Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
461. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: the reload time of the HMG is 8 seconds. If you're spending more time reloading than anything else overall there's a defect in design. Ok, not attacking you Breakin Stuff, but you aren't regularly a heavy in a PC right? ...
- by Balistyc Farshot - at 2015.03.05 21:52:00
|
462. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Balistyc Farshot wrote: I have a great idea to nerf the HMG! I think we've kittened around long enough with heat/reload/ammo to know that at this point it is the sheer killing potential that is the problem. Heat/Reload...
- by Balistyc Farshot - at 2015.03.05 20:22:00
|
463. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I have a great idea to nerf the HMG! Everyone keeps focusing on range. That is one factor in all weapons. Why don't we take the ammo in the hopper down. Then we will see heavies perform closer to the PLC (I threw up a little thinking about heavie...
- by Balistyc Farshot - at 2015.03.05 17:21:00
|
464. Just a daily reminder - in General Discussions [original thread]
CCP is running a skeleton crew and doing a awesome job developing, they say they can't play like they used to. We hardly see the CPMs (Game Masters?). So they need to baptize some veteran players to be in game GMs and drive some stories if they ca...
- by Balistyc Farshot - at 2015.03.05 15:17:00
|
465. CCP Rattati is OP as frak - in General Discussions [original thread]
DeathwindRising wrote: CCP Rattati wrote: Atiim wrote: From what I see in the picture he died 12 times against randoms while using an Officer Suit. That's about as overpowered as Planetary Response Organization. better to go 29/12 a...
- by Balistyc Farshot - at 2015.03.05 15:04:00
|
466. A guy can't get 42 kills in a match without getting hatemail... - in General Discussions [original thread]
Getting into the 40s happens with vehicles on open maps with scrubs. I have blater tanked my way into the 40s with a soma on some maps. Just saying. Also, if you are lagging just send him a "Cool story bro" email and be done with him.
- by Balistyc Farshot - at 2015.03.04 22:40:00
|
467. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP needs to think a little bit about why you want this and listen to the problem and apply this the best way to solve said problem. The problem I hear that most needs fixing is being able to dig yourself out of the redline. If they make this new ...
- by Balistyc Farshot - at 2015.03.04 16:29:00
|
468. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
ReGnYuM wrote: IMHO, I think the focus on the HMG rebalance needs to be its range. I think any PC player (or any seasoned vet) understands that if you run at a heavy full-frontal, you will lose . However, on numerous occasions I have have plac...
- by Balistyc Farshot - at 2015.03.04 16:08:00
|
469. Just a daily reminder - in General Discussions [original thread]
Rip - you know I have similar lines of thinking. My idea is to take that bottom slot meant for special missions and make the biggest corp district wise have a bank account that keeps ticking up in ISK. Say an extra lab for them that once a day mak...
- by Balistyc Farshot - at 2015.03.03 23:05:00
|
470. xavier is signing off - in General Discussions [original thread]
They are getting rid of the facility. It is in the dev posts by Frame. Just an FYI. The quantity of a**hole corps is going to be constant until randoms get to pull down the giants. Good luck. I am thinking of taking a break too.
- by Balistyc Farshot - at 2015.03.03 21:56:00
|
471. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The major problem is going to be how the community responds to dropping the dmg on HMGs. As a heavy in most PCs, I agree that our next weapon will be the shotgun and ACR. We may even switch to commandos if we need two CQC weapons. The biggest pro...
- by Balistyc Farshot - at 2015.03.03 16:49:00
|
472. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. Sounds good. The main question I have is if you can pull the suits that d...
- by Balistyc Farshot - at 2015.03.03 15:04:00
|
473. GOT DAMN BLUEBERRY!!!!! - in General Discussions [original thread]
What I love is in skirm 6 blueberries standing around a point waiting to hack it and I am holding back 10 reds on another point with my squad of 4. You just have to shout at your TV. That tends to make me feel better. My squad always laugh at my ...
- by Balistyc Farshot - at 2015.03.02 23:56:00
|
474. dying form a magic ball of plasma is now a thing or has it always be... - in General Discussions [original thread]
Sicerly Yaw wrote: I was just recently killed by a plc user the big ball of plasma clearly missed me as it flew right by me but far enough to not be in splash damage and much less direct damage range (I was also moving around a fair bit so as n...
- by Balistyc Farshot - at 2015.03.02 23:50:00
|
475. Remote Explosive Spam current state - in General Discussions [original thread]
Mex-0 wrote: 4/10 A good heavy will be able to see an RE plopped in front of them. Besides, REs are one of the few counters to heavy spam. Not to mention that us scouts have about 1/10th of your health... If we shoot you and play "fair," y...
- by Balistyc Farshot - at 2015.03.02 23:47:00
|
476. Remote Explosive Spam current state - in General Discussions [original thread]
FLAYLOCK Steve wrote: Ydubbs81 RND wrote: JARREL THOMAS wrote: Ydubbs81 RND wrote: (although nova knives are cheesy as well) *Walks away* because it takes a lot of skill to OHK knife someone in the back. *closes the door behind...
- by Balistyc Farshot - at 2015.03.02 18:37:00
|
477. Remote Explosive Spam current state - in General Discussions [original thread]
FLAYLOCK Steve wrote: Balistyc Farshot wrote: Ydubbs81 RND wrote: Joel II X wrote: It's not that I'm okay with it, I just don't think it's ridiculous. I don't see it every match. A ratio I'm about to pull out of my a** of heavy spam ...
- by Balistyc Farshot - at 2015.03.02 16:27:00
|
478. Remote Explosive Spam current state - in General Discussions [original thread]
Ydubbs81 RND wrote: Joel II X wrote: It's not that I'm okay with it, I just don't think it's ridiculous. I don't see it every match. A ratio I'm about to pull out of my a** of heavy spam to RE spam frequency would be 25:3. They have a sho...
- by Balistyc Farshot - at 2015.02.27 20:43:00
|
479. FIGHT US!! - in General Discussions [original thread]
Proto Annihilator wrote: Raiden246 wrote: Who knows guys, the devs might secretly be slayers waiting to take on us Dust bunnies in officer gear. With the best guns, suits, and equipment they would be doom. 16 of them would be like Concord...
- by Balistyc Farshot - at 2015.02.27 17:13:00
|
480. Corrosive Synergy opens it's doors ! - in Corporation Recruitment [original thread]
I grabbed a few of you guys for a fun FW on the wrongside (Cal) of the tracks. You guys pretty much are PC ready, you just need a strong FC and some set squads. Keep stretching those skills! Oh, bump.
- by Balistyc Farshot - at 2015.02.27 16:45:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |