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801. CPM cloak discussion - in General Discussions [original thread]
DUST Fiend wrote: Glitches obviously need to be fixed, but glitches are glitches. Moving while cloaked is easy to see. Flux grenades should fully drain a cloaks recharge meter thing. I haven't used them personally, so I can't really comment...
- by BL4CKST4R - at 2014.03.28 03:08:00
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802. For those of you who think the brick tanked Scout is OP - in General Discussions [original thread]
knight guard fury wrote: i run E-War scouts all the time Once the module distribution is fixed my EWAR scout will be so awesome.
- by BL4CKST4R - at 2014.03.28 03:04:00
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803. Scouts are way too powerful now - in General Discussions [original thread]
toasterwaffles wrote: BL4CKST4R wrote: toasterwaffles wrote: So I log in today only to be destroyed by invisible "tank scots". The cloak has made scouts more powerful than they used to be, but the way that people are abusing them is the r...
- by BL4CKST4R - at 2014.03.28 02:55:00
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804. For those of you who think the brick tanked Scout is OP - in General Discussions [original thread]
Rusty Shallows wrote: It has more plates than my Combat Engineer Logi ALT. and its cloaked :)
- by BL4CKST4R - at 2014.03.28 02:53:00
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805. For those of you who think the brick tanked Scout is OP - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/491/2504 Also I don't run a brick tanked scout, I run an EWAR scout.
- by BL4CKST4R - at 2014.03.28 02:41:00
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806. Scouts are way too powerful now - in General Discussions [original thread]
toasterwaffles wrote: So I log in today only to be destroyed by invisible "tank scots". The cloak has made scouts more powerful than they used to be, but the way that people are abusing them is the real problem. Look at this fit , almost 850 h...
- by BL4CKST4R - at 2014.03.28 02:39:00
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807. This is what happens when you use an Ion Pistol - in General Discussions [original thread]
http://www.youtube.com/watch?v=-fmVGbL42WE
- by BL4CKST4R - at 2014.03.28 02:27:00
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808. That HMG..... - in General Discussions [original thread]
Seigfried Warheit wrote: Hows the ADV Burst HMG.... worth trying out? I'm trying the ADV HMG on my CalHeavy its working better than I thought can sustain myself without logi support as long as I don't do the "I'm Superman" approach. Burst ...
- by BL4CKST4R - at 2014.03.28 02:23:00
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809. So it looks like decreasing Tank RR range worked. - in General Discussions [original thread]
Crimson Cerberes wrote: I do not see nearly as many Rail tanks in the red line. Think we can do the same thing to solve the red line sniper thing too? IDK man I am seeing a lot of dropships flying around, it is scaring the **** out of me. Th...
- by BL4CKST4R - at 2014.03.28 02:22:00
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810. So can we please have the scp rof back? - in General Discussions [original thread]
DEZKA DIABLO wrote: They say it's to stop turbo controller spam, yet combat rifles , burst AR, scr haven't changed, plus I've never heard of anyone using this on a scp, but the combat rifle and this controller is obvious in battle and way more ...
- by BL4CKST4R - at 2014.03.28 02:20:00
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811. Why the bolt pistol needs a buff - in General Discussions [original thread]
Dexter307 wrote: Long range dosent matter if it cant kill anything 210 dps is not ok 200 damage at basic and change operations skill to reduce charge time is how i would fix it Short range dosent matter if it cant kill anything 325 dps i...
- by BL4CKST4R - at 2014.03.28 02:19:00
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812. Were my Gronies at? - in General Discussions [original thread]
Alpha 443-6732 wrote: caldari commando here saying I enjoy melting your armor from ranges you cant even comprehend plus my color scheme is a stylin' baby blue, white and lime green combination goml And I enjoy... having my weapons do absol...
- by BL4CKST4R - at 2014.03.27 23:39:00
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813. Were my Gronies at? - in General Discussions [original thread]
Gronies = Gallente Commando/Assault running with AR's
- by BL4CKST4R - at 2014.03.27 22:25:00
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814. CCP how can you? - in General Discussions [original thread]
Delta 749 wrote: Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do have to be a semi d...
- by BL4CKST4R - at 2014.03.27 21:53:00
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815. The scouts who are the FOTM - in General Discussions [original thread]
Spectral Clone wrote: Did you also jump on the bandwagon when 1.8 hit? Post you name here and I will add you to the FOTM scout list. So everyone can know that you are not a "true" scout. Just like me, i'm just an imaginary scout from imaginar...
- by BL4CKST4R - at 2014.03.27 21:52:00
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816. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
medomai grey wrote: The current scrambler rifle heat build up is too extreme for the current damage output. Because heat reduction bonuses are not functioning at the moment, I've been privileged with the experience of using the scrambler rifle...
- by BL4CKST4R - at 2014.03.27 21:50:00
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817. CCP.. - in General Discussions [original thread]
Sir Dukey wrote: This keyboard god strafing sh*t has to go. It's fking ruining the games of all controller players. They strafe so fast to a point where you cant even hit them. I hate it so this is what I do. Grenade. Cook. Die. +50 points...
- by BL4CKST4R - at 2014.03.27 18:03:00
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818. Brick Tanking - in General Discussions [original thread]
Piercing Serenity wrote: This may be a silly question, but: Can anyone explain to me why I shouldn't brick tank my Caldari Assault? I've been trying to play to the strengths of my suit and running shield regulators and energizers, but they ...
- by BL4CKST4R - at 2014.03.27 17:55:00
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819. How to fix the Assault - in General Discussions [original thread]
NAV HIV wrote: Tau Lai wrote: Damage, assaulters need a bonus to raw damage. That ^ But then we have to classes doing the same thing, the commando and the Assault.
- by BL4CKST4R - at 2014.03.27 15:03:00
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820. How to fix the Assault - in General Discussions [original thread]
Orin the Freak wrote: A second grenade slot, or a second sidearm slot for dual-wielding sidearms (whilst sacrificing ADS, and perhaps a bit of reload speed) I like this, a little to COD for my taste but it's not generic :)
- by BL4CKST4R - at 2014.03.27 12:47:00
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