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141. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. It should be around 10 seconds tops. If the order fails ...
- by Azri Sarum - at 2013.12.12 01:22:00
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142. 100 consecutive days an your reward is...(drumroll please)! - in General Discussions [original thread]
Congrats, your reward for reaching some random date is... nothing Seriously, what did you expect. If CCP was going to award any kind of bonus for continuous login it would be at milestones that makes sense in a time based system. So 6 months, 1 y...
- by Azri Sarum - at 2013.12.12 01:09:00
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143. [Bug] Rail Rifle glitche - in Technical Support/Bugs [original thread]
1LTNORFLEET wrote: noticed two things about the rail rifle one is that when you die you can get 3 more shots off during the death seqence only if you have 3 left in your clip and 2 i don't know how exactly i did it i will find out through exste...
- by Azri Sarum - at 2013.12.12 00:06:00
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144. [Issue] "A fatal error has occured" - in Technical Support/Bugs [original thread]
Just had this happen to me. Not much i can add to the reports above. I had only played a few matches this evening when this came up. I had played for a much longer stretch yesterday with no issue. It gave no error code. GL with this one ccp
- by Azri Sarum - at 2013.12.11 23:58:00
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145. How bad is the FF in FW? - in General Discussions [original thread]
I only got in one FW match last night after the servers came up, but I was surprised. Not a single person on either side of the match was kicked due to TK. I think this is mostly due to the *cough*harsh*cough* penalties. For level 1 players 1 T...
- by Azri Sarum - at 2013.12.10 23:06:00
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146. Thumbs up on new sounds in 1.7! - in General Discussions [original thread]
CCP Soundwave does not work on audio. He was the lead game designer of EVE for a while, but he is on his way out (might have already left) and is heading to work for riot games But i agree with the OP, some of the new sounds are great. Not a bi...
- by Azri Sarum - at 2013.12.10 23:01:00
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147. Minmatar LP - in General Discussions [original thread]
There is one at proto level.
- by Azri Sarum - at 2013.12.10 14:08:00
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148. Who will not be using the new rifles? - in General Discussions [original thread]
The dead...
- by Azri Sarum - at 2013.12.10 14:07:00
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149. No Combat rifle in the LP store - in General Discussions [original thread]
There is a Republic Boundless Specialist Combat Rifle in the store, so there is at least one. They seem to be missing the ADV and STD tier ones however.
- by Azri Sarum - at 2013.12.10 13:44:00
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150. Explosives are sticky now! - in General Discussions [original thread]
BMSTUBBY wrote: Azri Sarum wrote: They stick to the ceiling... You people are so dead... Are you confirming this? Yes, just got out of a match where i tested this. I could stick them to ceilings (by jumping), walls, you name it. The ...
- by Azri Sarum - at 2013.12.10 13:42:00
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151. How is the Combat Rifle? - in General Discussions [original thread]
Its really good. Just feather the trigger and the kick is manageable. Also, bring a hive. Ammo is not as plentiful as other rifles.
- by Azri Sarum - at 2013.12.10 13:37:00
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152. Explosives are sticky now! - in General Discussions [original thread]
They stick to the ceiling... You people are so dead...
- by Azri Sarum - at 2013.12.10 13:29:00
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153. A moment of silence for the Assault Rifle - in General Discussions [original thread]
Cat Merc wrote: A moment of silence for the Assault Rifle, now outdone by the Combat Rifle in every possible way. May you rest in pieces. My god CCP is the master troll. 'Nerf' the AR by making it obsolete...
- by Azri Sarum - at 2013.12.10 13:24:00
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154. Auto Combat Rifle? - in General Discussions [original thread]
DozersMouse XIII wrote: its so worth it Its a bullet hose. More close range than the semi-auto but in a nice face melting sort of way. I prefer the semi-auto though.
- by Azri Sarum - at 2013.12.10 12:41:00
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155. Combat rifle is the best thing since sliced bread - in General Discussions [original thread]
I picked up the adv after trying both rifles at std. My god i love the rifle. It just has such a perfect feel. Its hard hitting and precise, what more could a merc ask for?
- by Azri Sarum - at 2013.12.10 12:25:00
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156. im in game using the proto rail rifle atm - in General Discussions [original thread]
CCP Logibro wrote: The sound is amazing. Tell me I'm not the only one that thinks that. I think both weapons sound really good. Dunno why but my first thought with them was they sounded more sci-fi Dunno how one sounds sci-fi, but they d...
- by Azri Sarum - at 2013.12.10 12:01:00
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157. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
christmas tree in our quarters?
- by Azri Sarum - at 2013.12.10 00:36:00
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158. One day I would like to see this... - in Skirmish Gamemode [original thread]
I won't expect to see a completely open map like that till the 32 player cap increases. Need more peeps for maps that big. It would be cool if CCP made a game mode with 'stages'. So you start on one of those sub maps, one team attacking, the othe...
- by Azri Sarum - at 2013.12.09 01:15:00
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159. [Request] Border Gulch 2nd domination map; ON THE BRIDGE - in Domination Gamemode [original thread]
This would be intense. The ambushes on that bridge are already epic, a domination would be even more so. Its a much better bridge to have a domination match on than Spine Crescent since there is like, actual cover.
- by Azri Sarum - at 2013.12.09 01:05:00
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160. How many of yal will team kill in fw - in General Discussions [original thread]
The Baby Shaker wrote: If a bluedot pulls out officer gear I'm dropping him in hopes of taking his gun. I will also get my revenge on stupid bluedots and redline snipers. Gonna treat them like the russians did, either fight or I'll kill you mys...
- by Azri Sarum - at 2013.12.09 00:53:00
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