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6921. Vehicle users ONLY - in General Discussions [original thread]
True Adamance wrote: Are people are still complaining they cannot destroy HAV? In all seriousness? Dem Triple Rep Madrugars though.
- by Atiim - at 2014.04.01 21:24:00
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6922. Vehicle users ONLY - in General Discussions [original thread]
Figured I should leave this for those of you who are theorycrafting fits.
- by Atiim - at 2014.04.01 21:13:00
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6923. Vehicle users ONLY - in General Discussions [original thread]
Alena Ventrallis wrote: CCP broke vehicles. The problem was NEVER the amount hardened. It was short cooldowns and hardener stacking allowing perma hardened vehicles, alongside militia modules being just as effective as proto modules. All they...
- by Atiim - at 2014.04.01 21:11:00
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6924. Vehicle users ONLY - in General Discussions [original thread]
Magnus Amadeuss wrote: pre 1.8: 3 damage mods = 124.4% damage post 1.8: 3 damage mods = 112.2% damage There you go, a 10% nerf to swarms/forge guns versus armor tanks. Actually, that's a 10.2% nerf to all AV against all vehicles.
- by Atiim - at 2014.04.01 21:09:00
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6925. I have stolen the wallet - in The War Room [original thread]
That was my plan, but then Ken put an end to it. I should've used my alt.
- by Atiim - at 2014.04.01 20:56:00
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6926. AE. now owns PFC - in The War Room [original thread]
bigolenuts wrote: You won't buy AE's story but you bought the one from Kane about PFC? LOL...you kids... I assume it has something to do with credibility.
- by Atiim - at 2014.04.01 20:52:00
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6927. AE. now owns PFC - in The War Room [original thread]
It seems as if people are suffering from amnesia. Weren't the changes to District Locking announced before AE made their announcement about locking up?
- by Atiim - at 2014.04.01 20:51:00
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6928. Installation AI Needs To Be Toned Down - in General Discussions [original thread]
Harpyja wrote: Dude! WTF were you doing to nab that blaster's attention! And why did you just let it kill you? I don't know. One minute I'm going to revive someone, and the next I'm getting sniped by a turret. I tried making it to cover but ...
- by Atiim - at 2014.04.01 20:49:00
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6929. Installation AI Needs To Be Toned Down - in General Discussions [original thread]
pegasis prime wrote: This just in .....anything that kills Atiim needs toned down. Says the pilot. pegasis prime wrote: As this is just a picture and not a video it is inadmissible as evidence for all we know you were in a dropship flyin...
- by Atiim - at 2014.04.01 20:44:00
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6930. Installation AI Needs To Be Toned Down - in General Discussions [original thread]
Just a reminder.
- by Atiim - at 2014.04.01 18:34:00
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6931. Vehicle users ONLY - in General Discussions [original thread]
echo47 wrote: You guys should really hold off on all this until the forge is fixed. This is the only reason lot of you are surviving. A lot of times the forge is only applying damage every other shot. That conclusion would only be valid if th...
- by Atiim - at 2014.04.01 18:11:00
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6932. Heavies need HP reduced.. - in General Discussions [original thread]
The Terminator T-1000 wrote: So you are going 1 on 1 against a heavy and really expect to win? Go play COD While I don't agree with the original post, this statement is a fallacy. It is one person, and therefore should be killed by one per...
- by Atiim - at 2014.04.01 17:57:00
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6933. Vehicle users ONLY - in General Discussions [original thread]
alten hilt wrote: You obviously never been on the receiving end of swarms. I've turned 90' corners and had a whole flight of swarms follow me without a problem. I suppose it depends on how far away they are. If I turn a corner right as you lau...
- by Atiim - at 2014.04.01 12:52:00
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6934. Vehicle users ONLY - in General Discussions [original thread]
alten hilt wrote: And swarms are a little OP against LAV's at the moment. Mostly because once a lock on is achieved there is almost nothing I can do to evade those suckers. Can't outrun them ( they will fly forever until they hit something), t...
- by Atiim - at 2014.04.01 11:14:00
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6935. So who else is - in General Discussions [original thread]
Django Quik wrote: Actually, I think it's way too generous, especially in regards to LAVs. I now get 3.75 times as many WP for 'damaging' the little blighters as I do for destroying it? That's out of wack and needs massive toning down. The WP f...
- by Atiim - at 2014.04.01 10:58:00
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6936. AE. now owns PFC - in The War Room [original thread]
Gelhad Thremyr wrote: There is a skill for corp members there should be skills involved in directing logistics for districts also, like having a skills for maximum number of districts owned for example....its stupid they did not implement that ...
- by Atiim - at 2014.04.01 02:53:00
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6937. So who else is - in General Discussions [original thread]
Vitharr Foebane wrote: I'd be happier if my FG actually sent more then 1 outta 3 rounds out the barrel =.= I'd be happier if my SL actually made a dent in something =.=
- by Atiim - at 2014.03.31 21:19:00
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6938. What Do You Think Is The Best Thing? - in General Discussions [original thread]
Best Thing In the game? It's a tie between HAVs and Assault Dropships.
- by Atiim - at 2014.03.31 21:18:00
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6939. Railgun Range Nerf is Bad - in Feedback/Requests [original thread]
GVGISDEAD wrote: FYI The current 175 m lock-on favors the ADS more. Swarm have an effective range of 400m and an absolute range of 500 m Effective and Absolute Ranges are irrelevant, as the Swarm Launcher user can only attack within their l...
- by Atiim - at 2014.03.31 21:04:00
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6940. TTK is way to high - in General Discussions [original thread]
J0LLY R0G3R wrote: Activate Aim Assist. Fixed.
- by Atiim - at 2014.03.31 20:48:00
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