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2661. Logi's are OP: All Hail. - in General Discussions [original thread]
Joel II X wrote: Atiim wrote: Unlike two Classes in DUST, Logistics have actual drawbacks that remain in place no matter what you do. I think we all know what I'm referring to... Basic Heavy Frame and Sentinel? Sentinel and Scout Drops...
- by Atiim - at 2014.09.09 23:16:00
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2662. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Bar Be wrote: Soraya Xel wrote: Honestly, I'd hope that uplinks, in their current form, someday no longer exist. I think they cheapen gameplay a lot. That being said, they compensate for weaknesses in DUST's current design, I think. But ye...
- by Atiim - at 2014.09.09 23:14:00
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2663. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Zindorak wrote: No i like my links how they are Which means absolutely nothing.
- by Atiim - at 2014.09.09 23:10:00
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2664. Genuine question regarding cloaks.... - in General Discussions [original thread]
I remember hearing rumors about this one player who runs a Caldari Commando with 3 Complex Myrofibs and a Cloak, meleeing everything that his stubby little hands happen to come across. But other than that, no I haven't seen others barring a few L...
- by Atiim - at 2014.09.09 22:59:00
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2665. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
When can we expect that new matchmaking system?
- by Atiim - at 2014.09.09 13:01:00
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2666. Why can heavy/sentinel use light weapons? - in General Discussions [original thread]
Any Light Weapon Sentinel will easily fall to a Commando in a 1v1.
- by Atiim - at 2014.09.09 11:09:00
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2667. Logi's are OP: All Hail. - in General Discussions [original thread]
Unlike two Classes in DUST, Logistics have actual drawbacks that remain in place no matter what you do. I think we all know what I'm referring to...
- by Atiim - at 2014.09.09 11:03:00
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2668. Look at the damn scout's stats. - in General Discussions [original thread]
Jace Kaisar wrote: They aren't OP. As long as they lack a drawback and effective eWAR counters, yes they are. From an objective standpoint, of course.
- by Atiim - at 2014.09.09 10:57:00
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2669. shotty isn't good on all maps is it? - in General Discussions [original thread]
No, no it's not.
- by Atiim - at 2014.09.09 10:48:00
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2670. Most useful weapon? - in General Discussions [original thread]
Elaina Everdark wrote: The 'Eyes' Active Scanner is also really good, rumor has it that it can pick up all but the best scouts... The 'Wallhack' Range Amplifier is much better. I know what direction you're facing, so I can easily go into pla...
- by Atiim - at 2014.09.09 01:58:00
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2671. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Shooter Somewhere wrote: OOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMMMGGGGGGGGGGGGGGGGGGGG see here is just another AVer that just gets rid of vehicles and goes to proto stomping gear like a no life. My point by this? He doesn't use vehicles. The onl...
- by Atiim - at 2014.09.09 00:59:00
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2672. Lovin' dat LaSSSer Rifle - in General Discussions [original thread]
I wish the Aim Speed with in ADS was reduced. It feels way too fast for me, which is odd because it wasn't always this way.
- by Atiim - at 2014.09.08 22:59:00
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2673. Lord Thunderdolt spreads his wisdom - "Nova knives are OP" - in General Discussions [original thread]
Nova Knives as a weapon do require skill, but honestly sneaking up on someone with a Scout Dropsuit does not.
- by Atiim - at 2014.09.08 22:57:00
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2674. Do you want me to ******* quit ccp or what? - in General Discussions [original thread]
Rusty Shallows wrote: I though DCs didn't cost the items. Are deployed proto module fitted vehicles an exception? Or did things change again and I'm just that oblivious? Even upon disconnection, vehicles remain deployed in the match. Because...
- by Atiim - at 2014.09.08 22:55:00
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2675. Do you want me to ******* quit ccp or what? - in General Discussions [original thread]
Glitches are no fun. How much ISK did those HAVs cost?
- by Atiim - at 2014.09.08 22:51:00
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2676. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Rusty Shallows wrote: Nothing deserves to get gaylocked. I said it before and will say it again, nerfing is a mental disease. The low hanging fruit that seems easy but in really is rotten. Nerfing something solely to make something else useful...
- by Atiim - at 2014.09.08 22:49:00
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2677. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Pvt Numnutz wrote: Or just make the mcru useful. The thing is, even if mCRUs were useful, there would d be no point in using them over Drop Uplinks, as they're far more convenient. Vitharr Foebane wrote: Slightly less smelly sh*t IS STIL...
- by Atiim - at 2014.09.08 22:41:00
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2678. Most useful weapon? - in General Discussions [original thread]
Sure it is.
- by Atiim - at 2014.09.08 22:28:00
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2679. @Judge Radamanthus. Do you support jetramming? - in General Discussions [original thread]
It would be balanced because that same AVer is at a higher risk than the ADS. At any point in time, the AVer can be killed by a Cloaked Scout, HMG Sentinel, Assault with a Conventional Rifle, and just about everything barring itself (to certain e...
- by Atiim - at 2014.09.08 21:21:00
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2680. Nobody Want's To Admit It, BUT... - in General Discussions [original thread]
Vitharr Foebane wrote: And how would you compensate for the destruction of the sole purpose of the Amarr Logi??! They can have Drop Uplinks that are slightly less Flaylocked.
- by Atiim - at 2014.09.08 21:12:00
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