Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
321. Dust 514 ends... 1 september 2015... - in General Discussions [original thread]
Man, I remember when Titanfall and Advanced Warfare both came in and killed DUST. That was after PS2 killed DUST while it was still in development, and before Hardline comes in to kill DUST as well. It must be rough for DUST, dying so many tim...
- by Avallo Kantor - at 2015.03.04 18:45:00
|
322. I love this game, thank you CCP. - in General Discussions [original thread]
I would like to add that this is the most fun I've ever had in a game where I consistently get my **** kicked in on a regular basis. It can be -highly- frustrating to play sometimes, but when you can find a good squad even going 0 - 6 can be a f...
- by Avallo Kantor - at 2015.03.02 15:57:00
|
323. They fix sniping yet? - in General Discussions [original thread]
Is it possible to give Snipers a selection of Zooms? (Rather like some old FPS games) Aka: Hitting zoom once zooms to 2x, again for 3x, then 4x ? (Spit balled numbers mind you)
- by Avallo Kantor - at 2015.02.25 23:10:00
|
324. The depth of Star Citizen and what CCP should pay intention too - in General Discussions [original thread]
Eruditus 920 wrote: Boundless Kin wrote: Ew EVE lore is better/Ccp games are addictive You can't play lore. Something Star Citizen Trailers have in common.
- by Avallo Kantor - at 2015.02.24 02:49:00
|
325. So does anyone know how.....(Weapon Efficiency) - in General Discussions [original thread]
Not really. It's very straight forward math. What -is- troublesome for a game to calculate is advanced physics / calc equations, or costly Database calls, or especially messy recursion. Multiplication and additions on single numbers is trivial.
- by Avallo Kantor - at 2015.02.23 21:38:00
|
326. If you stop to think... - in General Discussions [original thread]
Nobody will ever see a more inaccurate fight. We'll likely run out of ammo before we can score a solid skill. ...I really suck at this game.
- by Avallo Kantor - at 2015.02.17 06:13:00
|
327. I just waited a total of 14 minutes - in General Discussions [original thread]
I was getting multiple "failed to join match" and "you have been kicked from the match" errors earlier today when trying to queue for random battles. Maybe it's just some bugs in the code. Other than that player numbers according to EVE Offline ...
- by Avallo Kantor - at 2015.02.16 03:24:00
|
328. Boo - in General Discussions [original thread]
CCP Rattati wrote: I hope someone might actually say "hey, I should just skill into these and try them" I actually got some of the Caldari Heavy suits today, and decided to throw them into my fittings for a rainy day some time ago. Today w...
- by Avallo Kantor - at 2015.02.13 03:36:00
|
329. CCP, when did you add this new outpost? - in General Discussions [original thread]
DUST Fiend wrote: CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or ...
- by Avallo Kantor - at 2015.02.11 21:48:00
|
330. CCP, when did you add this new outpost? - in General Discussions [original thread]
CCP Rattati wrote: it was a little bit of an experiment and we were ready to pull it if necessary. On the topic though. The outpost with the Medium socket and the 5 square buildings forming a V, vehicle repair facility or depot, has amazing pe...
- by Avallo Kantor - at 2015.02.11 14:40:00
|
331. Why CCP? - in General Discussions [original thread]
My only suggestion is just to change the normal key mission requirement to be the "event' Mission requirement. Aka: Current regular: Complete 10 missions for 1 key New regular: Complete 8 missions for 1 key This way if a player gets any AUR ...
- by Avallo Kantor - at 2015.02.11 07:04:00
|
332. Really starting to hate the WP minimum... - in General Discussions [original thread]
CCP Rattati wrote: I think you just hate ambush? We tried to fix ambush spawn mechanics, which were random, more like BF/COD, just spawn away in the distance, but then the blob was invincible. The current mechanic tries to put you close to th...
- by Avallo Kantor - at 2015.02.10 16:54:00
|
333. Request. Rare gear. - in General Discussions [original thread]
This wouldn't be done as it could easily be seen as Pay to Win. Having items that are -better- than equivalent ISK items is generally a flat out sign of pay to win. All of the current dropsuits are just a fancy skin, which while cool looking d...
- by Avallo Kantor - at 2015.02.06 18:18:00
|
334. [Alert] to claim Experimental Lab weapons you have to pay for them. - in General Discussions [original thread]
RECON BY FIRE wrote: CCP Rattati wrote: Sgt Kirk wrote: It's not pay to win in this point, but its an extremely stupid mechanic to have standard level gear cost 103 components only to get ONE of that item. Thankfully we no longer have to ...
- by Avallo Kantor - at 2015.02.06 17:09:00
|
335. Calling it right now - in General Discussions [original thread]
I think what's more likely, and perhaps better overall for the community, is that they will simply sell the subsystems for AUR over selling the parts to make it. This achieves a few goals: -Marketing wise it's far easier to sell the item player...
- by Avallo Kantor - at 2015.01.14 17:52:00
|
336. Keep the current isk payout - in General Discussions [original thread]
The crux of the problem with these payouts is that it renders ISK pointless. If you can get upwards of three to twenty million ISK a match, then thereGÇÖs no real way you can run out of it. When this happens ISK is no longer a resource in the game...
- by Avallo Kantor - at 2014.11.05 14:27:00
|
337. Customization in 1.9!? - in General Discussions [original thread]
Perhaps they have a way to add them in later hotfixes, but still have to add stuff such as market tabs and the framework as a client side update. If that's the case then the best time to push it out is with 1.9, then be able to work on the featu...
- by Avallo Kantor - at 2014.10.28 13:45:00
|
338. We will be able to transfer to legion - in General Discussions [original thread]
I already have a PC... so if it continues to be F2P (or if they give it to DUST players free...) then yes I will continue. If I have to pay for what was promised to me on DUST however? No. No I won't.
- by Avallo Kantor - at 2014.05.03 17:37:00
|
339. Announcement:Answering your DUST 514 and Project Legion concerns - in General Discussions [original thread]
If you wish to help allay a lot of community rage, could you please try to answer this question: Is there anything that would -prevent- you from porting to the PS4 / XBONE from the PC using the Unreal 4? If you are unable to say, could you at l...
- by Avallo Kantor - at 2014.05.03 16:21:00
|
340. Announcement:Answering your DUST 514 and Project Legion concerns - in General Discussions [original thread]
My second question: I believe that Legion will be using the Unreal Engine 4 (Where as DUST uses 3) They also will both be interacting with EVE online and it's database, and it's market. How much development with EVE could be done "in paralle...
- by Avallo Kantor - at 2014.05.03 16:12:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |