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1341. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Lazy Scumbag wrote: Pete B wrote: Lazy Scumbag wrote: There is nothing OP about armor. It got buffed the same day the AA and hit detection went off the charts. For people who have armor tanked all along, we still die much faster than befo...
- by BL4CKST4R - at 2014.01.26 03:07:00
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1342. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: BL4CKST4R wrote: Gavr1lo Pr1nc1p wrote: BL4CKST4R wrote: OverIord Ulath wrote: The reason armor tanking became way better than shield tanking is because they both buffed the armor-per-plate and gave a reduct...
- by BL4CKST4R - at 2014.01.26 02:15:00
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1343. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: BL4CKST4R wrote: OverIord Ulath wrote: Henchmen21 wrote: So then all armor tanking options would either be useless or extremely prohibitive that sounds like a great idea. No less so than shield extenders. It w...
- by BL4CKST4R - at 2014.01.26 02:13:00
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1344. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: BL4CKST4R wrote: OverIord Ulath wrote: The reason armor tanking became way better than shield tanking is because they both buffed the armor-per-plate and gave a reduction to the speed penalty. On top of that, ther...
- by BL4CKST4R - at 2014.01.25 22:53:00
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1345. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
OverIord Ulath wrote: The reason armor tanking became way better than shield tanking is because they both buffed the armor-per-plate and gave a reduction to the speed penalty. On top of that, there were very few options for anti-armor weapons...
- by BL4CKST4R - at 2014.01.25 22:20:00
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1346. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Cat Merc wrote: I would never use a complex plate ever again if the penalty came back to 10. How do you armor tank?
- by BL4CKST4R - at 2014.01.25 22:04:00
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1347. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
OverIord Ulath wrote: Henchmen21 wrote: So then all armor tanking options would either be useless or extremely prohibitive that sounds like a great idea. No less so than shield extenders. It would mean you actually have serious drawbacks ...
- by BL4CKST4R - at 2014.01.25 22:02:00
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1348. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Cody Sietz wrote: As it is, armour plates provide too much for a small sacrifice. For just 10 CPU and 1 PG, you get a extra 80 hp and only lose 2 percent to movement speed. It's gotten to the point that almost every suit would be better off us...
- by BL4CKST4R - at 2014.01.25 21:55:00
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1349. Do people want to nerf the assault Rail Rifle too? - in General Discussions [original thread]
Cat Merc wrote: Probably. It still has higher range than AR, so DPS should be slightly lower. But it shouldn't be hit as hard with the nerfhammer, since assault variants are supposed to be effective in CQC. It's range should be reduced if th...
- by BL4CKST4R - at 2014.01.25 21:50:00
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1350. Does anyone else feel like complex armor plates are meh..... - in General Discussions [original thread]
Logi Bro wrote: ...While at the same time, the basic plates are wow? I mean, going from STD to PRO, the stats line up like: STD: 85 hp 2% penalty --> 93 w/maxed skills 10CPU/1PG ADV: 110 hp 3% penalty --> 121 w/maxed skills 20/6 PRO: 135...
- by BL4CKST4R - at 2014.01.25 21:35:00
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1351. Shield Extenders - in General Discussions [original thread]
Logi Bro wrote: Arkena Wyrnspire wrote: Whilst we're at it, I would like to see the lower tier shield extenders be somewhat decent. While I'm here, I figure I might as well make a corresponding thread. Take a look at my armor plates threa...
- by BL4CKST4R - at 2014.01.25 21:27:00
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1352. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
M McManus wrote: And the CR is fine ? You're pathetic first you claim shields are OP now you claim RR is OP.... You got something against Caldari suits/tech in general... ? Cr ain't as op as the rr
- by BL4CKST4R - at 2014.01.25 15:09:00
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1353. The Ion Pistol (some problems) - in General Discussions [original thread]
CCP long range balance is like going against a 50 caliber anti-armor sniper rifle with a nerf pistol.
- by BL4CKST4R - at 2014.01.25 15:04:00
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1354. Assault rifle description is wrong please fix - in General Discussions [original thread]
Sgt Buttscratch wrote: DeadlyAztec11 wrote: +« mad-+ Burst Rifle is the worst weapon in- Dafuq-+ Yeah, you lost all credibility right there. You leave my G75-VLB alone you unskilled menace. Seriously though, if you're not doing well, it's ...
- by BL4CKST4R - at 2014.01.25 14:04:00
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1355. The Ion Pistol (some problems) - in General Discussions [original thread]
Shiruba Ryou wrote: Meant Pistols sorry. I edited it. Been talking about rifles for so long I guess it's stuck on the brain. Rifle514 as the think-they're-clever forumers would say. I feel ya its a never ending battle really.
- by BL4CKST4R - at 2014.01.25 02:48:00
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1356. The Ion Pistol (some problems) - in General Discussions [original thread]
Shiruba Ryou wrote: Horizen Kenpachi wrote: Consider headshots it may have a massive mutiplyer like the scp but to be honest not looked at any of the new goodies so my opinion is ignorant CCP Saberwing asked Wolfman and confirmed that non...
- by BL4CKST4R - at 2014.01.25 02:25:00
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1357. The Ion Pistol (some problems) - in General Discussions [original thread]
Son-Of A-Gun wrote: So, I want to love the Gallente weapons, but they just seem to have so many terrible design flaws. The Ion pistol is the newest addition, and I am afraid that I will soon be tossing it on the useless weapons pile with all th...
- by BL4CKST4R - at 2014.01.25 01:07:00
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1358. Why hate the Variants? - in General Discussions [original thread]
But you can't deny that the original is still better
- by BL4CKST4R - at 2014.01.25 00:30:00
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1359. RR sacrifices no DPS compared to AR, gains huge range - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: *All stats are from prototype version* *Rages can be found here * [Comparison] AR Range: 45m optimal, 78m effective DPS: (750 x 37.4 / 60) = 467.5 RR Range: 75 optimal, 102 effective DPS: (461.54 x 60.5 / 60) G...
- by BL4CKST4R - at 2014.01.24 21:43:00
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1360. Assault rifle description is wrong please fix - in General Discussions [original thread]
Scheneighnay McBob wrote: Also, the description of the combat rifle says it's designed to outrange standard assault rifles. Bullshit, unless by assault rifles they mean gallente assault rifles. while the weaponGÇÖs extended range keeps the...
- by BL4CKST4R - at 2014.01.24 21:30:00
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