General Discussions [original thread]
Platoon I'm in is growing every day.
- by Beast Beastlington - at 2013.01.30 02:31:00
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99. My first experience with DUST 514 - in Feedback/Requests [original thread]
Snaps Tremor wrote: When people talk about Dust feeling sluggish, it's not purely because the game is 'slow' compared to faster twitch shooters, but because the Unreal engine is notorious for having a floaty, weightless feel to it by default. A...
- by Beast Beastlington - at 2013.01.30 02:21:00
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100. My first experience with DUST 514 - in Feedback/Requests [original thread]
2100 Angels wrote: Luetin 09 wrote: Beast Beastlington wrote: Great video. You've addressed many of the concerns that people have about Dust. The concept is incredible but the core element just isn't there. Either CCP have a better bu...
- by Beast Beastlington - at 2013.01.30 02:13:00
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