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621. Invisible walls and ******** RDVGÇÖs - in General Discussions [original thread]
Add guardrails that list to even tough you can easily thread a grenade through them you can't.
- by Asha Starwind - at 2014.02.09 07:09:00
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622. A gif perfectly illustrating the assault bonuses - in General Discussions [original thread]
Ghost Kaisar wrote: Cat Merc wrote: Mordecai Sanguine wrote: Cat Merc wrote: http://d24w6bsrhbeh9d.cloudfront.net/photo/aZPQ510_460sa.gif Amarr Bonus is great : No need to say why. Minmatarr Bonus is great : Same no need to say why....
- by Asha Starwind - at 2014.02.09 06:42:00
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623. Shields position in 1.8 (bad) - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Asha Starwind wrote: That's an idealistic scenario, which is completely removed from the reality of things, considering hives, rep tools, the shield/armor hp disparity (could afford to lose a bit of hp before it...
- by Asha Starwind - at 2014.02.09 05:37:00
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624. Shields position in 1.8 (bad) - in General Discussions [original thread]
Garrett Blacknova wrote: Asha Starwind wrote: You talk as if utilizing cover is something exclusive to shield tankers. How does that shield tanker fair against and armor/rep tanker doing the exact same thing. Shields have the advantage in...
- by Asha Starwind - at 2014.02.09 04:59:00
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625. Shields position in 1.8 (bad) - in General Discussions [original thread]
Jackof All-Trades wrote: NK Scout wrote: Squagga wrote: NK Scout wrote: N1ck Comeau wrote: I still use shields because they don't have extended downtime if you lose a lot of them, or even all of them, your armour gets chewed up, you...
- by Asha Starwind - at 2014.02.09 04:06:00
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626. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
Zahle Undt wrote: [Caldari: 2-3% reduction in rail hybrid weapon spool up time (this would be tied to a corresponding increase to the RR charge time added to the weapon) A rhetorical question,but I'd like to know your stance what's 15% of ...
- by Asha Starwind - at 2014.02.09 02:28:00
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627. Switch Gallente and Caldari Bonuses in 1.8 - in General Discussions [original thread]
I do agree that Gallente would be much better served by a reload bonus, but dispersion would do absolutely nothing for Caldari.
- by Asha Starwind - at 2014.02.09 02:23:00
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628. Blueberry Holocaust - in General Discussions [original thread]
Son-Of A-Gun wrote: Scheneighnay McBob wrote: You would think the blueberries would shoot a red uplink rather than stand 10m away with their backs to it. Seriously? You would expect this? I lost all my illusions about blues back at the be...
- by Asha Starwind - at 2014.02.09 02:12:00
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629. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
Iron Wolf Saber wrote: I disagree with these bonuses. Assaults are combat oriented. Thus things like plates and extenders are off the table. That is completely arbitrary and bullcrap at that. Tanking/survivability is the other side of the c...
- by Asha Starwind - at 2014.02.09 01:23:00
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630. Super Rifle Discussion - in General Discussions [original thread]
Could you explain the wall of numbers I'm looking at? A copy paste of all the weapon stats in the game.
- by Asha Starwind - at 2014.02.09 00:05:00
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631. IGÇÖll Put your redline ideas into a video - in General Discussions [original thread]
I prefer bf3/4 approach natural barriers(hill, cliff, wall, tree line, big ******* mountain) that denies LOS into or out of home base. This barrier itself redlined to both teams blocks the attackers from shooting into the base prevents defenders f...
- by Asha Starwind - at 2014.02.08 23:24:00
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632. 1.8 will be Heavy & Scout 514 - in General Discussions [original thread]
Did you not see the amarr and min assault bonuses? Yes the gallente/caldari suits got hosed, but they aren't many of then tbh. I'll see one, 1 in 4 games if it's a ck.0, the lower tiers almost never. Lesser galassaults are a bit more common but gk...
- by Asha Starwind - at 2014.02.08 22:22:00
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633. Mass Drivers to receive damage buff in 1.8 - in General Discussions [original thread]
Logi Bro wrote: Cyrius Li-Moody wrote: KA24DERT wrote: I do appreciate the buff, but do we really need TTK to be any lower? I feel the Mass Driver damage is pretty good where it is, but that the rifles are just overpowered. This will ...
- by Asha Starwind - at 2014.02.08 21:46:00
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634. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
Tech Ohm Eaven wrote: THEAMAZING POTHEAD wrote: Mortedeamor wrote: i dont think its stupid why nerf dmg mods that may lower rr power but itll also lower everything else ie nerf everything not the rr..in that situation rr would still be op...
- by Asha Starwind - at 2014.02.08 06:52:00
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635. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: I don't think that tanks being powerful in a particular build is good justification for turning HMG's, which are prima...
- by Asha Starwind - at 2014.02.08 03:09:00
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636. The Remote Explosive problem... - in Feedback/Requests [original thread]
As an RE user, I was wondering when these buttmad threads would show up. DustMercsBlog wrote: After death detonation needs to get fixed, but more importantly why do remotes do 1500 damage and Prox Mines 750? because Prox Mines are garbage.
- by Asha Starwind - at 2014.02.08 02:38:00
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637. how to turn away new players in public battles - in General Discussions [original thread]
Ablerober wrote: Here Is this game meant to be fun? The reality of things
- by Asha Starwind - at 2014.02.08 01:29:00
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638. How it feels to be a scout sometimes. - in General Discussions [original thread]
I could never feel that way because I don't ever see myself as a poor defenseless baby chick. I always see myself at the of the food chain. Someone's famous last words: "That's not a highly dangerous animal, that's food."
- by Asha Starwind - at 2014.02.07 05:49:00
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639. Moment of Silence please - in General Discussions [original thread]
My PS3 is terminally ill, prognosis is a faulty overheating psu. This nearly 8 year old family member will be sorely missed and cannot be replaced. To end it's suffering, the 60GB PS3 will be euthanized at the earliest convenience. All I play ...
- by Asha Starwind - at 2014.02.07 05:41:00
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640. Scout Registry / Killboard - in General Discussions [original thread]
Yeah, it was an almost fatal one unfortunately.
- by Asha Starwind - at 2014.02.07 04:46:00
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