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2461. Dust 514: The Ultimate AWOX Victim - in General Discussions [original thread]
Cass Barr wrote: So all this time, the EVE contingent on these forums have confused me. They constantly argue against things that would improve the game, tirelessly defend CCP's mistakes and missteps, and continuously cheerlead things that wate...
- by BL4CKST4R - at 2013.06.14 12:55:00
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2462. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Rei Meix wrote: BL4CKST4R wrote: Kitten Empress wrote: Wombat in combat wrote: -snip- -snip- Reducing the penalty would just make it easier for all suits to stack plates, the best way to fix it is to penalize Armor tanks less by...
- by BL4CKST4R - at 2013.06.14 12:36:00
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2463. An open letter to CCP - in General Discussions [original thread]
Crash Monster wrote: Blah blah blah... you obviously aren't being forced to go away because you are still here QQing up a storm! ;) Thats because the game still has time to get fixed, the fact he is still here and many of us are still here, ...
- by BL4CKST4R - at 2013.06.14 12:05:00
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2464. Brohoof - in General Discussions [original thread]
My gun ]when weapon customization is released
- by BL4CKST4R - at 2013.06.14 04:25:00
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2465. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Scheneighnay McBob wrote: BL4CKST4R wrote: Scheneighnay McBob wrote: With the update, CCP should buff the **** out of armor repairers and make them a highslot. Any armor modules in high slots is a BAD idea, it would make it even ...
- by BL4CKST4R - at 2013.06.13 15:38:00
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2466. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Saoa Scum wrote: KAGEHOSHI Horned Wolf wrote: Reactive plates are basically shield extenders (low HP, self repairing), but with less HP, and movement penalty. Needs to have as much HP as their shield extender counterpart, or else you're just...
- by BL4CKST4R - at 2013.06.13 15:04:00
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2467. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Scheneighnay McBob wrote: With the update, CCP should buff the **** out of armor repairers and make them a highslot. Any armor modules in high slots is a BAD idea, it would make it even harder to Armor tanks to survive.
- by BL4CKST4R - at 2013.06.13 15:03:00
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2468. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
matsumoto yuichi san wrote: that works, i was just quickly coming up with some role bonus that made sense as a way that armor plates wouldn't just end up making cal logi even more stupid oh and the lowering PG statement implied that the numbe...
- by BL4CKST4R - at 2013.06.13 14:15:00
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2469. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
matsumoto yuichi san wrote: indeed, we really need to have role bonuses on suits, not just skill bonuses so that we can actually seperate the races more than has an ounce more armor, and the slot layout and keeping armor on the lows is fine i...
- by BL4CKST4R - at 2013.06.13 13:40:00
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2470. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Your post makes sense Night Cloud Breaker, but you have to understand that by moving armor to high slots we lose the ability to pick Shield modules to act as a buffer against explosive damage, also because we lower high slots our armor repair woul...
- by BL4CKST4R - at 2013.06.13 13:24:00
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2471. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
ZDub 303 wrote: Felix Totenkreuz wrote: Make them more powerful and high slot. Quite frankly l don't want them at all. There is no benefit to implementing them, even if two of these would equal one plate and one repper of the same level. T...
- by BL4CKST4R - at 2013.06.13 12:43:00
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2472. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
dblpost.
- by BL4CKST4R - at 2013.06.13 12:42:00
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2473. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Kitten Empress wrote: ladwar wrote: I did the math a little while ago. and meh its balance. 5 complex reactive plates =225 HP 10hp per second with 10%(I didn't do the math but im guessing it lower with penalties for stacking...
- by BL4CKST4R - at 2013.06.13 12:37:00
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2474. Tomorrow is Dust's One month Anniversary! - in General Discussions [original thread]
Nothing interesting happens.
- by BL4CKST4R - at 2013.06.13 12:15:00
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2475. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aeon Amadi wrote: Really never understood why sensor/biotic/code breaker modules were put in the low slots rather than high. It's like, I can have some tank and more mobility with a lot of utilities.... Or I can be super slow and deal a lot o...
- by BL4CKST4R - at 2013.06.13 12:07:00
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2476. F2P Games WON´T require PS+ in the Ps4 - in General Discussions [original thread]
That's if this game lives long enough to make it to the PS4.
- by BL4CKST4R - at 2013.06.13 01:51:00
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2477. An open letter to CCP - in General Discussions [original thread]
Kitten Empress wrote: BL4CKST4R wrote: CCP definitely need a wake up call, this game is on the verge of getting stomped like the Xbox one did. Nah, not even Dust can get stomped like the Xbox Juan. Lol ok, but still those games are goin...
- by BL4CKST4R - at 2013.06.13 01:40:00
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2478. JITA AGAIN!! - in General Discussions [original thread]
Starne wrote: I am starting to think we need another Jita riot but this time for duster. only we don't seem to have a big statue to shot at thanks to there being no open worlds still so I think we mite have to ask are corp mates and friends in ...
- by BL4CKST4R - at 2013.06.13 01:36:00
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2479. An open letter to CCP - in General Discussions [original thread]
CCP definitely need a wake up call, this game is on the verge of getting stomped like the Xbox one did.
- by BL4CKST4R - at 2013.06.13 01:21:00
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2480. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Cass Barr wrote: Meeko Fent wrote: Armor- Slower movement/repair, More Buffer Shield-Less Buffer, Faster Movement, Faster/Natural Regen If people repeat it often enough, it must make it true. This is what is currently overpowering ...
- by BL4CKST4R - at 2013.06.13 01:18:00
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