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2401. Remote explosive damage - in General Discussions [original thread]
To whoever asked in the past a remote explosive does 1000 shield damage to a Caldari Onikuma. This means their actual damage is around 2000 if they act like most explosives 50/150, or 1333 damage if they do 75/135 damage.
- by BL4CKST4R - at 2013.06.20 18:52:00
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2402. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Scheneighnay McBob wrote: BL4CKST4R wrote: Scheneighnay McBob wrote: I personally don't have a problem with the new plate stats. However, since we're getting another lowslot that repairs armor, I think non-militia armor repair units need...
- by BL4CKST4R - at 2013.06.20 18:46:00
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2403. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Ferroscales do not bring anything to the table to be worth using with your stats, although the have no movement penalty they have a pretty high CPU/PG cost and the HP is rather low. The CPU/PG costs of reactives are insanely high, I understand you...
- by BL4CKST4R - at 2013.06.20 18:35:00
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2404. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
All the numbers you suggested are really wonky and hurt my eyes to sort through this number soup. BL4CKST4R wrote: I messed with your tool a little bit and I made these numbers. This assumes Gallente and Amarr suits will receive buffs to thei...
- by BL4CKST4R - at 2013.06.20 18:19:00
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2405. As a logi, I am boycotting snipers - in General Discussions [original thread]
As a Gallente Logi I boycott Caldari logis :)
- by BL4CKST4R - at 2013.06.20 18:06:00
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2406. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Scheneighnay McBob wrote: I personally don't have a problem with the new plate stats. However, since we're getting another lowslot that repairs armor, I think non-militia armor repair units need to be changed to a highslot and repair significa...
- by BL4CKST4R - at 2013.06.20 17:57:00
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2407. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Explosives should do 100/100 to shield and armor unless they make flux grenades work like locus grenades, same with mass drivers and flaylocks until they release the anti shield variant of these weapons.
- by BL4CKST4R - at 2013.06.20 16:05:00
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2408. Whats the funniest thing that has happened to you? - in General Discussions [original thread]
Was trying to capture an objective and had 3 enemy mercs chasing me, pulled out my remote explosive and stood there waiting... I walked out of that situation with 150 WP.
- by BL4CKST4R - at 2013.06.20 15:45:00
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2409. Proto gear users, how do you afford to? - in General Discussions [original thread]
Don't die.
- by BL4CKST4R - at 2013.06.20 12:15:00
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2410. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
CCP Cmdr Wang wrote: Here's this week's update on issues and suggestions that the dev team discussed. [FEEDBACK] Ferroscale and Reactive plates stats https://forums.dust514.com/default.aspx?g=posts&t=86664&find=unread Update: We will...
- by BL4CKST4R - at 2013.06.20 12:13:00
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2411. Debate: SP Cap (for or against) - in General Discussions [original thread]
I am against the current SP cap, but not against a SP cap, and not against not having an SP cap. Quote: CCP said that to max out a character it would take 7 years, so the SP should be: 282/7= 40 <---40M exp a year (282M exp to max all skil...
- by BL4CKST4R - at 2013.06.20 11:53:00
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2412. What is the purpose of the SP Cap? - in General Discussions [original thread]
Jason Punk wrote: Honestly, the real issue is that it the value of ISK is somewhat null and void...skilling up should be something that takes a long time...but it shouldn't really be the end goal. The end goal needs to be the market, the isk, v...
- by BL4CKST4R - at 2013.06.20 00:24:00
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2413. What is the purpose of the SP Cap? - in General Discussions [original thread]
Shijima Kuraimaru wrote: On the SP cap CCP is trying to have the system set so that to fully max out all character skills should take 5 to 6 years as it currently does in Eve. New players not being able to catch up to vets... Really? Maximum s...
- by BL4CKST4R - at 2013.06.19 17:55:00
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2414. [UNOFFICIAL VOTE] SP System Do You Want? - in General Discussions [original thread]
The answers to your vote are biased, you need the option to keep the current system with no change, and a vote for no SP cap.
- by BL4CKST4R - at 2013.06.18 23:09:00
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2415. SP Capped - What Do You Usually Do? - in General Discussions [original thread]
Turn off PS3, post on forums or play another game. Not getting stomped for 500 sp a game.
- by BL4CKST4R - at 2013.06.18 22:20:00
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2416. What is the purpose of the SP Cap? - in General Discussions [original thread]
Rusty Shaklefurd wrote: It doesn't matter what system is in place, there will always be a large gap between the new and the old. The only way to change that is to have all the items static like COD... which takes all the RPG and strategy out ...
- by BL4CKST4R - at 2013.06.18 21:54:00
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2417. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zatara Rought wrote: Furthermore I do think there should be someway of adequately influencing sp to give an advantage to a player that plays more casually vs a hardcore player. Like in WoW you got a bonus to experience if you hadn't played in...
- by BL4CKST4R - at 2013.06.18 18:38:00
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2418. What is the purpose of the SP Cap? - in General Discussions [original thread]
Aisha Ctarl wrote: I'd just like to say that I'm glad this thread is staying constructive and we are all having a legitimate discussion about the topic at hand and have not resorted to trolling or flaming. I commend you all. Goodjob troll...
- by BL4CKST4R - at 2013.06.18 18:36:00
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2419. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zahle Undt wrote: BL4CKST4R wrote: Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxe...
- by BL4CKST4R - at 2013.06.18 18:34:00
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2420. What is the purpose of the SP Cap? - in General Discussions [original thread]
A'Real Fury wrote: Quote: My calc was based on changing the SP Cap to 1 mil SP (or 1.5 mil SP with booster) per week. It is not based on the existing cap. I am comparing the current cap with what CCP intended was to be the length to *ma...
- by BL4CKST4R - at 2013.06.18 18:32:00
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