Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3941. SP Capped - What Do You Usually Do? - in General Discussions [original thread]
Turn off PS3, post on forums or play another game. Not getting stomped for 500 sp a game.
- by BL4CKST4R - at 2013.06.18 22:20:00
|
3942. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: On reactive plates being a high slot: It would be very hard to balance effectively. People would move to stacking a ton of reactive plates with an armour plate/rep combo, which would make an incredibly powerful tank, unl...
- by BL4CKST4R - at 2013.06.18 22:07:00
|
3943. What is the purpose of the SP Cap? - in General Discussions [original thread]
Rusty Shaklefurd wrote: It doesn't matter what system is in place, there will always be a large gap between the new and the old. The only way to change that is to have all the items static like COD... which takes all the RPG and strategy out ...
- by BL4CKST4R - at 2013.06.18 21:54:00
|
3944. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Kitten Empress wrote: meow of justice No justice just Dust.
- by BL4CKST4R - at 2013.06.18 19:58:00
|
3945. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zatara Rought wrote: Furthermore I do think there should be someway of adequately influencing sp to give an advantage to a player that plays more casually vs a hardcore player. Like in WoW you got a bonus to experience if you hadn't played in...
- by BL4CKST4R - at 2013.06.18 18:38:00
|
3946. What is the purpose of the SP Cap? - in General Discussions [original thread]
Aisha Ctarl wrote: I'd just like to say that I'm glad this thread is staying constructive and we are all having a legitimate discussion about the topic at hand and have not resorted to trolling or flaming. I commend you all. Goodjob troll...
- by BL4CKST4R - at 2013.06.18 18:36:00
|
3947. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zahle Undt wrote: BL4CKST4R wrote: Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxe...
- by BL4CKST4R - at 2013.06.18 18:34:00
|
3948. What is the purpose of the SP Cap? - in General Discussions [original thread]
A'Real Fury wrote: Quote: My calc was based on changing the SP Cap to 1 mil SP (or 1.5 mil SP with booster) per week. It is not based on the existing cap. I am comparing the current cap with what CCP intended was to be the length to *ma...
- by BL4CKST4R - at 2013.06.18 18:32:00
|
3949. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxed out or nearly so. That is in 6 or so mo...
- by BL4CKST4R - at 2013.06.18 18:22:00
|
3950. What is the purpose of the SP Cap? - in General Discussions [original thread]
A'Real Fury wrote: BL4CKST4R wrote: A'Real Fury wrote: Noc Tempre wrote: A'Real Fury wrote: Personally I would raise the SP cap to 1 mil SP per week, with a corresponding increase in the SP formula per battle I.e. each battle would ...
- by BL4CKST4R - at 2013.06.18 18:21:00
|
3951. What is the purpose of the SP Cap? - in General Discussions [original thread]
A'Real Fury wrote: Noc Tempre wrote: A'Real Fury wrote: Personally I would raise the SP cap to 1 mil SP per week, with a corresponding increase in the SP formula per battle I.e. each battle would give more SP then it currently produces. ...
- by BL4CKST4R - at 2013.06.18 18:01:00
|
3952. Question for CCP about DS3 movement... - in General Discussions [original thread]
RoundEy3 wrote: M/KB is great when the frame rate and game can keep up with how fast you can aim. Right now if I'm playing on a congested map full of buildings getting into any sort of medium to close range encounter is like watching chaos on m...
- by BL4CKST4R - at 2013.06.18 17:08:00
|
3953. What is the purpose of the SP Cap? - in General Discussions [original thread]
GM Vegas wrote: Shadow heat wrote: - Is way to make people buy SP boosters ...That does not make sense. CCP Cmdr Wang wrote: * Active skill boosters do not increase skill point cap - this is by design. The aim of the s...
- by BL4CKST4R - at 2013.06.18 16:51:00
|
3954. Question for CCP about DS3 movement... - in General Discussions [original thread]
bump
- by BL4CKST4R - at 2013.06.18 16:46:00
|
3955. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Agent Joseph wrote: Keep armor in the lows, but make armor not suck - just as the OP proposed. I wouldn't mind having a useful utility mod or two in the highs, either. I chose armor specifically so I could fit damage mods, but that's basicall...
- by BL4CKST4R - at 2013.06.18 16:44:00
|
3956. Question for CCP about DS3 movement... - in General Discussions [original thread]
Delta 749 wrote: I might be mistaken but from all the various things Ive read mentioning the matter I believe the DS3 controller is actually controlling a virtual joystick like the move and keyboard and mouse set ups so thats why its all screwe...
- by BL4CKST4R - at 2013.06.18 15:39:00
|
3957. Question for CCP about DS3 movement... - in General Discussions [original thread]
Why is the DS3 controller movement speed so slow? What I mean by this is that the turning, and tracking of the camera is very slow. Is this an intended feature or is this what people mean with broken controls to aiming. I have noticed that the KB...
- by BL4CKST4R - at 2013.06.18 15:33:00
|
3958. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Cosgar wrote: padraic darby wrote: and reduce the numbers of slots it has. caldari logi has 9 module stots in total. that needs to be fixed. CaLogis have the worse base stats out of all the logis and don't get a sidearm like the Amarr at...
- by BL4CKST4R - at 2013.06.18 14:38:00
|
3959. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Stephen Rao wrote: Master Jaraiya wrote: Cross Atu wrote: I need to do a real read of this whole thread, but while I'm getting to that I do want to make one statement out of the gate. Reactive plates should be moved to a High Power Slo...
- by BL4CKST4R - at 2013.06.18 13:22:00
|
3960. [Request] Communicate with Us CCP - in Feedback/Requests [original thread]
Herli Pascal wrote: CCP, I love you but we need to have a chat about communication. Now I know that everyone seems to be against you when it comes to Dust, whether it be the game reviewers, the popular consensus, or even your own community. I...
- by BL4CKST4R - at 2013.06.18 13:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |