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181. Small problem with loot in FW. - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Cody Sietz wrote: Trade , sell , donate ect SoonGäó
- by Azri Sarum - at 2013.12.04 17:45:00
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182. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread]
Summ Dude wrote: CCP Logibro wrote: I think you mean attributes (and you're still missing a few if that's the case). Description is this: Gives a bonus to the speed and damage of projectile turrets. Penalty: Using more than one type of t...
- by Azri Sarum - at 2013.12.02 11:29:00
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183. Why are Damage Modules High-Slot Items? - in General Discussions [original thread]
Sgt Kirk wrote: My guess is because of the CPU cost. I would have said to correspond with EVE but I think DUST Developers have thrown away EVE logic in DUST. I'm not understanding why Reactive and Ferroscale plates aren't highslots because th...
- by Azri Sarum - at 2013.12.02 11:26:00
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184. This... is... unreal... - in General Discussions [original thread]
Man, i want the blueberries you are getting. I was getting matches this weekend where the bottom 8 blueberries on my team were getting no warpoints at all and they weren't afk!
- by Azri Sarum - at 2013.12.02 11:11:00
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185. [Suggestion] How to solve brick tanking - CPU/PG requirements rebalance - in Feedback/Requests [original thread]
General12912 wrote: who said brick tanking was a problem?? the large amounts of armor is how armor balances against shields. shields are OP, or at least they were until the armor was balanced out with it. shields used to be strong, and they wou...
- by Azri Sarum - at 2013.12.02 00:39:00
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186. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Good idea. The current charge 'glow' is nowhere near enough.
- by Azri Sarum - at 2013.12.01 22:18:00
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187. first skill you maxed - in General Discussions [original thread]
Electronics
- by Azri Sarum - at 2013.12.01 21:46:00
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188. 9 days - in General Discussions [original thread]
Cat Merc wrote: I perfer passive excitement. I look at it, say "cool", and then forget about it until release day. Yea, its all about managing your expectations. Come into the patch assuming its going to be small and bug filled. That gives y...
- by Azri Sarum - at 2013.12.01 21:42:00
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189. 20,000 YEARS IN THE FUTURE AND I CANT JUMP OVER A 1 FOOT FENCE - in General Discussions [original thread]
I really hope at some point CCP spends the time to improve some of the core movement systems for the game. Let our avatars step over small lips, vault over railings. This isnt even parkour level, this is things you or I could do. Personally, i th...
- by Azri Sarum - at 2013.12.01 21:39:00
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190. Is this game getting boring to anyone else - in General Discussions [original thread]
negative49er wrote: I keep see the same people, everyone running ARs, People either running Caldari or Gallente Logi suit, and grenade spam. It been the old same thing every match, I still don't understand why i miss the Betas and get tired o...
- by Azri Sarum - at 2013.12.01 21:35:00
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191. [Request] Ladder Climbing Skill - in Feedback/Requests [original thread]
What we need is less exposed ladders (or just less ladders in general), not a skill to make it faster.
- by Azri Sarum - at 2013.11.30 04:11:00
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192. Exploiting kills / revives - in General Discussions [original thread]
I thought CCP had a WP/minute threshold that if crossed started dropping your WP rewards down to zero? I think it was squad leaders dropping orbitals that were complaining about it. Shouldnt that system make kill/revive farming pointless?
- by Azri Sarum - at 2013.11.24 05:18:00
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193. Are PG reduction skills being looked at? - in General Discussions [original thread]
The problem they are facing here is the way the fitting uses whole numbers, but the %reduction skills end up being doubles most of the time, coupled with the small (ish) numbers. Take the mass driver PG reduction. If it needs 7 pg in fitting, and...
- by Azri Sarum - at 2013.11.23 13:47:00
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194. Why people who don't want respecs don't want them. - in General Discussions [original thread]
To me the arguments boil down to one thing, choice. Should DUST be the type of game where your choices matter? We have heard it from CCP in many different ways, even in videos (~1:00) that our choices matter. Bob, knowing this, made his choices...
- by Azri Sarum - at 2013.11.22 05:06:00
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195. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
emtbraincase wrote: But as it stands, a newer player can never catch an established player. This would mean they could. Nothing more. Ok, this keeps coming up but is flat out wrong. It shows a lack in understanding of how the skillpoint syst...
- by Azri Sarum - at 2013.11.19 03:27:00
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196. Is DUST becoming Heavy-centric? - in General Discussions [original thread]
I have been giving a standard sentinel + gek fit a go this past week. Frankly, it feels nice, and has been a hell of a lot more fun to play than any of the light/medium fits i have. Slow, sure, but excellent for point defense / offense where speed...
- by Azri Sarum - at 2013.11.19 03:06:00
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197. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
While I love where you are going with this idea, I don't think basing it off of our signatures is the way to do it. In EVE, explosions use a stat called Explosion Velocity, basicly the faster the explosion, the more damage a moving target will t...
- by Azri Sarum - at 2013.11.18 23:36:00
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198. [Suggestion] Add stacking penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
Reducing people's hitpoints will not increase the diversity in fittings. The brick tank is king right now because of the low TTK. If you add in stacking penalties that fact does not change. All it will do is decrease the TTK. You say it yourself ...
- by Azri Sarum - at 2013.11.18 23:29:00
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199. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
I really hope CCP takes the feedback from this thread to heart. Its a little silly that our mercs tracking computer can't highlight threats to us. I think our suits software needs an upgrade
- by Azri Sarum - at 2013.11.18 23:18:00
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200. Fall Damage (Dev tag requested) - in General Discussions [original thread]
I was about to write a rant about this, but instead i decided to collect some data so we had some numbers to work with. Gotta love research that consists of jumping off tall structures onto hard surfaces =P For my tests i walked off one of the se...
- by Azri Sarum - at 2013.11.17 08:52:00
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