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3761. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: It is ridiculous that a Support class Dropsuit gets so many High/Low Slots. They give up: 1 Sidearm Slot Some eHP For this two things they get 2-3 Equipment Slots 1-2 High/Low Slots More PG/CPU Better Scan Precision It w...
- by BL4CKST4R - at 2013.07.03 19:03:00
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3762. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
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- by BL4CKST4R - at 2013.07.03 18:57:00
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3763. [Feedback] Armor modules, and armor gameplay - in Feedback/Requests [original thread]
Now that the Dust has settled its time for the Feedback threads you said you would monitor in order to make proper changes. This is one of many. So many of us armor tanks have found ways to make use of the new modules, although it allows us to de...
- by BL4CKST4R - at 2013.07.03 18:50:00
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3764. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: I found another good build for assaults and basics One Ferro scale plates two enhanced plates and 1 complex plate and three complex extenders This will give you 887.7 hp with 6.25 repair at the cost of 7% movement...
- by BL4CKST4R - at 2013.07.03 18:27:00
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3765. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Functioning Proto nanite injectors, means a potential rep of over 400 armor HP in 3 seconds. At the cost of your death :P
- by BL4CKST4R - at 2013.07.03 18:10:00
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3766. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
D legendary hero wrote: what would happen if armor plates where moved to be H modules? I better have 5 high slots.
- by BL4CKST4R - at 2013.07.03 17:55:00
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3767. JW: Scout - in Feedback/Requests [original thread]
Code Slucid wrote: Out of the 2 scout suit, which is faster???? with proto speed mod and which one you think is better Scout GK.0 has the fastest sprint speed with kinetic catalyzers, but Scout MK.0 has the fastest movement speed.
- by BL4CKST4R - at 2013.07.03 17:54:00
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3768. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Artificer Ghost wrote: I actually tried a Shield Tanker earlier (Every time I make a Caldari, it turns out to be my pure tanker, or it doesn't get far before I decide I want to make room for a Heavy...), and holy crap. I was using a Militia Cal...
- by BL4CKST4R - at 2013.07.03 17:48:00
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3769. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: BL4CKST4R wrote: Assault suit gk.0 EHP- 888 3x damage modifiers 3x complex plates 1x enhanced plate 1x duvolle AR Damage-54 Armor repair- 0 Shield repair- 25 Speed-3.97 <-- Almost as slow as a heavy Assault suit...
- by BL4CKST4R - at 2013.07.03 12:35:00
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3770. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: BL4CKST4R wrote: Assault suit gk.0 EHP- 888 3x damage modifiers 3x complex plates 1x enhanced plate 1x duvolle AR Damage-54 Armor repair- 0 Shield repair- 25 Speed-3.97 <-- Almost as slow as a heavy This fit ...
- by BL4CKST4R - at 2013.07.03 12:30:00
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3771. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: BL4CKST4R wrote: Cross Atu wrote: For the sake of diversity I think Higher HP and lower repair is the better options. Maintains a clear pro/con to each tanking type and supports the value of Logi on the field while st...
- by BL4CKST4R - at 2013.07.03 12:25:00
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3772. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: Arkena Wyrnspire wrote: [quote=Daedric Lothar] I explained this in this post. To regenerate at a reasonable rate, the armour tanker needs to fit two complex armour repairers. Thus, all four low slots are used. A strai...
- by BL4CKST4R - at 2013.07.03 12:22:00
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3773. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: For the sake of diversity I think Higher HP and lower repair is the better options. Maintains a clear pro/con to each tanking type and supports the value of Logi on the field while still making Armor more viable. 0.02 ISK ...
- by BL4CKST4R - at 2013.07.03 12:02:00
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3774. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: Arkena Wyrnspire wrote: [P1] Preface [P2] Roles of shield and armour Before I launch into the thread proper, the role of both armour and shield tanks needs to be considered. They shouldnGÇÖt be very similar, fo...
- by BL4CKST4R - at 2013.07.03 12:00:00
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3775. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
zzZaXxx wrote: For Gallente Assault (which really needs an armor related bonus, not shield recharge, to make it work--and it will get it SOON) here's a fit: Enhanced Ferroscale plate 1: 100% of 0.0% Basic plate 1: 87% of 3.0% Basic plate 2: 57...
- by BL4CKST4R - at 2013.07.03 11:43:00
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3776. CCP, you are nutz - in General Discussions [original thread]
Ydubbs81 RND wrote: Knightshade Belladonna wrote: XeroTheBigBoss wrote: Our shields can't get repped. Our shields once we are fluxed we are practically dead. When depleted we have to wait 10 full seconds (with no Regs 6 with about 2 CRegu...
- by BL4CKST4R - at 2013.07.03 11:39:00
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3777. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: BL4CKST4R wrote: Arkena Wyrnspire wrote: Interesting. They do indeed work oddly like that. I can't justify putting them on my fits though, because they remain too difficult to fit and too weak. Try 1 enhanced fe...
- by BL4CKST4R - at 2013.07.03 11:31:00
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3778. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Arkena Wyrnspire wrote: Interesting. They do indeed work oddly like that. I can't justify putting them on my fits though, because they remain too difficult to fit and too weak. Try 1 enhanced ferro, 1 basic plate, 2. enha...
- by BL4CKST4R - at 2013.07.03 11:26:00
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3779. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Interesting. They do indeed work oddly like that. I can't justify putting them on my fits though, because they remain too difficult to fit and too weak. Try 1 enhanced ferro, 1 basic plate, 2. enhanced plates and a co...
- by BL4CKST4R - at 2013.07.03 11:24:00
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3780. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
[quote=Arkena Wyrnspire]I am relatively certain that stacking penalties don't work in the way that Son-Of A-Gun described. Testing now.[/quote Your in for a surprise.
- by BL4CKST4R - at 2013.07.03 11:19:00
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