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781. Assault Suits are Gimped - in General Discussions [original thread]
Funkmaster Whale wrote: CCP you really need to address the Assault suits sometime soon. What you did to medium suits was just sad. You got rid of somewhat useful bonuses and replaced them with utterly pathetic ones. Not only that, the stat ...
- by BL4CKST4R - at 2014.03.29 11:58:00
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782. assault suit QQ - in General Discussions [original thread]
Its to CPU capped, not saying its a huge problem but its just annoying when there is so much wasted PG, there is a reason for that to
- by BL4CKST4R - at 2014.03.29 11:45:00
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783. Scouts are Dust 514's black people... - in General Discussions [original thread]
No reason to use such title... seems like the only racist one is you. Lock this ****
- by BL4CKST4R - at 2014.03.29 03:22:00
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784. Question for the Devs and players (Module distribution) - in General Discussions [original thread]
One thing that bothers me a lot is the module distribution in Dust 514 it feels backwards and sometimes broken so. By balance I mean their placement, not any balance between shields v armor etc... How do you feel about the module balance and dist...
- by BL4CKST4R - at 2014.03.29 02:57:00
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785. Fanfest build name contest! - in General Discussions [original thread]
CCP Saberwing wrote: Draxus Prime wrote: so both logibro and saberwing acknowledge the build exists sooo yay! Keep guessing! Can confirm that something exists. Never mentioned specifically what Either way, I'll be over here stealing some...
- by BL4CKST4R - at 2014.03.29 02:31:00
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786. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
They feel pretty squishy for how slow they are.
- by BL4CKST4R - at 2014.03.28 21:06:00
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787. Magsec Users - in General Discussions [original thread]
Aisha Ctarl wrote: What do you think of it? I for one love it, but find it's kick to be downright insane. I tried to use it as my main weapon on my Amarr Scout, but the spool up time gets me killed from time to time, or the kick also causes m...
- by BL4CKST4R - at 2014.03.28 20:43:00
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788. Give blasters HMG like dispersion - in General Discussions [original thread]
Cat Merc wrote: Large Blasters should have HMG like dispersion, making it so that they aren't pinpoint accurate. They stay deadly and infantry will still fear sticking their heads out when one is around, but it also won't be an insta kill win ...
- by BL4CKST4R - at 2014.03.28 11:39:00
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789. Is there something wrong with my SCR? - in General Discussions [original thread]
8213 wrote: So, after a charge shot, I can only follow up with 5 additional shots. After that, I will over heat. So I have to wait to stop shooting for about 5 seconds. However, when I use it on a Basic Medium Amaar Frame. I STILL can only fi...
- by BL4CKST4R - at 2014.03.28 11:27:00
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790. CCP, I beg... - in General Discussions [original thread]
LT SHANKS wrote: BL4CKST4R wrote: LT SHANKS wrote: The effect is particularly bad if an enemy is using an HMG, RR, AR, SMG,... tank blaster. Specially if you are armor tanked running from a CR :) Did you kill my armor tanked Scout wi...
- by BL4CKST4R - at 2014.03.28 11:26:00
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791. Coming from someone that spec'd into a Caldari Scout - in General Discussions [original thread]
pink FLUFF wrote: I hate to say this, but Gal and Caldari scout need a slight debuff. The 80m Scan radius is nuts, way too good. Assault or Scout with a 80m passive? Scout. How do we fix this? Well, have caldari get a boost to picking up amarr...
- by BL4CKST4R - at 2014.03.28 11:24:00
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792. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
medomai grey wrote: So did some testing tonight and the heat related bonuses are working, but not always? It is mandatory to fully spec into scrambler rifle and/or Ammar assault for heat reduction bonuses in order for the weapon to be viable. ...
- by BL4CKST4R - at 2014.03.28 11:10:00
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793. CCP, I beg... - in General Discussions [original thread]
LT SHANKS wrote: The effect is particularly bad if an enemy is using an HMG, RR, AR, SMG,... tank blaster. Specially if you are armor tanked running from a CR :)
- by BL4CKST4R - at 2014.03.28 11:01:00
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794. Gallente Heavy HP - in General Discussions [original thread]
crazy space 1 wrote: plates need to slow you down a bit more, as it stands the normal plates give amazing amounts of Brick HP. The ferroscale plates have no use since the different in speed boost is minimal. The plates that offer passive rep...
- by BL4CKST4R - at 2014.03.28 10:59:00
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795. EK-A2 - in General Discussions [original thread]
Bojo The Mighty wrote: Holy **** it's awesome I OHK'd medium frames EK-A2?
- by BL4CKST4R - at 2014.03.28 04:01:00
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796. For those of you who think the brick tanked Scout is OP - in General Discussions [original thread]
Louis Domi wrote: http://www.protofits.com/fittings/shared/221/695 Nice fit, but can you downgrade the COMPLEX CPU or does it invalidate? 600/800 is a bit overkill lol
- by BL4CKST4R - at 2014.03.28 04:00:00
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797. Hey regular assault and LOGI players - in General Discussions [original thread]
DEZKA DIABLO wrote: If your assault suits were given 2% to damage mods giving you back your 10% damage mods and if logis were given back your 3 HP passive reps would you ditch the scout suits? I don't want scouts getting NERFED or cloaks so I ...
- by BL4CKST4R - at 2014.03.28 03:46:00
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798. Are people happy with the Time To Kill? - in General Discussions [original thread]
Garth Mandra wrote: I think the new TTK is much better. I rarely get instagibbed now (shotguns to the back being the exception) which is nice. Dancing is a minor problem at the moment. It might get worse though when people figure out that str...
- by BL4CKST4R - at 2014.03.28 03:23:00
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799. I saw a logi gunned down... - in General Discussions [original thread]
Meee One wrote: I saw a logi gunned down today... He had a Gal heavy to his front,a Min assault to his left and a Gk.0 scout at his right with another heavy following right behind. He had his rep tool out and was doing his logi thing,then from...
- by BL4CKST4R - at 2014.03.28 03:22:00
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800. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: BL4CKST4R wrote: DUST Fiend wrote: Glitches obviously need to be fixed, but glitches are glitches. Moving while cloaked is easy to see. Flux grenades should fully drain a cloaks recharge meter thing. I haven't u...
- by BL4CKST4R - at 2014.03.28 03:19:00
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