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221. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Sgt Kirk wrote: DUST Fiend wrote: Sgt Kirk wrote: This may not be the game for you then. If you actually knew how to read, you'd notice that I'm talking primarily about noobs. I have 15 million SP with my cores flushed out, I'm in a st...
- by Baal Roo - at 2013.09.13 20:14:00
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222. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
skippy678 wrote: John Demonsbane wrote: Baal Roo wrote: John Demonsbane wrote: Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play...
- by Baal Roo - at 2013.09.13 20:10:00
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223. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Skipper Jones wrote: KInda confused about what that list means. Need some explanation. I think FW will be funner if there is a more distinct reason to fight for a certain faction. Whether it be by a specific types of a...
- by Baal Roo - at 2013.09.11 22:34:00
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224. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Getting a bit ahead of yourselves aren't you? How about instead of adding more stats after a match, you actually spend some time changing things so people trying to decide between the different modes (instant battle, faction warfare, etc) can se...
- by Baal Roo - at 2013.09.11 20:07:00
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225. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
John Demonsbane wrote: Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or l...
- by Baal Roo - at 2013.09.11 03:40:00
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226. PRO - in The War Room [original thread]
Ydubbs81 RND wrote: Well, sure...the large majority of the community does not participate in PC because MH is small and EoN controls most of the land. So, in order for a new corp to get in, they have to beat an indie or an EoN corp to get in. ...
- by Baal Roo - at 2013.09.09 20:09:00
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227. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
King Kobrah wrote: Skihids wrote: King Kobrah wrote: There needs to be a limit on the amount of uplinks deployed per squad the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid. There's a compellin...
- by Baal Roo - at 2013.09.09 19:58:00
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228. PRO - in The War Room [original thread]
Ydubbs81 RND wrote: Baal Roo wrote: Ydubbs81 RND wrote: My last statement that you quoted is truth. If you feel that you are good and belong to a corp that's good, you may want to grab a district to call your own. "may" You "may" wa...
- by Baal Roo - at 2013.09.09 06:29:00
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229. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Duran Lex wrote: CCP Wolfman wrote: Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour. I would also reall...
- by Baal Roo - at 2013.09.09 06:25:00
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230. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Wolfman wrote: skippy678 wrote: Hey Guys I need help! I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them. I hve searched google and the foru...
- by Baal Roo - at 2013.09.09 06:19:00
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231. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Chad Michael Murray wrote: While I agree, there's no point in this thread tbh. All the butthurt people calling it aimbot are just realizing they're not as good as they originally had thought and finding any excuse possible as to why they're dyi...
- by Baal Roo - at 2013.09.09 06:14:00
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232. 1,4 best version of dust to date - in General Discussions [original thread]
Vin Vicious wrote: Hit the texans It's a hole other cunttree.
- by Baal Roo - at 2013.09.09 01:31:00
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233. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
skippy678 wrote: Baal Roo wrote: I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping." They'll do the same thing with this thread as they do with every thread that asks a simple que...
- by Baal Roo - at 2013.09.09 01:26:00
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234. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Cmdr Firezone38 wrote: So all they actually have to change is the hipfire assist and not the ADS assist Yes. Essentially they need to either bring the ADS aim assist up to that of the hipfire, or bring down the hipfire aim assist so that it...
- by Baal Roo - at 2013.09.09 01:22:00
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235. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping." They'll do the same thing with this thread as they do with every thread that asks a simple question that they for some reason can't gi...
- by Baal Roo - at 2013.09.09 01:11:00
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236. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Seymor Krelborn wrote: Baal Roo wrote: Clearly hit detection has improved, and that's definitely a good thing. That doesn't mean however that the aim assist isn't too good for hip-firing. In most scenarios at med-long range you're better of...
- by Baal Roo - at 2013.09.09 01:00:00
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237. AIM ASSIST MAKES NO DIFFERENCE - in General Discussions [original thread]
Minor Treat wrote: Baal Roo wrote: Or maybe you're just bad and can't tell? I mean, it's pretty obvious that the aim assist is pretty wacky when you hip-fire at medium-long range. medium range is over 30 meters and underneath 100 meter. S...
- by Baal Roo - at 2013.09.09 00:51:00
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238. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Clearly hit detection has improved, and that's definitely a good thing. That doesn't mean however that the aim assist isn't too good for hip-firing. In most scenarios at med-long range you're better off letting the aim assist do all of the heavy ...
- by Baal Roo - at 2013.09.09 00:45:00
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239. AIM ASSIST MAKES NO DIFFERENCE - in General Discussions [original thread]
Or maybe you're just bad and can't tell? I mean, it's pretty obvious that the aim assist is pretty wacky when you hip-fire at medium-long range.
- by Baal Roo - at 2013.09.09 00:41:00
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240. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Provolonee wrote: Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before. All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter ...
- by Baal Roo - at 2013.09.09 00:27:00
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