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1461. Brick Tanking - in General Discussions [original thread]
Piercing Serenity wrote: This may be a silly question, but: Can anyone explain to me why I shouldn't brick tank my Caldari Assault? I've been trying to play to the strengths of my suit and running shield regulators and energizers, but they ...
- by BL4CKST4R - at 2014.03.27 17:55:00
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1462. How to fix the Assault - in General Discussions [original thread]
NAV HIV wrote: Tau Lai wrote: Damage, assaulters need a bonus to raw damage. That ^ But then we have to classes doing the same thing, the commando and the Assault.
- by BL4CKST4R - at 2014.03.27 15:03:00
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1463. How to fix the Assault - in General Discussions [original thread]
Orin the Freak wrote: A second grenade slot, or a second sidearm slot for dual-wielding sidearms (whilst sacrificing ADS, and perhaps a bit of reload speed) I like this, a little to COD for my taste but it's not generic :)
- by BL4CKST4R - at 2014.03.27 12:47:00
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1464. How to fix the Assault - in General Discussions [original thread]
Joseph Ridgeson wrote: My big thing is role or "X suit does Y better than any other suit." Currently, Assaults do nothing better than anyone else. Logistic is the equipment guy, Commando is the light weapon versatility+damage guy, Sentinel is t...
- by BL4CKST4R - at 2014.03.27 12:41:00
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1465. Should the hotfix for Vehicles Be the 1.6 Stats for AV? - in General Discussions [original thread]
Roy Ventus wrote: Back when AV was much more capable of taking out vehicles to the point where vehicles needed a buff(which they got). Now the AV is nerfed(multiple times through various means) and it's extremely difficult to deal with tanks....
- by BL4CKST4R - at 2014.03.27 11:31:00
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1466. Does anyone think the magsec operation skill is broke? - in General Discussions [original thread]
It is broken.
- by BL4CKST4R - at 2014.03.27 11:22:00
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1467. How to fix the Assault - in General Discussions [original thread]
You guys don't want to fly On a serious note CCP needs to add something unique to the Assault, balancing their built in factors, like HP and fitting is only a small part of the extreme overhaul required to the role. It doesn't have to come in th...
- by BL4CKST4R - at 2014.03.27 11:21:00
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1468. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Joel II X wrote: You must damage armor. If you damage shields, the game tells you, "f**k off, you're not getting any points." If I plant 3 REs on what I assume is a fuel tank, I get 150 points regardless of the tank exploding. Might run flux...
- by BL4CKST4R - at 2014.03.27 11:14:00
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1469. 1.8 Hotfix ADS nerf, WhY? - in General Discussions [original thread]
K9 Wez wrote: Nevyn Tazinas wrote: Isn't there a nerf for large rails from 600 - 300m also? Not that I can see in the "Uprising 1.8 Hotfix Information" Thread Dear players, Today DUST 514 is scheduled to go offline for an extended per...
- by BL4CKST4R - at 2014.03.27 11:08:00
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1470. So here are my predictions for 1.8 - in General Discussions [original thread]
Tanks will be even more spammed than they are now. GêÜ
Heavies will be spammed. GêÜ
There will be little point in using assault suits. GêÜ
There will be much QQ about the cloak. GêÜ
The CR/RR will still be the dominant rifles, espe...
- by BL4CKST4R - at 2014.03.27 11:04:00
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1471. Dust Against Humanity - in General Discussions [original thread]
The latest thread locked by CCP Logibro was "GG CCP, I found (bugs) in the game." Pick one In his turmoil after having his socks stolen, CCP Foxfour now comforts himself with (killing mercs with his "/kill (name) merc" command) Pick one In an ef...
- by BL4CKST4R - at 2014.03.27 10:58:00
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1472. How to fix the Assault - in General Discussions [original thread]
The problem with Assaults is that they are not special anymore. They are generic soldiers now. The Commando is the new Assault high damage and high tank murder specialist (once all 4 AV weapons are out), the scout is the old assaults new assault, ...
- by BL4CKST4R - at 2014.03.27 10:41:00
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1473. Guys, Assault is doing FINE. - in General Discussions [original thread]
The problem with Assaults is that they are not special anymore. They are generic soldiers now. The Commando is the new Assault high damage and high tank murder specialist (once all 4 AV weapons are out), the scout is the old assaults new assault, ...
- by BL4CKST4R - at 2014.03.27 10:39:00
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1474. HArdener nerf hurts proto tanks more than militia ones. - in General Discussions [original thread]
Alena Ventrallis wrote: Some math. Militia large railgun does 1450 damage. Let's assume they don't fit a damage mod. with a 9% damage bonus to shield (is this ever going to be fixed CCP?) we arrive at 1580.5 damage. Two 40% hardeners reduce th...
- by BL4CKST4R - at 2014.03.27 10:31:00
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1475. HEAVY NERF DELAYED - in General Discussions [original thread]
There are better ways to nerf the heavy while maintaining relevance to it's role.
- by BL4CKST4R - at 2014.03.27 10:25:00
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1476. CCP Give us some kind of ETA about the hotfixes. - in General Discussions [original thread]
CCP Saberwing wrote: Okay, so here's the latest: - We're releasing a couple batches of hotfixes. - The first batch are going through QA now and we're hoping for them to go out during downtime today. - We'll announce what they are once they've ...
- by BL4CKST4R - at 2014.03.27 10:17:00
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1477. Real Heavy Fixes - in General Discussions [original thread]
Lorhak Gannarsein wrote: BL4CKST4R wrote: The Terminator T-1000 wrote: A gallante scout cam have over 800 ehp and CCP is worried about the heavy? Really? Scout are OP now with all that ehp and clocking. The novelty will wear off, also...
- by BL4CKST4R - at 2014.03.27 10:14:00
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1478. The Ion Pistol is ¡THE! anti-scout weapon - in General Discussions [original thread]
DeadlyAztec11 wrote: So, the Ion Pistol sucks against Assault suits, very terrible against heavies and disgustingly bad against Logi suits. BUT... It's the premier scout killer. I was playing today in my tanked out militia Amarr Scout (400...
- by BL4CKST4R - at 2014.03.27 02:27:00
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1479. SPANISH - in General Discussions [original thread]
Tacos tacos tacos
- by BL4CKST4R - at 2014.03.27 02:25:00
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1480. Active Scanner and Profile Dampener values - in Technical Support/Bugs [original thread]
gustavo acosta wrote: DozersMouse XIII wrote: sure you weren't scanned while uncloaked? to get to 14 you have to stack 2 complex damps on that gal scout Well, I was scanned once uncloaked, then later in the match I was scanned while I ...
- by BL4CKST4R - at 2014.03.27 02:13:00
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