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541. MCC drydock map keeps causing everyone to crash - in General Discussions [original thread]
Banjo Robertson wrote: Ares 514 wrote: Had two deploys in a row cause this. Extremely frustrating. They should fix it. If they remove it from rotation we'll never see it again. Well, remove it from rotation to keep us from crashing becaus...
- by Ares 514 - at 2015.05.18 17:54:00
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542. ISK Gain Metric in Pubs - in General Discussions [original thread]
I like it.
- by Ares 514 - at 2015.05.18 17:53:00
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543. MCC drydock map keeps causing everyone to crash - in General Discussions [original thread]
Had two deploys in a row cause this. Extremely frustrating. They should fix it. If they remove it from rotation we'll never see it again.
- by Ares 514 - at 2015.05.18 17:13:00
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544. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
kiarbanor wrote: Aero Yassavi wrote: Good idea Mobius. Additionally, Avallo and I did an interview with Shayz last night (45 minutes long, so he's probably hard at work killing filler) and one of the things we touched on is how overwhelming ...
- by Ares 514 - at 2015.05.16 22:51:00
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545. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Pseudogenesis wrote: Adipem Nothi wrote: First Prophet wrote: Adipem Nothi wrote: XCOM: The Bureau * Returned Dragon Age: Inquisition. Too much stick to the path for a game with "open world" written on the co...
- by Ares 514 - at 2015.05.15 17:30:00
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546. Scout Registry / Killboard - in General Discussions [original thread]
I'm kind of psyched about the powercore idea and tiercide. I think it could really improve the game and maybe even get rid of some lag.
- by Ares 514 - at 2015.05.15 16:52:00
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547. Scout Registry / Killboard - in General Discussions [original thread]
All this talk of games is making me miss the old turn based RPG's. Sigh.
- by Ares 514 - at 2015.05.15 16:50:00
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548. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Ares 514 wrote: Adipem Nothi wrote: http://en.wikipedia.org/wiki/Valkyria_Chronicles ^ Does this one count as a JRPG? One of the best games I've played on PS3. Highly recommend. I enjoyed this one to. I didn't...
- by Ares 514 - at 2015.05.15 16:19:00
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549. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Aero hits a homerun: https://forums.dust514.com/default.aspx?g=posts&m=2775096#post2775096 If tiericide = performance improvements, I'm pretty excited about tiericide :-) I'm really liking the concept to.
- by Ares 514 - at 2015.05.15 04:13:00
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550. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Dave Spaced wrote: Pseudogenesis wrote: Tangentially related, but Pokemon completely escapes this JRPG Curse of mine. I adore Pokemon games and devour them every time I get my hands on them. I've talked to my friend ...
- by Ares 514 - at 2015.05.15 02:46:00
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551. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Dreis ShadowWeaver wrote: IIRC, the Min Scout with 3 Kincats will get to an objective faster than an Amarr Scout with 3 Kincats and whatever else you had on that fit. Maybe even with 4 Kincats, the Min Scout will still...
- by Ares 514 - at 2015.05.15 00:33:00
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552. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Dreis ShadowWeaver wrote: Quil Evrything wrote: there is one thing that the amarr scout is indispensible for: being first-to-point. Not once have I ever heard before a PC 'Right, we need some Amarr Scouts to sprin...
- by Ares 514 - at 2015.05.15 00:23:00
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553. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: Quil Evrything wrote: Blasters cant hit you if you're on TOP of the tank. I have it on my new fit. Swapped shields for two blues so i can jump on the tank and then toss my AV grenades. Can you ac...
- by Ares 514 - at 2015.05.15 00:21:00
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554. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Adipem Nothi wrote: Ghost Kaisar wrote: Mybo buff? How much does 2x deal? 1x - 228 2x - 406 3x - 615 I know my new favorite fit then. 2x Mybo 1x Complex Shield Proto Knives SMG/ACR/Flaylock pick one Core Locu...
- by Ares 514 - at 2015.05.14 19:46:00
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555. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Ares 514 wrote: Quil Evrything wrote: if you're going up against a proto tank.. cmon now. Obviously, you either need a 2nd person with you, or you need to use nades, AND remotes. If you had stuck on 2x packed remo...
- by Ares 514 - at 2015.05.14 19:45:00
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556. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
I support this idea as well.
- by Ares 514 - at 2015.05.14 18:28:00
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557. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Pseudogenesis wrote: I guess nobody cares about tiericide then? I care, just haven't been able to read it yet. Okay, nice find. That's a really interesting thread and I support the ideas in it on tiericide. I like the...
- by Ares 514 - at 2015.05.14 17:20:00
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558. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: No, as they still need to exist as 3 different entities, due to different PG/CPU capacity. three different suits to represent player progression yes? then there's another way of handling the pg/...
- by Ares 514 - at 2015.05.14 17:17:00
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559. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
Avallo Kantor wrote: CCP Rattati wrote: DeathwindRising wrote: Well I'll ask a couple questions. What's the benefit in having the same slot layout across all tiers vs only having one dropsuit with one slot layout? Does a standard suit ...
- by Ares 514 - at 2015.05.14 17:14:00
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560. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Ares 514 wrote: You did it all wrong! First, you didn't use my awsome new tank busting fit which i used last night to break a couple more tanks. Second, pretty much all armour tanks have two hardners, it's just the ...
- by Ares 514 - at 2015.05.14 16:57:00
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