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201. EoN VS Dust Community Wrap up - in The War Room [original thread]
Sgt Kirk wrote: Apparently TP = all of EON. FEC could have attacked any other corp in EON that was open. They didn't. Sorry, but TP = EON Once TP had all their own districts locked up, they had time to ring for the rest of EON. So even ...
- by Baal Roo - at 2013.09.15 20:38:00
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202. 6 player squad + mics + active scanner + OB - in General Discussions [original thread]
Instead of making it easier to suck at Dust 514 (ie: not be in a corporation, not use a mic, not play in squads), why don't CCP just create a new player experience that shows people how to do the basic important stuff like add user channels, how t...
- by Baal Roo - at 2013.09.15 20:22:00
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203. EoN VS Dust Community Wrap up - in The War Room [original thread]
The problem with the war was that as FEC was ramping up, EON just started locking it's districts. The more organized FEC got, and the better they performed, the less there was for them to do. Since anyone can lock themselves up and make it impossi...
- by Baal Roo - at 2013.09.15 20:08:00
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204. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
How about a De-Booster ? it could work similarly to the passive/active boosters; You tag skills to "de-boost" and instead of gaining an extra .5 SP per SP earned, 1 SP is removed from the skill you have tagged per 1 SP you earn. This way, it's a ...
- by Baal Roo - at 2013.09.15 19:19:00
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205. Please kill red-line sniping - in General Discussions [original thread]
Redline sniping is a **** mechanic. The fact that this game has multiple CCP nut-hangers trying to justify such a **** mechanic just shows how worthless these forums are. There is no excuse for the current redline mechanics.
- by Baal Roo - at 2013.09.14 19:18:00
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206. Please kill red-line sniping - in General Discussions [original thread]
2100 Angels wrote: I think something that seems to be overlooked in this argument is that quite often the best sniping positions fall within the redline. I think you'd find people would still be in those positions if the redline was removed or ...
- by Baal Roo - at 2013.09.14 03:32:00
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207. HOW DO PEOPLE HAVE 450,000,000+ ISK?!?!?!?!?! - in General Discussions [original thread]
No lifer AFKers.
- by Baal Roo - at 2013.09.14 02:58:00
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208. Current TTK = Game Breaking. - in General Discussions [original thread]
Aww, I agree that the auto aim is over the top, but complaining that you can't properly pay2win anymore is pretty lame.
- by Baal Roo - at 2013.09.14 02:46:00
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209. Please kill red-line sniping - in General Discussions [original thread]
Shattered Mirage wrote: Arx Ardashir wrote: Baal Roo wrote: Fire9er Greko wrote: What are they supposed to do sit in the mcc and strafe back and forth youre not thinking about anyone but yourself and your dominating cronies get a good ...
- by Baal Roo - at 2013.09.14 02:40:00
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210. "PROPOSAL" To Propose a PETITION..... that proposes you just leave all... - in General Discussions [original thread]
Slaytanical wrote: Baal Roo wrote: Well, I'm sure you'd have a lot of fun playing this game if anyone with a complaint left. You and the other 7 people left playing could all contact one another and try to get on at the same time so you coul...
- by Baal Roo - at 2013.09.14 02:30:00
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211. Please kill red-line sniping - in General Discussions [original thread]
Fire9er Greko wrote: What are they supposed to do sit in the mcc and strafe back and forth youre not thinking about anyone but yourself and your dominating cronies get a good sniper in your squad and red line sniping will never be a problem DUH...
- by Baal Roo - at 2013.09.14 01:03:00
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212. CCP Match making - in General Discussions [original thread]
Yeah, subdreddit's player count is dropping off heavily because of this. We all just hang out in our IRC channel waiting for the game to not be broken.
- by Baal Roo - at 2013.09.14 01:01:00
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213. "PROPOSAL" To Propose a PETITION..... that proposes you just leave all... - in General Discussions [original thread]
Well, I'm sure you'd have a lot of fun playing this game if anyone with a complaint left. You and the other 7 people left playing could all contact one another and try to get on at the same time so you could play 4 vs. 4!
- by Baal Roo - at 2013.09.14 00:56:00
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214. Who is surprised by this? - in The War Room [original thread]
They broke the rules in a super serious Dust 514 tournament! There are tens of people who will be upset, TENS!!!!
- by Baal Roo - at 2013.09.14 00:51:00
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215. We want 24vs24 or more - in General Discussions [original thread]
Johnny Guilt wrote: Baal Roo wrote: Johnny Guilt wrote: i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts. A...
- by Baal Roo - at 2013.09.13 23:05:00
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216. We want 24vs24 or more - in General Discussions [original thread]
Johnny Guilt wrote: i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts. Aside from the uplink spam, what's wrong wi...
- by Baal Roo - at 2013.09.13 22:37:00
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217. PS4 and Dust - in General Discussions [original thread]
doubtful
- by Baal Roo - at 2013.09.13 22:23:00
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218. We want 24vs24 or more - in General Discussions [original thread]
We were once told to expect at least 32 vs. 32 at launch, and that they (CCP) were hoping to implement 64 vs 64 by that time. This game was designed to be played with a lot more players on the field, and it shows. So many of the design choic...
- by Baal Roo - at 2013.09.13 22:19:00
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219. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Skihids wrote: Allowing objective or mobile spawning AT ALL changes the game. Don't bother quibbling about the specific numbers, they will be used in the quantity required to achieve the effect of creating an unbreakable supply chain for the d...
- by Baal Roo - at 2013.09.13 22:13:00
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220. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
I still think the idea of using straight Skill Points, rather than a more traditional leveling system is the problem. They should have done things like a more traditional RPG skill tree, where you earn XP towards your next "level" and each "leve...
- by Baal Roo - at 2013.09.13 22:05:00
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